206839d4f2
* Allow empty slots in aiMesh::mTextureCoords. 1.Explicitly say in documentation that empty slots are allowed (it was unclear). 2.Change GetNumUVChannels() implementation to allow empty slots. 3.Revert fraction of |
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.. | ||
AssetLib | ||
CApi | ||
Common | ||
Geometry | ||
Material | ||
Pbrt | ||
PostProcessing | ||
res | ||
.editorconfig | ||
CMakeLists.txt |