254 lines
5.7 KiB
C++
254 lines
5.7 KiB
C++
/*
|
|
Open Asset Import Library (ASSIMP)
|
|
----------------------------------------------------------------------
|
|
|
|
Copyright (c) 2006-2010, ASSIMP Development Team
|
|
All rights reserved.
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
with or without modification, are permitted provided that the
|
|
following conditions are met:
|
|
|
|
* Redistributions of source code must retain the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer.
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer in the documentation and/or other
|
|
materials provided with the distribution.
|
|
|
|
* Neither the name of the ASSIMP team, nor the names of its
|
|
contributors may be used to endorse or promote products
|
|
derived from this software without specific prior
|
|
written permission of the ASSIMP Development Team.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
----------------------------------------------------------------------
|
|
*/
|
|
|
|
/** @file BlenderSceneGen.h
|
|
* @brief MACHINE GENERATED BY ./scripts/BlenderImporter/genblenddna.py
|
|
*/
|
|
#ifndef INCLUDED_AI_BLEND_SCENEGEN_H
|
|
#define INCLUDED_AI_BLEND_SCENEGEN_H
|
|
|
|
namespace Assimp {
|
|
namespace Blender {
|
|
|
|
|
|
template <> void Structure :: Convert<Object> (
|
|
Object& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<Group> (
|
|
Group& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<MTex> (
|
|
MTex& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<TFace> (
|
|
TFace& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<SubsurfModifierData> (
|
|
SubsurfModifierData& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<MFace> (
|
|
MFace& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<Lamp> (
|
|
Lamp& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<MDeformWeight> (
|
|
MDeformWeight& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<PackedFile> (
|
|
PackedFile& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<Base> (
|
|
Base& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<MTFace> (
|
|
MTFace& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<Material> (
|
|
Material& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<MTexPoly> (
|
|
MTexPoly& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<Mesh> (
|
|
Mesh& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<MDeformVert> (
|
|
MDeformVert& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<World> (
|
|
World& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<MLoopCol> (
|
|
MLoopCol& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<MVert> (
|
|
MVert& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<MEdge> (
|
|
MEdge& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<MLoopUV> (
|
|
MLoopUV& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<GroupObject> (
|
|
GroupObject& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<ListBase> (
|
|
ListBase& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<MLoop> (
|
|
MLoop& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<ModifierData> (
|
|
ModifierData& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<ID> (
|
|
ID& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<MCol> (
|
|
MCol& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<MPoly> (
|
|
MPoly& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<Scene> (
|
|
Scene& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<Library> (
|
|
Library& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<Tex> (
|
|
Tex& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<Camera> (
|
|
Camera& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<MirrorModifierData> (
|
|
MirrorModifierData& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
template <> void Structure :: Convert<Image> (
|
|
Image& dest,
|
|
const FileDatabase& db
|
|
) const
|
|
;
|
|
|
|
|
|
}
|
|
}
|
|
|
|
#endif
|