206839d4f2
* Allow empty slots in aiMesh::mTextureCoords. 1.Explicitly say in documentation that empty slots are allowed (it was unclear). 2.Change GetNumUVChannels() implementation to allow empty slots. 3.Revert fraction of |
||
---|---|---|
.. | ||
ColladaExporter.cpp | ||
ColladaExporter.h | ||
ColladaHelper.cpp | ||
ColladaHelper.h | ||
ColladaLoader.cpp | ||
ColladaLoader.h | ||
ColladaParser.cpp | ||
ColladaParser.h |