assimp/port/jAssimp/jni_bridge/JNIBoneAnim.cpp

53 lines
1.9 KiB
C++

/*
---------------------------------------------------------------------------
Open Asset Import Library (ASSIMP)
---------------------------------------------------------------------------
Copyright (c) 2006-2008, ASSIMP Development Team
All rights reserved.
See the disclaimer in JNIEnvironment.h for licensing and distribution
conditions.
---------------------------------------------------------------------------
*/
/** @file Implementation of the JNI API for jAssimp */
#include "JNIEnvironment.h"
#include "JNILogger.h"
using namespace Assimp;
namespace Assimp {
namespace JNIBridge {
// ------------------------------------------------------------------------------------------------
void JNIEnvironment::_assimp::_BoneAnim::Initialize()
{
JNIEnv* pc = JNIEnvironment::Get()->GetThread()->m_pcEnv;
// load a handle to the class
if(!(Class = pc->FindClass("assimp.BoneAnim")))
JNIEnvironment::Get()->ThrowNativeError("Unable to load class assimp.BoneAnim");
DefaultCtor = pc->GetMethodID(Class,"<init>","");
// load all fields of the class
mName = pc->GetFieldID(Class,"mName","Lassimp.Node;");
mPosKeys = pc->GetFieldID(Class,"mPosKeys", "[Lassimp.BoneAnim.Keyframe<[F>;");
mScalingKeys = pc->GetFieldID(Class,"mScalingKeys","[Lassimp.BoneAnim.Keyframe<[F>;");
mQuatKeys = pc->GetFieldID(Class,"mQuatKeys","[Lassimp.BoneAnim.Keyframe<Lassimp.Quaternion;>;");
// check whether all fields have been loaded properly
if (!mName || !mPosKeys || !mScalingKeys || !mQuatKeys)
JNIEnvironment::Get()->ThrowNativeError("Unable to load all fields of class assimp.BoneAnim");
}
// ------------------------------------------------------------------------------------------------
void JNIEnvironment::_assimp::_BoneAnim::Fill(jobject obj,const aiNodeAnim* pcSrc)
{
JNIEnv* pc = JNIEnvironment::Get()->GetThread()->m_pcEnv;
}
}}