270 lines
6.9 KiB
C++
270 lines
6.9 KiB
C++
/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2020, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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#ifndef AI_GLFTCOMMON_H_INC
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#define AI_GLFTCOMMON_H_INC
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#ifndef ASSIMP_BUILD_NO_GLTF_IMPORTER
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#include <assimp/Exceptional.h>
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#include <algorithm>
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#include <list>
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#include <map>
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#include <stdexcept>
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#include <string>
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#include <vector>
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#include <rapidjson/document.h>
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#include <rapidjson/error/en.h>
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#include <rapidjson/rapidjson.h>
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#ifdef ASSIMP_API
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#include <assimp/ByteSwapper.h>
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#include <assimp/DefaultIOSystem.h>
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#include <memory>
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#else
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#include <memory>
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#define AI_SWAP4(p)
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#define ai_assert
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#endif
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#if _MSC_VER > 1500 || (defined __GNUC___)
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#define ASSIMP_GLTF_USE_UNORDERED_MULTIMAP
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#else
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#define gltf_unordered_map map
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#endif
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#ifdef ASSIMP_GLTF_USE_UNORDERED_MULTIMAP
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#include <unordered_map>
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#if _MSC_VER > 1600
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#define gltf_unordered_map unordered_map
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#else
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#define gltf_unordered_map tr1::unordered_map
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#endif
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#endif
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namespace glTFCommon {
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#ifdef ASSIMP_API
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using Assimp::IOStream;
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using Assimp::IOSystem;
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using std::shared_ptr;
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#else
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using std::shared_ptr;
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typedef std::runtime_error DeadlyImportError;
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typedef std::runtime_error DeadlyExportError;
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enum aiOrigin {
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aiOrigin_SET = 0,
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aiOrigin_CUR = 1,
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aiOrigin_END = 2
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};
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class IOSystem;
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class IOStream {
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public:
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IOStream(FILE *file) :
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f(file) {}
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~IOStream() {
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fclose(f);
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}
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size_t Read(void *b, size_t sz, size_t n) { return fread(b, sz, n, f); }
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size_t Write(const void *b, size_t sz, size_t n) { return fwrite(b, sz, n, f); }
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int Seek(size_t off, aiOrigin orig) { return fseek(f, off, int(orig)); }
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size_t Tell() const { return ftell(f); }
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size_t FileSize() {
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long p = Tell(), len = (Seek(0, aiOrigin_END), Tell());
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return size_t((Seek(p, aiOrigin_SET), len));
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}
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private:
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FILE *f;
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};
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#endif
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// Vec/matrix types, as raw float arrays
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typedef float(vec3)[3];
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typedef float(vec4)[4];
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typedef float(mat4)[16];
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inline void CopyValue(const glTFCommon::vec3 &v, aiColor4D &out) {
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out.r = v[0];
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out.g = v[1];
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out.b = v[2];
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out.a = 1.0;
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}
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inline void CopyValue(const glTFCommon::vec4 &v, aiColor4D &out) {
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out.r = v[0];
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out.g = v[1];
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out.b = v[2];
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out.a = v[3];
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}
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inline void CopyValue(const glTFCommon::vec4 &v, aiColor3D &out) {
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out.r = v[0];
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out.g = v[1];
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out.b = v[2];
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}
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inline void CopyValue(const glTFCommon::vec3 &v, aiColor3D &out) {
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out.r = v[0];
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out.g = v[1];
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out.b = v[2];
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}
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inline void CopyValue(const glTFCommon::vec3 &v, aiVector3D &out) {
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out.x = v[0];
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out.y = v[1];
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out.z = v[2];
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}
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inline void CopyValue(const glTFCommon::vec4 &v, aiQuaternion &out) {
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out.x = v[0];
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out.y = v[1];
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out.z = v[2];
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out.w = v[3];
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}
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inline void CopyValue(const glTFCommon::mat4 &v, aiMatrix4x4 &o) {
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o.a1 = v[0];
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o.b1 = v[1];
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o.c1 = v[2];
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o.d1 = v[3];
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o.a2 = v[4];
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o.b2 = v[5];
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o.c2 = v[6];
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o.d2 = v[7];
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o.a3 = v[8];
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o.b3 = v[9];
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o.c3 = v[10];
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o.d3 = v[11];
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o.a4 = v[12];
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o.b4 = v[13];
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o.c4 = v[14];
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o.d4 = v[15];
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}
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#if _MSC_VER
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# pragma warning(push)
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# pragma warning(disable : 4310)
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#endif // _MSC_VER
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inline std::string getCurrentAssetDir(const std::string &pFile) {
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std::string path = pFile;
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int pos = std::max(int(pFile.rfind('/')), int(pFile.rfind('\\')));
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if (pos != int(std::string::npos)) {
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path = pFile.substr(0, pos + 1);
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}
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return path;
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}
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#if _MSC_VER
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# pragma warning(pop)
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#endif // _MSC_VER
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namespace Util {
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void EncodeBase64(const uint8_t *in, size_t inLength, std::string &out);
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size_t DecodeBase64(const char *in, size_t inLength, uint8_t *&out);
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inline size_t DecodeBase64(const char *in, uint8_t *&out) {
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return DecodeBase64(in, strlen(in), out);
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}
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struct DataURI {
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const char *mediaType;
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const char *charset;
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bool base64;
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const char *data;
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size_t dataLength;
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};
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//! Check if a uri is a data URI
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bool ParseDataURI(const char *const_uri, size_t uriLen, DataURI &out);
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template <bool B>
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struct DATA {
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static const uint8_t tableDecodeBase64[128];
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};
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template <bool B>
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const uint8_t DATA<B>::tableDecodeBase64[128] = {
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 0, 0, 63,
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52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 0, 0, 0, 64, 0, 0,
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0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
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15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 0, 0, 0, 0, 0,
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0, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
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41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 0, 0, 0, 0, 0
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};
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inline char EncodeCharBase64(uint8_t b) {
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return "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="[size_t(b)];
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}
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inline uint8_t DecodeCharBase64(char c) {
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if (c & 0x80) {
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throw DeadlyImportError("Invalid base64 char value: ", size_t(c));
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}
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return DATA<true>::tableDecodeBase64[size_t(c & 0x7F)]; // TODO faster with lookup table or ifs?
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}
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size_t DecodeBase64(const char *in, size_t inLength, uint8_t *&out);
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void EncodeBase64(const uint8_t *in, size_t inLength, std::string &out);
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} // namespace Util
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#define CHECK_EXT(EXT) \
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if (exts.find(#EXT) != exts.end()) extensionsUsed.EXT = true;
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} // namespace glTFCommon
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#endif // ASSIMP_BUILD_NO_GLTF_IMPORTER
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#endif // AI_GLFTCOMMON_H_INC
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