..
ArmaturePopulate.cpp
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2024-02-23 22:30:05 +01:00
ArmaturePopulate.h
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2024-02-23 22:30:05 +01:00
CalcTangentsProcess.cpp
Reverts the changes introduced by commit ad766cb
in February 2022. ( #5542 )
2024-04-29 21:03:57 +02:00
CalcTangentsProcess.h
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2024-02-23 22:30:05 +01:00
ComputeUVMappingProcess.cpp
Update ComputeUVMappingProcess.cpp ( #5541 )
2024-04-11 11:30:36 +01:00
ComputeUVMappingProcess.h
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2024-02-23 22:30:05 +01:00
ConvertToLHProcess.cpp
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2024-02-23 22:30:05 +01:00
ConvertToLHProcess.h
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2024-02-23 22:30:05 +01:00
DeboneProcess.cpp
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2024-02-23 22:30:05 +01:00
DeboneProcess.h
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2024-02-23 22:30:05 +01:00
DropFaceNormalsProcess.cpp
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2024-02-23 22:30:05 +01:00
DropFaceNormalsProcess.h
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2024-02-23 22:30:05 +01:00
EmbedTexturesProcess.cpp
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2024-02-23 22:30:05 +01:00
EmbedTexturesProcess.h
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2024-02-23 22:30:05 +01:00
FindDegenerates.cpp
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2024-02-23 22:30:05 +01:00
FindDegenerates.h
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2024-02-23 22:30:05 +01:00
FindInstancesProcess.cpp
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2024-02-23 22:30:05 +01:00
FindInstancesProcess.h
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2024-02-23 22:30:05 +01:00
FindInvalidDataProcess.cpp
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2024-02-23 22:30:05 +01:00
FindInvalidDataProcess.h
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2024-02-23 22:30:05 +01:00
FixNormalsStep.cpp
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2024-02-23 22:30:05 +01:00
FixNormalsStep.h
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2024-02-23 22:30:05 +01:00
GenBoundingBoxesProcess.cpp
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2024-02-23 22:30:05 +01:00
GenBoundingBoxesProcess.h
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2024-02-23 22:30:05 +01:00
GenFaceNormalsProcess.cpp
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2024-02-23 22:30:05 +01:00
GenFaceNormalsProcess.h
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2024-02-23 22:30:05 +01:00
GenVertexNormalsProcess.cpp
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2024-02-23 22:30:05 +01:00
GenVertexNormalsProcess.h
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2024-02-23 22:30:05 +01:00
ImproveCacheLocality.cpp
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2024-02-23 22:30:05 +01:00
ImproveCacheLocality.h
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2024-02-23 22:30:05 +01:00
JoinVerticesProcess.cpp
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2024-02-23 22:30:05 +01:00
JoinVerticesProcess.h
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2024-02-23 22:30:05 +01:00
LimitBoneWeightsProcess.cpp
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2024-02-23 22:30:05 +01:00
LimitBoneWeightsProcess.h
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2024-02-23 22:30:05 +01:00
MakeVerboseFormat.cpp
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2024-02-23 22:30:05 +01:00
MakeVerboseFormat.h
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2024-02-23 22:30:05 +01:00
OptimizeGraph.cpp
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2024-02-23 22:30:05 +01:00
OptimizeGraph.h
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2024-02-23 22:30:05 +01:00
OptimizeMeshes.cpp
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2024-02-23 22:30:05 +01:00
OptimizeMeshes.h
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2024-02-23 22:30:05 +01:00
PretransformVertices.cpp
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2024-02-23 22:30:05 +01:00
PretransformVertices.h
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2024-02-23 22:30:05 +01:00
ProcessHelper.cpp
Fix compilation for MSVC14. ( #5490 )
2024-03-11 09:09:23 +01:00
ProcessHelper.h
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2024-02-23 22:30:05 +01:00
RemoveRedundantMaterials.cpp
fix issue #5461 (segfault after removing redundant materials) ( #5467 )
2024-04-10 00:22:57 +02:00
RemoveRedundantMaterials.h
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2024-02-23 22:30:05 +01:00
RemoveVCProcess.cpp
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2024-02-23 22:30:05 +01:00
RemoveVCProcess.h
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2024-02-23 22:30:05 +01:00
ScaleProcess.cpp
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2024-02-23 22:30:05 +01:00
ScaleProcess.h
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2024-02-23 22:30:05 +01:00
SortByPTypeProcess.cpp
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2024-02-23 22:30:05 +01:00
SortByPTypeProcess.h
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2024-02-23 22:30:05 +01:00
SplitByBoneCountProcess.cpp
SplitByBoneCount had a minor typo that prevented updates to nodes indices ( #5550 )
2024-04-23 21:40:06 +02:00
SplitByBoneCountProcess.h
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2024-02-23 22:30:05 +01:00
SplitLargeMeshes.cpp
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2024-02-23 22:30:05 +01:00
SplitLargeMeshes.h
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2024-02-23 22:30:05 +01:00
TextureTransform.cpp
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2024-02-23 22:30:05 +01:00
TextureTransform.h
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2024-02-23 22:30:05 +01:00
TriangulateProcess.cpp
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2024-02-23 22:30:05 +01:00
TriangulateProcess.h
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2024-02-23 22:30:05 +01:00
ValidateDataStructure.cpp
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2024-02-23 22:30:05 +01:00
ValidateDataStructure.h
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2024-02-23 22:30:05 +01:00