127 lines
3.8 KiB
C++
127 lines
3.8 KiB
C++
/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2022, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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#ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
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#include "D3MFImporter.h"
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#include "3MFXmlTags.h"
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#include "D3MFOpcPackage.h"
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#include "XmlSerializer.h"
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#include <assimp/StringComparison.h>
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#include <assimp/StringUtils.h>
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#include <assimp/XmlParser.h>
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#include <assimp/ZipArchiveIOSystem.h>
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#include <assimp/importerdesc.h>
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#include <assimp/scene.h>
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#include <assimp/DefaultLogger.hpp>
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#include <assimp/IOSystem.hpp>
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#include <assimp/fast_atof.h>
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#include <cassert>
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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#include <iomanip>
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#include <cstring>
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namespace Assimp {
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using namespace D3MF;
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static constexpr aiImporterDesc desc = {
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"3mf Importer",
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"",
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"",
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"http://3mf.io/",
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aiImporterFlags_SupportBinaryFlavour | aiImporterFlags_SupportCompressedFlavour,
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0,
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0,
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0,
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0,
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"3mf"
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};
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bool D3MFImporter::CanRead(const std::string &filename, IOSystem *pIOHandler, bool ) const {
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if (!ZipArchiveIOSystem::isZipArchive(pIOHandler, filename)) {
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return false;
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}
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static const char *const ModelRef = "3D/3dmodel.model";
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ZipArchiveIOSystem archive(pIOHandler, filename);
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if (!archive.Exists(ModelRef)) {
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return false;
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}
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return true;
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}
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void D3MFImporter::SetupProperties(const Importer*) {
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// empty
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}
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const aiImporterDesc *D3MFImporter::GetInfo() const {
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return &desc;
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}
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void D3MFImporter::InternReadFile(const std::string &filename, aiScene *pScene, IOSystem *pIOHandler) {
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D3MFOpcPackage opcPackage(pIOHandler, filename);
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XmlParser xmlParser;
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if (xmlParser.parse(opcPackage.RootStream())) {
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XmlSerializer xmlSerializer(&xmlParser);
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xmlSerializer.ImportXml(pScene);
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const std::vector<aiTexture*> &tex = opcPackage.GetEmbeddedTextures();
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if (!tex.empty()) {
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pScene->mNumTextures = static_cast<unsigned int>(tex.size());
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pScene->mTextures = new aiTexture *[pScene->mNumTextures];
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for (unsigned int i = 0; i < pScene->mNumTextures; ++i) {
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pScene->mTextures[i] = tex[i];
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}
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}
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}
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}
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} // Namespace Assimp
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#endif // ASSIMP_BUILD_NO_3MF_IMPORTER
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