140 lines
2.2 KiB
C++
140 lines
2.2 KiB
C++
// Copyright (C) 2002-2005 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine" and the "irrXML" project.
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// For conditions of distribution and use, see copyright notice in irrlicht.h and irrXML.h
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#ifndef __FAST_A_TO_F_H_INCLUDED__
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#define __FAST_A_TO_F_H_INCLUDED__
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#include <stdlib.h>
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#include <math.h>
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namespace irr
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{
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namespace core
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{
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const float fast_atof_table[] = {
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0.f,
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0.1f,
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0.01f,
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0.001f,
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0.0001f,
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0.00001f,
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0.000001f,
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0.0000001f,
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0.00000001f,
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0.000000001f,
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0.0000000001f,
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0.00000000001f,
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0.000000000001f,
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0.0000000000001f,
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0.00000000000001f,
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0.000000000000001f
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};
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//! Provides a fast function for converting a string into a float,
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//! about 6 times faster than atof in win32.
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// If you find any bugs, please send them to me, niko (at) irrlicht3d.org.
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inline char* fast_atof_move(char* c, float& out)
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{
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bool inv = false;
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char *t;
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float f;
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if (*c=='-')
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{
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c++;
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inv = true;
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}
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f = (float)strtol(c, &t, 10);
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c = t;
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if (*c == '.')
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{
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c++;
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float pl = (float)strtol(c, &t, 10);
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pl *= fast_atof_table[t-c];
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f += pl;
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c = t;
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if (*c == 'e')
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{
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++c;
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float exp = (float)strtol(c, &t, 10);
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f *= (float)pow(10.0f, exp);
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c = t;
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}
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}
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if (inv)
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f *= -1.0f;
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out = f;
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return c;
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}
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//! Provides a fast function for converting a string into a float,
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//! about 6 times faster than atof in win32.
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// If you find any bugs, please send them to me, niko (at) irrlicht3d.org.
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inline const char* fast_atof_move_const(const char* c, float& out)
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{
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bool inv = false;
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char *t;
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float f;
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if (*c=='-')
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{
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c++;
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inv = true;
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}
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f = (float)strtol(c, &t, 10);
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c = t;
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if (*c == '.')
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{
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c++;
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float pl = (float)strtol(c, &t, 10);
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pl *= fast_atof_table[t-c];
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f += pl;
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c = t;
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if (*c == 'e')
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{
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++c;
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f32 exp = (f32)strtol(c, &t, 10);
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f *= (f32)powf(10.0f, exp);
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c = t;
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}
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}
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if (inv)
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f *= -1.0f;
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out = f;
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return c;
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}
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inline float fast_atof(const char* c)
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{
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float ret;
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fast_atof_move_const(c, ret);
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return ret;
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}
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} // end namespace core
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}// end namespace irr
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#endif
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