assimp/port/Assimp.NET/Assimp.NET_CS
adamdavidson 1c0e25288b Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@782 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-07-12 13:13:43 +00:00
..
Assimp.NET_CS.csproj Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
Assimp.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
AssimpPINVOKE.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
FloatVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
Importer.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
UintVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiAnimBehaviour.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiAnimMesh.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiAnimMeshVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiAnimation.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiAnimationVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiBlendMode.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiBone.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiBoneVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiCamera.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiCameraVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiColor3D.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiColor4D.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiColor4DVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiColor4DVectorVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiComponent.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiDefaultLogStream.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiFace.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiFaceVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiFile.cs commit new try of c# bindings 2010-05-27 18:28:02 +00:00
aiFileIO.cs commit new try of c# bindings 2010-05-27 18:28:02 +00:00
aiLight.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiLightSourceType.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiLightVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMaterial.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMaterialProperty.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMaterialVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMatrix3x3.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMatrix4x4.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMemoryInfo.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMesh.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMeshAnim.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMeshAnimVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMeshKey.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMeshKeyVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMeshVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiNode.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiNodeAnim.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiNodeAnimVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiNodeVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiOrigin.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiPlane.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiPostProcessSteps.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiPrimitiveType.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiPropertyTypeInfo.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiQuatKey.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiQuatKeyVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiQuaternion.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiRay.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiReturn.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiScene.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiShadingMode.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiString.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiTexel.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiTexture.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiTextureFlags.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiTextureMapMode.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiTextureMapping.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiTextureOp.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiTextureType.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiTextureVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiUVTransform.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiVector2D.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiVector3D.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiVector3DVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiVector3DVectorVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiVectorKey.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiVectorKeyVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiVertexWeight.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiVertexWeightVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
app.config Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00