143 lines
5.5 KiB
C++
143 lines
5.5 KiB
C++
/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2022, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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/** @file AssimpCExport.cpp
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Assimp C export interface. See Exporter.cpp for some notes.
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*/
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#ifndef ASSIMP_BUILD_NO_EXPORT
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#include "CInterfaceIOWrapper.h"
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#include "Common/ScenePrivate.h"
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#include <assimp/SceneCombiner.h>
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#include <assimp/Exporter.hpp>
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using namespace Assimp;
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// ------------------------------------------------------------------------------------------------
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ASSIMP_API size_t aiGetExportFormatCount(void) {
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return Exporter().GetExportFormatCount();
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}
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// ------------------------------------------------------------------------------------------------
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ASSIMP_API const aiExportFormatDesc *aiGetExportFormatDescription(size_t index) {
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// Note: this is valid as the index always pertains to a built-in exporter,
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// for which the returned structure is guaranteed to be of static storage duration.
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Exporter exporter;
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const aiExportFormatDesc *orig(exporter.GetExportFormatDescription(index));
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if (nullptr == orig) {
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return nullptr;
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}
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aiExportFormatDesc *desc = new aiExportFormatDesc;
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desc->description = new char[strlen(orig->description) + 1]();
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::memcpy((char *)desc->description, orig->description, strlen(orig->description));
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desc->fileExtension = new char[strlen(orig->fileExtension) + 1]();
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::memcpy((char *)desc->fileExtension, orig->fileExtension, strlen(orig->fileExtension));
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desc->id = new char[strlen(orig->id) + 1]();
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::memcpy((char *)desc->id, orig->id, strlen(orig->id));
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return desc;
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}
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// ------------------------------------------------------------------------------------------------
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ASSIMP_API void aiReleaseExportFormatDescription(const aiExportFormatDesc *desc) {
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if (nullptr == desc) {
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return;
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}
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delete[] desc->description;
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delete[] desc->fileExtension;
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delete[] desc->id;
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delete desc;
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}
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// ------------------------------------------------------------------------------------------------
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ASSIMP_API void aiCopyScene(const aiScene *pIn, aiScene **pOut) {
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if (!pOut || !pIn) {
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return;
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}
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SceneCombiner::CopyScene(pOut, pIn, true);
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ScenePriv(*pOut)->mIsCopy = true;
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}
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// ------------------------------------------------------------------------------------------------
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ASSIMP_API void aiFreeScene(const C_STRUCT aiScene *pIn) {
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// note: aiReleaseImport() is also able to delete scene copies, but in addition
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// it also handles scenes with import metadata.
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delete pIn;
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}
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// ------------------------------------------------------------------------------------------------
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ASSIMP_API aiReturn aiExportScene(const aiScene *pScene, const char *pFormatId, const char *pFileName, unsigned int pPreprocessing) {
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return ::aiExportSceneEx(pScene, pFormatId, pFileName, nullptr, pPreprocessing);
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}
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// ------------------------------------------------------------------------------------------------
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ASSIMP_API aiReturn aiExportSceneEx(const aiScene *pScene, const char *pFormatId, const char *pFileName, aiFileIO *pIO, unsigned int pPreprocessing) {
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Exporter exp;
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if (pIO) {
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exp.SetIOHandler(new CIOSystemWrapper(pIO));
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}
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return exp.Export(pScene, pFormatId, pFileName, pPreprocessing);
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}
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// ------------------------------------------------------------------------------------------------
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ASSIMP_API const C_STRUCT aiExportDataBlob *aiExportSceneToBlob(const aiScene *pScene, const char *pFormatId, unsigned int pPreprocessing) {
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Exporter exp;
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if (!exp.ExportToBlob(pScene, pFormatId, pPreprocessing)) {
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return nullptr;
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}
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const aiExportDataBlob *blob = exp.GetOrphanedBlob();
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ai_assert(blob);
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return blob;
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}
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// ------------------------------------------------------------------------------------------------
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ASSIMP_API C_STRUCT void aiReleaseExportBlob(const aiExportDataBlob *pData) {
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delete pData;
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}
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#endif // !ASSIMP_BUILD_NO_EXPORT
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