883 lines
29 KiB
C++
883 lines
29 KiB
C++
/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2024, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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#ifndef ASSIMP_BUILD_NO_OBJ_IMPORTER
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#include "ObjFileParser.h"
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#include "ObjFileData.h"
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#include "ObjFileMtlImporter.h"
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#include "ObjTools.h"
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#include <assimp/BaseImporter.h>
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#include <assimp/DefaultIOSystem.h>
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#include <assimp/ParsingUtils.h>
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#include <assimp/DefaultLogger.hpp>
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#include <assimp/Importer.hpp>
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#include <cstdlib>
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#include <memory>
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#include <utility>
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namespace Assimp {
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constexpr const char ObjFileParser::DEFAULT_MATERIAL[];
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ObjFileParser::ObjFileParser() :
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m_DataIt(),
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m_DataItEnd(),
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m_pModel(nullptr),
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m_uiLine(0),
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m_buffer(),
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mEnd(&m_buffer[Buffersize]),
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m_pIO(nullptr),
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m_progress(nullptr),
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m_originalObjFileName() {
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std::fill_n(m_buffer, Buffersize, '\0');
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}
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ObjFileParser::ObjFileParser(IOStreamBuffer<char> &streamBuffer, const std::string &modelName,
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IOSystem *io, ProgressHandler *progress,
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const std::string &originalObjFileName) :
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m_DataIt(),
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m_DataItEnd(),
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m_pModel(nullptr),
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m_uiLine(0),
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m_buffer(),
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m_pIO(io),
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m_progress(progress),
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m_originalObjFileName(originalObjFileName) {
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std::fill_n(m_buffer, Buffersize, '\0');
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// Create the model instance to store all the data
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m_pModel.reset(new ObjFile::Model());
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m_pModel->mModelName = modelName;
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// create default material and store it
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m_pModel->mDefaultMaterial = new ObjFile::Material;
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m_pModel->mDefaultMaterial->MaterialName.Set(DEFAULT_MATERIAL);
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m_pModel->mMaterialLib.emplace_back(DEFAULT_MATERIAL);
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m_pModel->mMaterialMap[DEFAULT_MATERIAL] = m_pModel->mDefaultMaterial;
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// Start parsing the file
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parseFile(streamBuffer);
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}
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void ObjFileParser::setBuffer(std::vector<char> &buffer) {
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m_DataIt = buffer.begin();
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m_DataItEnd = buffer.end();
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}
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ObjFile::Model *ObjFileParser::GetModel() const {
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return m_pModel.get();
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}
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void ObjFileParser::parseFile(IOStreamBuffer<char> &streamBuffer) {
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// only update every 100KB or it'll be too slow
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//const unsigned int updateProgressEveryBytes = 100 * 1024;
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const unsigned int bytesToProcess = static_cast<unsigned int>(streamBuffer.size());
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const unsigned int progressTotal = bytesToProcess;
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unsigned int processed = 0;
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size_t lastFilePos(0);
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bool insideCstype = false;
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std::vector<char> buffer;
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while (streamBuffer.getNextDataLine(buffer, '\\')) {
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m_DataIt = buffer.begin();
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m_DataItEnd = buffer.end();
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mEnd = &buffer[buffer.size() - 1] + 1;
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// Handle progress reporting
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const size_t filePos(streamBuffer.getFilePos());
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if (lastFilePos < filePos) {
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processed = static_cast<unsigned int>(filePos);
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lastFilePos = filePos;
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m_progress->UpdateFileRead(processed, progressTotal);
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}
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// handle c-stype section end (http://paulbourke.net/dataformats/obj/)
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if (insideCstype) {
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switch (*m_DataIt) {
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case 'e': {
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std::string name;
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getNameNoSpace(m_DataIt, m_DataItEnd, name);
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insideCstype = name != "end";
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} break;
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}
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goto pf_skip_line;
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}
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// parse line
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switch (*m_DataIt) {
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case 'v': // Parse a vertex texture coordinate
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{
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++m_DataIt;
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if (*m_DataIt == ' ' || *m_DataIt == '\t') {
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size_t numComponents = getNumComponentsInDataDefinition();
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if (numComponents == 3) {
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// read in vertex definition
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getVector3(m_pModel->mVertices);
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} else if (numComponents == 4) {
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// read in vertex definition (homogeneous coords)
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getHomogeneousVector3(m_pModel->mVertices);
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} else if (numComponents == 6) {
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// fill previous omitted vertex-colors by default
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if (m_pModel->mVertexColors.size() < m_pModel->mVertices.size()) {
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m_pModel->mVertexColors.resize(m_pModel->mVertices.size(), aiVector3D(0, 0, 0));
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}
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// read vertex and vertex-color
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getTwoVectors3(m_pModel->mVertices, m_pModel->mVertexColors);
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}
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// append omitted vertex-colors as default for the end if any vertex-color exists
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if (!m_pModel->mVertexColors.empty() && m_pModel->mVertexColors.size() < m_pModel->mVertices.size()) {
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m_pModel->mVertexColors.resize(m_pModel->mVertices.size(), aiVector3D(0, 0, 0));
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}
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} else if (*m_DataIt == 't') {
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// read in texture coordinate ( 2D or 3D )
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++m_DataIt;
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size_t dim = getTexCoordVector(m_pModel->mTextureCoord);
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m_pModel->mTextureCoordDim = std::max(m_pModel->mTextureCoordDim, (unsigned int)dim);
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} else if (*m_DataIt == 'n') {
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// Read in normal vector definition
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++m_DataIt;
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getVector3(m_pModel->mNormals);
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}
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} break;
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case 'p': // Parse a face, line or point statement
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case 'l':
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case 'f': {
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getFace(*m_DataIt == 'f' ? aiPrimitiveType_POLYGON : (*m_DataIt == 'l' ? aiPrimitiveType_LINE : aiPrimitiveType_POINT));
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} break;
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case '#': // Parse a comment
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{
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getComment();
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} break;
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case 'u': // Parse a material desc. setter
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{
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std::string name;
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getNameNoSpace(m_DataIt, m_DataItEnd, name);
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size_t nextSpace = name.find(' ');
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if (nextSpace != std::string::npos)
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name = name.substr(0, nextSpace);
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if (name == "usemtl") {
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getMaterialDesc();
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}
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} break;
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case 'm': // Parse a material library or merging group ('mg')
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{
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std::string name;
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getNameNoSpace(m_DataIt, m_DataItEnd, name);
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size_t nextSpace = name.find(' ');
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if (nextSpace != std::string::npos)
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name = name.substr(0, nextSpace);
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if (name == "mg")
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getGroupNumberAndResolution();
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else if (name == "mtllib")
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getMaterialLib();
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else
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goto pf_skip_line;
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} break;
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case 'g': // Parse group name
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{
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getGroupName();
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} break;
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case 's': // Parse group number
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{
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getGroupNumber();
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} break;
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case 'o': // Parse object name
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{
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getObjectName();
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} break;
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case 'c': // handle cstype section start
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{
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std::string name;
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getNameNoSpace(m_DataIt, m_DataItEnd, name);
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insideCstype = name == "cstype";
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goto pf_skip_line;
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}
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default: {
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pf_skip_line:
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m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
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} break;
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}
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}
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}
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void ObjFileParser::copyNextWord(char *pBuffer, size_t length) {
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size_t index = 0;
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m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
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if (*m_DataIt == '\\') {
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++m_DataIt;
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++m_DataIt;
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m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
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}
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while (m_DataIt != m_DataItEnd && !IsSpaceOrNewLine(*m_DataIt)) {
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pBuffer[index] = *m_DataIt;
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index++;
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if (index == length - 1) {
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break;
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}
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++m_DataIt;
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}
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ai_assert(index < length);
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pBuffer[index] = '\0';
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}
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static bool isDataDefinitionEnd(const char *tmp) {
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if (*tmp == '\\') {
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tmp++;
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if (IsLineEnd(*tmp)) {
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return true;
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}
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}
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return false;
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}
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static bool isNanOrInf(const char *in) {
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// Look for "nan" or "inf", case insensitive
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return ((in[0] == 'N' || in[0] == 'n') && ASSIMP_strincmp(in, "nan", 3) == 0) ||
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((in[0] == 'I' || in[0] == 'i') && ASSIMP_strincmp(in, "inf", 3) == 0);
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}
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size_t ObjFileParser::getNumComponentsInDataDefinition() {
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size_t numComponents(0);
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const char *tmp(&m_DataIt[0]);
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bool end_of_definition = false;
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while (!end_of_definition) {
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if (isDataDefinitionEnd(tmp)) {
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tmp += 2;
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} else if (IsLineEnd(*tmp)) {
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end_of_definition = true;
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}
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if (!SkipSpaces(&tmp, mEnd)) {
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break;
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}
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const bool isNum(IsNumeric(*tmp) || isNanOrInf(tmp));
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SkipToken(tmp, mEnd);
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if (isNum) {
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++numComponents;
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}
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if (!SkipSpaces(&tmp, mEnd)) {
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break;
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}
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}
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return numComponents;
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}
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size_t ObjFileParser::getTexCoordVector(std::vector<aiVector3D> &point3d_array) {
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size_t numComponents = getNumComponentsInDataDefinition();
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ai_real x, y, z;
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if (2 == numComponents) {
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copyNextWord(m_buffer, Buffersize);
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x = (ai_real)fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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y = (ai_real)fast_atof(m_buffer);
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z = 0.0;
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} else if (3 == numComponents) {
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copyNextWord(m_buffer, Buffersize);
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x = (ai_real)fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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y = (ai_real)fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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z = (ai_real)fast_atof(m_buffer);
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} else {
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throw DeadlyImportError("OBJ: Invalid number of components");
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}
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// Coerce nan and inf to 0 as is the OBJ default value
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if (!std::isfinite(x))
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x = 0;
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if (!std::isfinite(y))
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y = 0;
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if (!std::isfinite(z))
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z = 0;
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point3d_array.emplace_back(x, y, z);
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m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
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return numComponents;
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}
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void ObjFileParser::getVector3(std::vector<aiVector3D> &point3d_array) {
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ai_real x, y, z;
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copyNextWord(m_buffer, Buffersize);
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x = (ai_real)fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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y = (ai_real)fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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z = (ai_real)fast_atof(m_buffer);
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point3d_array.emplace_back(x, y, z);
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m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
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}
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void ObjFileParser::getHomogeneousVector3(std::vector<aiVector3D> &point3d_array) {
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ai_real x, y, z, w;
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copyNextWord(m_buffer, Buffersize);
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x = (ai_real)fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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y = (ai_real)fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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z = (ai_real)fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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w = (ai_real)fast_atof(m_buffer);
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if (w == 0)
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throw DeadlyImportError("OBJ: Invalid component in homogeneous vector (Division by zero)");
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point3d_array.emplace_back(x / w, y / w, z / w);
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m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
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}
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void ObjFileParser::getTwoVectors3(std::vector<aiVector3D> &point3d_array_a, std::vector<aiVector3D> &point3d_array_b) {
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ai_real x, y, z;
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copyNextWord(m_buffer, Buffersize);
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x = (ai_real)fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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y = (ai_real)fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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z = (ai_real)fast_atof(m_buffer);
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point3d_array_a.emplace_back(x, y, z);
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copyNextWord(m_buffer, Buffersize);
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x = (ai_real)fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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y = (ai_real)fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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z = (ai_real)fast_atof(m_buffer);
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point3d_array_b.emplace_back(x, y, z);
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m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
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}
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void ObjFileParser::getVector2(std::vector<aiVector2D> &point2d_array) {
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ai_real x, y;
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copyNextWord(m_buffer, Buffersize);
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x = (ai_real)fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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y = (ai_real)fast_atof(m_buffer);
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point2d_array.emplace_back(x, y);
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m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
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}
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static constexpr char DefaultObjName[] = "defaultobject";
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void ObjFileParser::getFace(aiPrimitiveType type) {
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m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
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if (m_DataIt == m_DataItEnd || *m_DataIt == '\0') {
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return;
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}
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ObjFile::Face *face = new ObjFile::Face(type);
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bool hasNormal = false;
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const int vSize = static_cast<unsigned int>(m_pModel->mVertices.size());
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const int vtSize = static_cast<unsigned int>(m_pModel->mTextureCoord.size());
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const int vnSize = static_cast<unsigned int>(m_pModel->mNormals.size());
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const bool vt = (!m_pModel->mTextureCoord.empty());
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const bool vn = (!m_pModel->mNormals.empty());
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int iPos = 0;
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while (m_DataIt < m_DataItEnd) {
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int iStep = 1;
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if (IsLineEnd(*m_DataIt)) {
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break;
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}
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if (*m_DataIt == '/') {
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if (type == aiPrimitiveType_POINT) {
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ASSIMP_LOG_ERROR("Obj: Separator unexpected in point statement");
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}
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iPos++;
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} else if (IsSpaceOrNewLine(*m_DataIt)) {
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iPos = 0;
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} else {
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//OBJ USES 1 Base ARRAYS!!!!
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int iVal;
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auto end = m_DataIt;
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// find either the buffer end or the '\0'
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while (end < m_DataItEnd && *end != '\0')
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++end;
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// avoid temporary string allocation if there is a zero
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if (end != m_DataItEnd) {
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iVal = ::atoi(&(*m_DataIt));
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} else {
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// otherwise make a zero terminated copy, which is safe to pass to atoi
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std::string number(&(*m_DataIt), m_DataItEnd - m_DataIt);
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iVal = ::atoi(number.c_str());
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}
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// increment iStep position based off of the sign and # of digits
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int tmp = iVal;
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if (iVal < 0) {
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++iStep;
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}
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while ((tmp = tmp / 10) != 0) {
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++iStep;
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}
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if (iPos == 1 && !vt && vn) {
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iPos = 2; // skip texture coords for normals if there are no tex coords
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}
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if (iVal > 0) {
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// Store parsed index
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if (0 == iPos) {
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face->m_vertices.push_back(iVal - 1);
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} else if (1 == iPos) {
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face->m_texturCoords.push_back(iVal - 1);
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} else if (2 == iPos) {
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face->m_normals.push_back(iVal - 1);
|
|
hasNormal = true;
|
|
} else {
|
|
reportErrorTokenInFace();
|
|
}
|
|
} else if (iVal < 0) {
|
|
// Store relatively index
|
|
if (0 == iPos) {
|
|
face->m_vertices.push_back(vSize + iVal);
|
|
} else if (1 == iPos) {
|
|
face->m_texturCoords.push_back(vtSize + iVal);
|
|
} else if (2 == iPos) {
|
|
face->m_normals.push_back(vnSize + iVal);
|
|
hasNormal = true;
|
|
} else {
|
|
reportErrorTokenInFace();
|
|
}
|
|
} else {
|
|
//On error, std::atoi will return 0 which is not a valid value
|
|
delete face;
|
|
throw DeadlyImportError("OBJ: Invalid face index.");
|
|
}
|
|
}
|
|
m_DataIt += iStep;
|
|
}
|
|
|
|
if (face->m_vertices.empty()) {
|
|
ASSIMP_LOG_ERROR("Obj: Ignoring empty face");
|
|
// skip line and clean up
|
|
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
|
|
delete face;
|
|
return;
|
|
}
|
|
|
|
// Set active material, if one set
|
|
if (nullptr != m_pModel->mCurrentMaterial) {
|
|
face->m_pMaterial = m_pModel->mCurrentMaterial;
|
|
} else {
|
|
face->m_pMaterial = m_pModel->mDefaultMaterial;
|
|
}
|
|
|
|
// Create a default object, if nothing is there
|
|
if (nullptr == m_pModel->mCurrentObject) {
|
|
createObject(DefaultObjName);
|
|
}
|
|
|
|
// Assign face to mesh
|
|
if (nullptr == m_pModel->mCurrentMesh) {
|
|
createMesh(DefaultObjName);
|
|
}
|
|
|
|
// Store the face
|
|
m_pModel->mCurrentMesh->m_Faces.emplace_back(face);
|
|
m_pModel->mCurrentMesh->m_uiNumIndices += static_cast<unsigned int>(face->m_vertices.size());
|
|
m_pModel->mCurrentMesh->m_uiUVCoordinates[0] += static_cast<unsigned int>(face->m_texturCoords.size());
|
|
if (!m_pModel->mCurrentMesh->m_hasNormals && hasNormal) {
|
|
m_pModel->mCurrentMesh->m_hasNormals = true;
|
|
}
|
|
// Skip the rest of the line
|
|
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
|
|
}
|
|
|
|
void ObjFileParser::getMaterialDesc() {
|
|
// Get next data for material data
|
|
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
|
if (m_DataIt == m_DataItEnd) {
|
|
return;
|
|
}
|
|
|
|
char *pStart = &(*m_DataIt);
|
|
while (m_DataIt != m_DataItEnd && !IsLineEnd(*m_DataIt)) {
|
|
++m_DataIt;
|
|
}
|
|
|
|
// In some cases we should ignore this 'usemtl' command, this variable helps us to do so
|
|
bool skip = false;
|
|
|
|
// Get name
|
|
std::string strName(pStart, &(*m_DataIt));
|
|
strName = ai_trim(strName);
|
|
if (strName.empty()) {
|
|
skip = true;
|
|
}
|
|
|
|
// If the current mesh has the same material, we will ignore that 'usemtl' command
|
|
// There is no need to create another object or even mesh here
|
|
if (!skip) {
|
|
if (m_pModel->mCurrentMaterial && m_pModel->mCurrentMaterial->MaterialName == aiString(strName)) {
|
|
skip = true;
|
|
}
|
|
}
|
|
|
|
if (!skip) {
|
|
// Search for material
|
|
std::map<std::string, ObjFile::Material *>::iterator it = m_pModel->mMaterialMap.find(strName);
|
|
if (it == m_pModel->mMaterialMap.end()) {
|
|
// Not found, so we don't know anything about the material except for its name.
|
|
// This may be the case if the material library is missing. We don't want to lose all
|
|
// materials if that happens, so create a new named material instead of discarding it
|
|
// completely.
|
|
ASSIMP_LOG_ERROR("OBJ: failed to locate material ", strName, ", creating new material");
|
|
m_pModel->mCurrentMaterial = new ObjFile::Material();
|
|
m_pModel->mCurrentMaterial->MaterialName.Set(strName);
|
|
m_pModel->mMaterialLib.push_back(strName);
|
|
m_pModel->mMaterialMap[strName] = m_pModel->mCurrentMaterial;
|
|
} else {
|
|
// Found, using detected material
|
|
m_pModel->mCurrentMaterial = (*it).second;
|
|
}
|
|
|
|
if (needsNewMesh(strName)) {
|
|
auto newMeshName = m_pModel->mActiveGroup.empty() ? strName : m_pModel->mActiveGroup;
|
|
createMesh(newMeshName);
|
|
}
|
|
|
|
m_pModel->mCurrentMesh->m_uiMaterialIndex = getMaterialIndex(strName);
|
|
}
|
|
|
|
// Skip rest of line
|
|
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Get a comment, values will be skipped
|
|
void ObjFileParser::getComment() {
|
|
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Get material library from file.
|
|
void ObjFileParser::getMaterialLib() {
|
|
// Translate tuple
|
|
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
|
if (m_DataIt == m_DataItEnd) {
|
|
return;
|
|
}
|
|
|
|
char *pStart = &(*m_DataIt);
|
|
while (m_DataIt != m_DataItEnd && !IsLineEnd(*m_DataIt)) {
|
|
++m_DataIt;
|
|
}
|
|
|
|
// Check for existence
|
|
const std::string strMatName(pStart, &(*m_DataIt));
|
|
std::string absName;
|
|
|
|
// Check if directive is valid.
|
|
if (0 == strMatName.length()) {
|
|
ASSIMP_LOG_WARN("OBJ: no name for material library specified.");
|
|
return;
|
|
}
|
|
|
|
if (m_pIO->StackSize() > 0) {
|
|
std::string path = m_pIO->CurrentDirectory();
|
|
if ('/' != *path.rbegin()) {
|
|
path += '/';
|
|
}
|
|
absName += path;
|
|
absName += strMatName;
|
|
} else {
|
|
absName = strMatName;
|
|
}
|
|
|
|
IOStream *pFile = m_pIO->Open(absName);
|
|
if (nullptr == pFile) {
|
|
ASSIMP_LOG_ERROR("OBJ: Unable to locate material file ", strMatName);
|
|
std::string strMatFallbackName = m_originalObjFileName.substr(0, m_originalObjFileName.length() - 3) + "mtl";
|
|
ASSIMP_LOG_INFO("OBJ: Opening fallback material file ", strMatFallbackName);
|
|
pFile = m_pIO->Open(strMatFallbackName);
|
|
if (!pFile) {
|
|
ASSIMP_LOG_ERROR("OBJ: Unable to locate fallback material file ", strMatFallbackName);
|
|
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Import material library data from file.
|
|
// Some exporters (e.g. Silo) will happily write out empty
|
|
// material files if the model doesn't use any materials, so we
|
|
// allow that.
|
|
std::vector<char> buffer;
|
|
BaseImporter::TextFileToBuffer(pFile, buffer, BaseImporter::ALLOW_EMPTY);
|
|
m_pIO->Close(pFile);
|
|
|
|
// Importing the material library
|
|
ObjFileMtlImporter mtlImporter(buffer, strMatName, m_pModel.get());
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Set a new material definition as the current material.
|
|
void ObjFileParser::getNewMaterial() {
|
|
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
|
m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
|
|
if (m_DataIt == m_DataItEnd) {
|
|
return;
|
|
}
|
|
|
|
char *pStart = &(*m_DataIt);
|
|
std::string strMat(pStart, *m_DataIt);
|
|
while (m_DataIt != m_DataItEnd && IsSpaceOrNewLine(*m_DataIt)) {
|
|
++m_DataIt;
|
|
}
|
|
std::map<std::string, ObjFile::Material *>::iterator it = m_pModel->mMaterialMap.find(strMat);
|
|
if (it == m_pModel->mMaterialMap.end()) {
|
|
// Show a warning, if material was not found
|
|
ASSIMP_LOG_WARN("OBJ: Unsupported material requested: ", strMat);
|
|
m_pModel->mCurrentMaterial = m_pModel->mDefaultMaterial;
|
|
} else {
|
|
// Set new material
|
|
if (needsNewMesh(strMat)) {
|
|
createMesh(strMat);
|
|
}
|
|
m_pModel->mCurrentMesh->m_uiMaterialIndex = getMaterialIndex(strMat);
|
|
}
|
|
|
|
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
int ObjFileParser::getMaterialIndex(const std::string &strMaterialName) {
|
|
int mat_index = -1;
|
|
if (strMaterialName.empty()) {
|
|
return mat_index;
|
|
}
|
|
for (size_t index = 0; index < m_pModel->mMaterialLib.size(); ++index) {
|
|
if (strMaterialName == m_pModel->mMaterialLib[index]) {
|
|
mat_index = (int)index;
|
|
break;
|
|
}
|
|
}
|
|
return mat_index;
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Getter for a group name.
|
|
void ObjFileParser::getGroupName() {
|
|
std::string groupName;
|
|
|
|
// here we skip 'g ' from line
|
|
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
|
m_DataIt = getName<DataArrayIt>(m_DataIt, m_DataItEnd, groupName);
|
|
if (isEndOfBuffer(m_DataIt, m_DataItEnd)) {
|
|
return;
|
|
}
|
|
|
|
// Change active group, if necessary
|
|
if (m_pModel->mActiveGroup != groupName) {
|
|
// Search for already existing entry
|
|
ObjFile::Model::ConstGroupMapIt it = m_pModel->mGroups.find(groupName);
|
|
|
|
// We are mapping groups into the object structure
|
|
createObject(groupName);
|
|
|
|
// New group name, creating a new entry
|
|
if (it == m_pModel->mGroups.end()) {
|
|
std::vector<unsigned int> *pFaceIDArray = new std::vector<unsigned int>;
|
|
m_pModel->mGroups[groupName] = pFaceIDArray;
|
|
m_pModel->mGroupFaceIDs = (pFaceIDArray);
|
|
} else {
|
|
m_pModel->mGroupFaceIDs = (*it).second;
|
|
}
|
|
m_pModel->mActiveGroup = groupName;
|
|
}
|
|
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Not supported
|
|
void ObjFileParser::getGroupNumber() {
|
|
// Not used
|
|
|
|
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Not supported
|
|
void ObjFileParser::getGroupNumberAndResolution() {
|
|
// Not used
|
|
|
|
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Stores values for a new object instance, name will be used to
|
|
// identify it.
|
|
void ObjFileParser::getObjectName() {
|
|
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
|
if (m_DataIt == m_DataItEnd) {
|
|
return;
|
|
}
|
|
char *pStart = &(*m_DataIt);
|
|
while (m_DataIt != m_DataItEnd && !IsSpaceOrNewLine(*m_DataIt)) {
|
|
++m_DataIt;
|
|
}
|
|
|
|
std::string strObjectName(pStart, &(*m_DataIt));
|
|
if (!strObjectName.empty()) {
|
|
// Reset current object
|
|
m_pModel->mCurrentObject = nullptr;
|
|
|
|
// Search for actual object
|
|
for (std::vector<ObjFile::Object *>::const_iterator it = m_pModel->mObjects.begin();
|
|
it != m_pModel->mObjects.end();
|
|
++it) {
|
|
if ((*it)->m_strObjName == strObjectName) {
|
|
m_pModel->mCurrentObject = *it;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Allocate a new object, if current one was not found before
|
|
if (nullptr == m_pModel->mCurrentObject) {
|
|
createObject(strObjectName);
|
|
}
|
|
}
|
|
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
|
|
}
|
|
// -------------------------------------------------------------------
|
|
// Creates a new object instance
|
|
void ObjFileParser::createObject(const std::string &objName) {
|
|
ai_assert(nullptr != m_pModel);
|
|
|
|
m_pModel->mCurrentObject = new ObjFile::Object;
|
|
m_pModel->mCurrentObject->m_strObjName = objName;
|
|
m_pModel->mObjects.push_back(m_pModel->mCurrentObject);
|
|
|
|
createMesh(objName);
|
|
|
|
if (m_pModel->mCurrentMaterial) {
|
|
m_pModel->mCurrentMesh->m_uiMaterialIndex =
|
|
getMaterialIndex(m_pModel->mCurrentMaterial->MaterialName.data);
|
|
m_pModel->mCurrentMesh->m_pMaterial = m_pModel->mCurrentMaterial;
|
|
}
|
|
}
|
|
// -------------------------------------------------------------------
|
|
// Creates a new mesh
|
|
void ObjFileParser::createMesh(const std::string &meshName) {
|
|
ai_assert(nullptr != m_pModel);
|
|
|
|
m_pModel->mCurrentMesh = new ObjFile::Mesh(meshName);
|
|
m_pModel->mMeshes.push_back(m_pModel->mCurrentMesh);
|
|
unsigned int meshId = static_cast<unsigned int>(m_pModel->mMeshes.size() - 1);
|
|
if (nullptr != m_pModel->mCurrentObject) {
|
|
m_pModel->mCurrentObject->m_Meshes.push_back(meshId);
|
|
} else {
|
|
ASSIMP_LOG_ERROR("OBJ: No object detected to attach a new mesh instance.");
|
|
}
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Returns true, if a new mesh must be created.
|
|
bool ObjFileParser::needsNewMesh(const std::string &materialName) {
|
|
// If no mesh data yet
|
|
if (m_pModel->mCurrentMesh == nullptr) {
|
|
return true;
|
|
}
|
|
bool newMat = false;
|
|
int matIdx = getMaterialIndex(materialName);
|
|
int curMatIdx = m_pModel->mCurrentMesh->m_uiMaterialIndex;
|
|
if (curMatIdx != int(ObjFile::Mesh::NoMaterial) && curMatIdx != matIdx
|
|
// no need create a new mesh if no faces in current
|
|
// lets say 'usemtl' goes straight after 'g'
|
|
&& !m_pModel->mCurrentMesh->m_Faces.empty()) {
|
|
// New material -> only one material per mesh, so we need to create a new
|
|
// material
|
|
newMat = true;
|
|
}
|
|
return newMat;
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
// Shows an error in parsing process.
|
|
void ObjFileParser::reportErrorTokenInFace() {
|
|
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
|
|
ASSIMP_LOG_ERROR("OBJ: Not supported token in face description detected");
|
|
}
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
} // Namespace Assimp
|
|
|
|
#endif // !! ASSIMP_BUILD_NO_OBJ_IMPORTER
|