assimp/code/AssetLib
Kim Kulling eabfc05bbb
Handle empty keys
2021-08-27 10:41:25 +02:00
..
3DS removed trailing spaces and tabs from source and text 2021-07-29 13:28:51 +02:00
3MF Merge branch 'master' into fix-indent 2021-08-10 21:39:13 +02:00
AC Remove TODO. Typo fix. 2021-05-17 10:29:06 +01:00
AMF removed trailing spaces and tabs from source and text 2021-07-29 13:28:51 +02:00
ASE Apply various performance fixes from clang-tidy 2021-06-22 12:27:15 -04:00
Assbin mingw build fix 2021-08-19 13:50:26 +02:00
Assjson removed trailing spaces and tabs from source and text 2021-07-29 13:28:51 +02:00
Assxml removed trailing spaces and tabs from source and text 2021-07-29 13:28:51 +02:00
B3D Apply various performance fixes from clang-tidy 2021-06-22 12:27:15 -04:00
BVH [assimp] Make sure ctype calls use unsigned char. 2021-05-04 17:31:13 -04:00
Blender removed trailing spaces and tabs from source and text 2021-07-29 13:28:51 +02:00
C4D removed trailing spaces and tabs from source and text 2021-07-29 13:28:51 +02:00
COB removed trailing spaces and tabs from source and text 2021-07-29 13:28:51 +02:00
CSM Update copyrights to 2021. 2021-02-28 12:17:54 +01:00
Collada Merge branch 'master' into trim-trailing-whitespace 2021-08-06 09:40:03 +02:00
DXF removed trailing spaces and tabs from source and text 2021-07-29 13:28:51 +02:00
FBX Handle empty keys 2021-08-27 10:41:25 +02:00
HMP removed trailing spaces and tabs from source and text 2021-07-29 13:28:51 +02:00
IFC removed trailing spaces and tabs from source and text 2021-07-29 13:28:51 +02:00
Irr removed trailing spaces and tabs from source and text 2021-07-29 13:28:51 +02:00
LWO removed trailing spaces and tabs from source and text 2021-07-29 13:28:51 +02:00
LWS removed trailing spaces and tabs from source and text 2021-07-29 13:28:51 +02:00
M3D Fix M3D import crash and memory leak. 2021-08-24 07:26:20 +02:00
MD2 Merge branch 'master' into md2orient 2021-05-12 13:07:27 +02:00
MD3 Merge branch 'master' into md3Tuning 2021-05-20 20:25:30 +02:00
MD4 Move format importer and exporter into its won folder. 2020-05-02 15:14:38 +02:00
MD5 removed trailing spaces and tabs from source and text 2021-07-29 13:28:51 +02:00
MDC removed trailing spaces and tabs from source and text 2021-07-29 13:28:51 +02:00
MDL removed trailing spaces and tabs from source and text 2021-07-29 13:28:51 +02:00
MMD Merge branch 'master' into fix-indent 2021-08-10 21:39:13 +02:00
MS3D No need to distinguish formatting log functions. 2021-05-13 10:25:27 +01:00
NDO No need to distinguish formatting log functions. 2021-05-13 10:25:27 +01:00
NFF Improve use of logging 2021-05-13 12:05:31 +01:00
OFF removed trailing spaces and tabs from source and text 2021-07-29 13:28:51 +02:00
Obj Merge branch 'master' into bound 2021-08-16 20:48:17 +02:00
Ogre Apply various performance fixes from clang-tidy 2021-06-22 12:27:15 -04:00
OpenGEX Merge branch 'master' into less-string-bloat 2021-05-26 12:14:08 +02:00
Ply Manage /R/N lines ends correctly on binary files, tested with solidworks PLY export 2021-07-01 17:23:21 +02:00
Q3BSP Apply various performance fixes from clang-tidy 2021-06-22 12:27:15 -04:00
Q3D No need to distinguish formatting log functions. 2021-05-13 10:25:27 +01:00
Raw Update copyrights to 2021. 2021-02-28 12:17:54 +01:00
SIB Merge branch 'master' into fix-sib-string-waste 2021-05-20 19:58:11 +02:00
SMD removed trailing spaces and tabs from source and text 2021-07-29 13:28:51 +02:00
STEPParser style fix – initializing and assigning empty std::string properly 2021-07-29 14:23:52 +02:00
STL removed trailing spaces and tabs from source and text 2021-07-29 13:28:51 +02:00
Step StepExporter support polygon mesh 2021-07-28 16:32:27 +08:00
Terragen Update copyrights to 2021. 2021-02-28 12:17:54 +01:00
Unreal No need to distinguish formatting log functions. 2021-05-13 10:25:27 +01:00
X Merge branch 'master' into trim-trailing-whitespace 2021-08-06 09:40:03 +02:00
X3D removed trailing spaces and tabs from source and text 2021-07-29 13:28:51 +02:00
XGL removed trailing spaces and tabs from source and text 2021-07-29 13:28:51 +02:00
glTF Add missing diagnostic push 2021-08-11 18:57:21 -04:00
glTF2 The GLTF2 specs aren't very specific about the restrictions of the number of keyframes in sampler input and output. It seems logical that they should be the same, but there is an official sample model from Khronos where output has more keyframes. I thus assume that the GLTF2 standard allows more keyframes in output, but not in input. Fixed the check accordingly. 2021-08-13 17:46:10 +01:00