FIND_PACKAGE(OpenGL) FIND_PACKAGE(GLUT) IF ( NOT GLUT_FOUND ) IF ( MSVC ) SET ( GLUT_FOUND 1 ) SET ( GLUT_INCLUDE_DIR ${Assimp_SOURCE_DIR}/samples/freeglut/ ) SET ( GLUT_LIBRARIES ${Assimp_SOURCE_DIR}/samples/freeglut/lib/freeglut.lib ) ELSE () MESSAGE( WARNING "Please install glut." ) ENDIF () ENDIF () if ( MSVC ) ADD_DEFINITIONS( -D_SCL_SECURE_NO_WARNINGS ) ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS ) endif () INCLUDE_DIRECTORIES( ${Assimp_SOURCE_DIR}/code ${OPENGL_INCLUDE_DIR} ${GLUT_INCLUDE_DIR} ${SAMPLES_SHARED_CODE_DIR} ) LINK_DIRECTORIES( ${Assimp_BINARY_DIR} ${Assimp_BINARY_DIR}/lib/ ) ADD_EXECUTABLE( assimp_simpletexturedogl WIN32 SimpleTexturedOpenGL/src/model_loading.cpp ${SAMPLES_SHARED_CODE_DIR}/UTFConverter.cpp ${SAMPLES_SHARED_CODE_DIR}/UTFConverter.h ) TARGET_USE_COMMON_OUTPUT_DIRECTORY(assimp_simpletexturedogl) SET_PROPERTY(TARGET assimp_simpletexturedogl PROPERTY DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) TARGET_LINK_LIBRARIES( assimp_simpletexturedogl assimp ${OPENGL_LIBRARIES} ${GLUT_LIBRARIES} ) SET_TARGET_PROPERTIES( assimp_simpletexturedogl PROPERTIES OUTPUT_NAME assimp_simpletexturedogl ) INSTALL( TARGETS assimp_simpletexturedogl DESTINATION "${ASSIMP_BIN_INSTALL_DIR}" COMPONENT assimp-dev )