assimp/port/Assimp.NET/Assimp.NET/Assimp.NET.csproj

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XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.21022</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{5F1ADB22-65FD-45C5-8D11-992BC0C9C504}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Assimp.NET</RootNamespace>
<AssemblyName>Assimp.NET</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Animation.cs" />
<Compile Include="Bone.cs" />
<Compile Include="BoneAnim.cs" />
<Compile Include="CompressedTexture.cs" />
<Compile Include="ConfigProperty.cs" />
<Compile Include="DefaultLogger.cs" />
<Compile Include="Importer.cs" />
<Compile Include="IOStream.cs" />
<Compile Include="IOSystem.cs" />
<Compile Include="Logger.cs" />
<Compile Include="LogStream.cs" />
<Compile Include="Material.cs" />
<Compile Include="Matrix3x3.cs" />
<Compile Include="Matrix4x4.cs" />
<Compile Include="Mesh.cs" />
<Compile Include="NativeError.cs" />
<Compile Include="Node.cs" />
<Compile Include="PostProcessStep.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Quaternion.cs" />
<Compile Include="Scene.cs" />
<Compile Include="ShadingMode.cs" />
<Compile Include="Texture.cs" />
<Compile Include="TextureMapMode.cs" />
<Compile Include="TextureOp.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>