assimp/code/Common
Kim Kulling 11a17ebfe6
Merge branch 'master' into tdb/pbrt3_exporter
2021-01-20 20:03:30 +01:00
..
AssertHandler.cpp Allow assert handling to be replaced. 2020-06-23 11:55:51 +01:00
AssertHandler.h Allow assert handling to be replaced. 2020-06-23 11:55:51 +01:00
Assimp.cpp Fix build when ASSIMP_DOUBLE_PRECISION is on. 2020-06-28 17:36:21 -07:00
BaseImporter.cpp closes pParam.mReference = source; 2020-10-14 20:34:46 +02:00
BaseProcess.cpp fix warnings 2020-03-11 09:43:55 +01:00
BaseProcess.h replace NULL and avoid ai_assert with more than 2 tests. 2020-06-23 21:05:42 +02:00
Bitmap.cpp replace NULL and avoid ai_assert with more than 2 tests. 2020-06-23 21:05:42 +02:00
CreateAnimMesh.cpp Prevent to generate redundant morph targets for glTF2 2020-11-11 20:49:22 +01:00
DefaultIOStream.cpp undo change 2020-08-03 15:54:19 +02:00
DefaultIOSystem.cpp Update DefaultIOSystem.cpp 2021-01-20 08:05:43 +01:00
DefaultLogger.cpp Fix typo 2020-10-22 22:26:29 +02:00
DefaultProgressHandler.h Updated copyright dates. 2020-01-20 08:53:12 -05:00
Exceptional.cpp Adapt code style. 2020-09-14 08:40:21 +02:00
Exporter.cpp Merge branch 'master' of https://github.com/assimp/assimp into tdb/pbrt3_exporter 2021-01-11 19:57:10 -08:00
FileLogStream.h replace NULL and avoid ai_assert with more than 2 tests. 2020-06-23 21:05:42 +02:00
FileSystemFilter.h Updated copyright dates. 2020-01-20 08:53:12 -05:00
IFF.h Fix references in cmake file. 2019-06-09 18:43:56 +02:00
Importer.cpp Make all exceptions available. 2020-08-18 18:14:51 +01:00
Importer.h Adapt code style - finally :-). 2020-09-14 08:43:31 +02:00
ImporterRegistry.cpp * Added ASSIMP_BUILD_NO_GLTF1_IMPORTER, ASSIMP_BUILD_NO_GLTF2_IMPORTER, ASSIMP_BUILD_NO_GLTF1_EXPORTER, and ASSIMP_BUILD_NO_GLTF2_EXPORTER to allow disabling GLTF1 and GLTF2 independently. 2020-07-05 19:22:31 +01:00
PolyTools.h Updated copyright dates. 2020-01-20 08:53:12 -05:00
PostStepRegistry.cpp small refactorings. 2020-03-09 10:55:32 +01:00
RemoveComments.cpp replace NULL and avoid ai_assert with more than 2 tests. 2020-06-23 21:05:42 +02:00
SGSpatialSort.cpp Updated copyright dates. 2020-01-20 08:53:12 -05:00
SceneCombiner.cpp _dest may be destructed twice if _dest is not null in MergeScenes() 2020-12-14 19:16:29 +08:00
ScenePreprocessor.cpp Fix typo 2021-01-18 20:28:38 +01:00
ScenePreprocessor.h replace NULL and avoid ai_assert with more than 2 tests. 2020-06-23 21:05:42 +02:00
ScenePrivate.h Updated copyright dates. 2020-01-20 08:53:12 -05:00
SkeletonMeshBuilder.cpp replace NULL and avoid ai_assert with more than 2 tests. 2020-06-23 21:05:42 +02:00
SpatialSort.cpp Improve ToBinary() for double precision. 2020-07-03 18:14:45 -07:00
StandardShapes.cpp Fix incorrect index 2020-08-11 19:57:36 +02:00
StdOStreamLogStream.h Updated copyright dates. 2020-01-20 08:53:12 -05:00
Subdivision.cpp Disable MSVC warnings on all MSVC 2020-07-17 14:58:51 +01:00
TargetAnimation.cpp replace NULL and avoid ai_assert with more than 2 tests. 2020-06-23 21:05:42 +02:00
TargetAnimation.h replace NULL and avoid ai_assert with more than 2 tests. 2020-06-23 21:05:42 +02:00
Version.cpp openddl: latest greatest. 2020-10-25 10:34:43 +01:00
VertexTriangleAdjacency.cpp replace NULL and avoid ai_assert with more than 2 tests. 2020-06-23 21:05:42 +02:00
VertexTriangleAdjacency.h Updated copyright dates. 2020-01-20 08:53:12 -05:00
Win32DebugLogStream.h Updated copyright dates. 2020-01-20 08:53:12 -05:00
ZipArchiveIOSystem.cpp Fix build failure on Linux 2021-01-18 16:17:28 -06:00
assbin_chunks.h Renamed WriteDumb.cpp to WriteDump.cpp 2020-01-30 16:40:34 -05:00
material.cpp Fixed TextureTypeToString defined multiple times. 2020-02-06 13:19:01 -05:00
scene.cpp Updated copyright dates. 2020-01-20 08:53:12 -05:00
simd.cpp Updated copyright dates. 2020-01-20 08:53:12 -05:00
simd.h Updated copyright dates. 2020-01-20 08:53:12 -05:00