128 lines
3.7 KiB
C++
128 lines
3.7 KiB
C++
/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2024, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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/** @file HL1MeshTrivert.h
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* @brief This file contains the class declaration for the
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* HL1 mesh trivert class.
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*/
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#ifndef AI_HL1MESHTRIVERT_INCLUDED
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#define AI_HL1MESHTRIVERT_INCLUDED
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#include "HL1FileData.h"
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namespace Assimp {
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namespace MDL {
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namespace HalfLife {
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/* A class to help map model triverts to mesh triverts. */
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struct HL1MeshTrivert {
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HL1MeshTrivert() :
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vertindex(-1),
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normindex(-1),
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s(0),
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t(0),
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localindex(-1) {
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}
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HL1MeshTrivert(short vertindex, short normindex, short s, short t, short localindex) :
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vertindex(vertindex),
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normindex(normindex),
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s(s),
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t(t),
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localindex(localindex) {
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}
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HL1MeshTrivert(const Trivert &a) :
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vertindex(a.vertindex),
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normindex(a.normindex),
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s(a.s),
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t(a.t),
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localindex(-1) {
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}
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inline bool operator==(const Trivert &a) const {
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return vertindex == a.vertindex &&
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normindex == a.normindex &&
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s == a.s &&
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t == a.t;
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}
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inline bool operator!=(const Trivert &a) const {
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return !(*this == a);
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}
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inline bool operator==(const HL1MeshTrivert &a) const {
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return localindex == a.localindex &&
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vertindex == a.vertindex &&
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normindex == a.normindex &&
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s == a.s &&
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t == a.t;
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}
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inline bool operator!=(const HL1MeshTrivert &a) const {
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return !(*this == a);
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}
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inline HL1MeshTrivert &operator=(const Trivert &other) {
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vertindex = other.vertindex;
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normindex = other.normindex;
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s = other.s;
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t = other.t;
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return *this;
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}
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short vertindex;
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short normindex;
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short s, t;
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short localindex;
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};
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struct HL1MeshFace {
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short v0, v1, v2;
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};
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} // namespace HalfLife
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} // namespace MDL
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} // namespace Assimp
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#endif // AI_HL1MESHTRIVERT_INCLUDED
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