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AnimEvaluator.cpp
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- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
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2012-02-03 03:38:30 +00:00 |
AnimEvaluator.h
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- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
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2012-02-03 03:38:30 +00:00 |
AssetHelper.h
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Fixed class attribute initialization order.
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2013-11-20 14:40:25 +01:00 |
Background.cpp
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- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
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2012-02-03 03:38:30 +00:00 |
Background.h
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Fixed class attribute initialization order.
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2013-11-20 14:40:25 +01:00 |
CMakeLists.txt
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update: add cmake_mimimum_required statement to each cmake file
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2014-05-10 10:31:42 +02:00 |
Camera.h
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Fixed class attribute initialization order.
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2013-11-20 14:40:25 +01:00 |
Display.cpp
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Fixed variable assignment values.
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2013-11-20 14:40:25 +01:00 |
Display.h
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- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
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2012-02-03 03:38:30 +00:00 |
HUD.png
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AssimpView:
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2009-05-09 23:27:48 +00:00 |
HUDMask.png
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Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more.
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2008-05-05 12:36:31 +00:00 |
HelpDialog.cpp
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Removed noops and warnings on unused variables.
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2013-11-20 14:42:18 +01:00 |
Input.cpp
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- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
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2012-02-03 03:38:30 +00:00 |
LogDisplay.cpp
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- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
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2012-02-03 03:38:30 +00:00 |
LogDisplay.h
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- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
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2012-02-03 03:38:30 +00:00 |
LogWindow.cpp
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Removed noops and warnings on unused variables.
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2013-11-20 14:42:18 +01:00 |
LogWindow.h
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- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
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2012-02-03 03:38:30 +00:00 |
Material.cpp
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Added parenthesis for explicit operator evaluation priority.
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2013-11-20 14:42:23 +01:00 |
MaterialManager.h
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- assimpview: reuse textures to minimize memory usage. This may break editing stuff, but I'll fix this asap.
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2012-02-16 00:05:47 +00:00 |
MeshRenderer.cpp
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Fixed variable assignment values.
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2013-11-20 14:40:25 +01:00 |
MeshRenderer.h
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- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
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2012-02-03 03:38:30 +00:00 |
MessageProc.cpp
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In AssimpViewer: verification + asserts on the variables in DoExport function to try to understand the stack corruption arround szFileName
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2014-01-17 11:54:04 +01:00 |
NOTE@help.rtf.txt
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Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more.
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2008-05-05 12:36:31 +00:00 |
Normals.cpp
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- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
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2012-02-03 03:38:30 +00:00 |
RenderOptions.h
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Fixed class attribute initialization order.
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2013-11-20 14:40:25 +01:00 |
SceneAnimator.cpp
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- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
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2012-02-03 03:38:30 +00:00 |
SceneAnimator.h
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- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
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2012-02-03 03:38:30 +00:00 |
Shaders.cpp
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- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
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2012-02-03 03:38:30 +00:00 |
Shaders.h
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- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
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2012-02-03 03:38:30 +00:00 |
assimp_view.cpp
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Removed invalid extern keyword.
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2013-11-20 14:42:23 +01:00 |
assimp_view.h
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- rename assert.h to ai_assert.h. See also https://sourceforge.net/tracker/?func=detail&atid=1067632&aid=3520178&group_id=226462
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2012-04-22 23:14:39 +00:00 |
assimp_view.rc
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[3459159] Tidy up UI layout in assimp_view.
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2012-02-03 17:50:01 +00:00 |
banner.bmp
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Added first working version of a MDC loader; no further features like compressed frames tested at the moment. Added config options for keyframe loading, this has been tested with MDL7 only (atm). Some refactoring, a few files are much cleaner and smaller now. RemoveRedundantMats step does now remove unreferenced materials.
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2008-08-09 22:39:57 +00:00 |
banner_pure.bmp
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Added first working version of a MDC loader; no further features like compressed frames tested at the moment. Added config options for keyframe loading, this has been tested with MDL7 only (atm). Some refactoring, a few files are much cleaner and smaller now. RemoveRedundantMats step does now remove unreferenced materials.
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2008-08-09 22:39:57 +00:00 |
base.PNG
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- ASE loader alpha
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2008-05-09 17:24:28 +00:00 |
base_anim.bmp
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- ASE loader alpha
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2008-05-09 17:24:28 +00:00 |
base_display.bmp
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- ASE loader alpha
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2008-05-09 17:24:28 +00:00 |
base_inter.bmp
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- ASE loader alpha
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2008-05-09 17:24:28 +00:00 |
base_rendering.bmp
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- ASE loader alpha
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2008-05-09 17:24:28 +00:00 |
base_stats.bmp
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- ASE loader alpha
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2008-05-09 17:24:28 +00:00 |
fx.bmp
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- ASE loader alpha
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2008-05-09 17:24:28 +00:00 |
help.rtf
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3DS bugfixes; ASE bugfix (newline), PLY revert to older version, SMD is working now (partially); homepage added to SVN
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2008-07-10 16:49:01 +00:00 |
n.bmp
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- ASE loader alpha
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2008-05-09 17:24:28 +00:00 |
resource.h
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- assimp_view: add support for Debone pp step.
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2011-04-15 15:15:06 +00:00 |
root.bmp
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- ASE loader alpha
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2008-05-09 17:24:28 +00:00 |
stdafx.cpp
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Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more.
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2008-05-05 12:36:31 +00:00 |
stdafx.h
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Added conditions for compiler oder build mode dependend code.
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2013-11-20 14:42:23 +01:00 |
test.xcf
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Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more.
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2008-05-05 12:36:31 +00:00 |
text1.bin
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- Major update to the viewer. A little bit buggy now, but I'll fix that
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2008-05-13 23:26:52 +00:00 |
tx.bmp
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- ASE loader alpha
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2008-05-09 17:24:28 +00:00 |
txi.bmp
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- Major update to the viewer. A little bit buggy now, but I'll fix that
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2008-05-13 23:26:52 +00:00 |