85 lines
3.1 KiB
C++
85 lines
3.1 KiB
C++
/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2024, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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#ifndef MMD_FILE_IMPORTER_H_INC
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#define MMD_FILE_IMPORTER_H_INC
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#include <assimp/BaseImporter.h>
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#include "MMDPmxParser.h"
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#include <assimp/material.h>
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#include <vector>
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struct aiMesh;
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namespace Assimp {
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// ------------------------------------------------------------------------------------------------
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/// @class MMDImporter
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/// @brief Imports MMD a pmx/pmd/vmd file
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// ------------------------------------------------------------------------------------------------
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class MMDImporter : public BaseImporter {
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public:
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/// @brief Default constructor
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MMDImporter();
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/// @brief Destructor
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~MMDImporter() override = default;
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public:
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/// @brief Returns whether the class can handle the format of the given file.
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/// @remark See BaseImporter::CanRead() for details.
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bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const override;
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private:
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const aiImporterDesc* GetInfo() const override;
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void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler) override;
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void CreateDataFromImport(const pmx::PmxModel* pModel, aiScene* pScene);
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aiMesh* CreateMesh(const pmx::PmxModel* pModel, const int indexStart, const int indexCount);
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aiMaterial* CreateMaterial(const pmx::PmxMaterial* pMat, const pmx::PmxModel* pModel);
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private:
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std::vector<char> m_Buffer;
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std::string m_strAbsPath;
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};
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} // Namespace Assimp
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#endif
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