67 lines
2.2 KiB
Python
67 lines
2.2 KiB
Python
#-*- coding: UTF-8 -*-
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"""
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This module demonstrates the functionality of PyAssimp.
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"""
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from pyassimp import pyassimp
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import os
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#get a model out of assimp's test-data
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MODEL = os.path.join(os.path.dirname(__file__),
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"..", "..",
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"test", "models", "MDL", "MDL3 (3DGS A4)", "minigun.MDL")
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def main():
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scene = pyassimp.load(MODEL)
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#the model we load
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print "MODEL:", MODEL
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print
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#write some statistics
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print "SCENE:"
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print " meshes:", len(scene.meshes)
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print " materials:", len(scene.materials)
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print " textures:", len(scene.textures)
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print
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print "MESHES:"
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for index, mesh in enumerate(scene.meshes):
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print " MESH", index+1
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print " material:", mesh.mMaterialIndex+1
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print " vertices:", len(mesh.vertices)
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print " first:", mesh.vertices[:3]
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print " colors:", len(mesh.colors)
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tc = mesh.texcoords
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print " texture-coords 1:", len(tc[0]), "first:", tc[0][:3]
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print " texture-coords 2:", len(tc[1]), "first:", tc[1][:3]
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print " texture-coords 3:", len(tc[2]), "first:", tc[2][:3]
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print " texture-coords 4:", len(tc[3]), "first:", tc[3][:3]
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print " uv-component-count:", len(mesh.mNumUVComponents)
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print " faces:", len(mesh.faces), "first:", [f.indices for f in mesh.faces[:3]]
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print " bones:", len(mesh.bones), "first:", [b.mName for b in mesh.bones[:3]]
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print
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print "MATERIALS:"
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for index, material in enumerate(scene.materials):
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print " MATERIAL", index+1
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properties = pyassimp.GetMaterialProperties(material)
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for key in properties:
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print " %s: %s" % (key, properties[key])
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print
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print "TEXTURES:"
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for index, texture in enumerate(scene.textures):
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print " TEXTURE", index+1
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print " width:", texture.mWidth
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print " height:", texture.mHeight
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print " hint:", texture.achFormatHint
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print " data (size):", texture.mWidth*texture.mHeight
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# Finally release the model
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pyassimp.release(scene)
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if __name__ == "__main__":
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main() |