assimp/code/AssetLib/glTF2
Jerome St-Louis 0e41efb050 glTF2: Improved support for AI_MATKEY_OPACITY
- Exporter: Writing opacity to pbrMetallicRoughness.baseColorFactor[3] even when alphaMode is set
- Importer: Setting AI_MATKEY_OPACITY from pbrMetallicRoughness.baseColorFactor[3]
2021-06-24 13:27:29 -04:00
..
glTF2Asset.h Fix formatting 2021-06-24 16:18:11 +02:00
glTF2Asset.inl Renamed glTF2::Object::extensions to customExtensions to avoid shadowing in other subclasses. 2021-06-12 13:16:53 +10:00
glTF2AssetWriter.h Update copyrights to 2021. 2021-02-28 12:17:54 +01:00
glTF2AssetWriter.inl support basis universal 2021-05-06 15:10:06 -07:00
glTF2Exporter.cpp glTF2: Improved support for AI_MATKEY_OPACITY 2021-06-24 13:27:29 -04:00
glTF2Exporter.h Fix glTFv2 texcoord/uv mapping 2021-06-14 15:11:41 +01:00
glTF2Importer.cpp glTF2: Improved support for AI_MATKEY_OPACITY 2021-06-24 13:27:29 -04:00
glTF2Importer.h Update copyrights to 2021. 2021-02-28 12:17:54 +01:00