/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 2.0.0 * * Do not make changes to this file unless you know what you are doing--modify * the SWIG interface file instead. * ----------------------------------------------------------------------------- */ using System; using System.Runtime.InteropServices; public class aiTextureVector : IDisposable, System.Collections.IEnumerable #if !SWIG_DOTNET_1 , System.Collections.Generic.IList #endif { private HandleRef swigCPtr; protected bool swigCMemOwn; internal aiTextureVector(IntPtr cPtr, bool cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = new HandleRef(this, cPtr); } internal static HandleRef getCPtr(aiTextureVector obj) { return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr; } ~aiTextureVector() { Dispose(); } public virtual void Dispose() { lock(this) { if (swigCPtr.Handle != IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; AssimpPINVOKE.delete_aiTextureVector(swigCPtr); } swigCPtr = new HandleRef(null, IntPtr.Zero); } GC.SuppressFinalize(this); } } public aiTextureVector(System.Collections.ICollection c) : this() { if (c == null) throw new ArgumentNullException("c"); foreach (aiTexture element in c) { this.Add(element); } } public bool IsFixedSize { get { return false; } } public bool IsReadOnly { get { return false; } } public aiTexture this[int index] { get { return getitem(index); } set { setitem(index, value); } } public int Capacity { get { return (int)capacity(); } set { if (value < size()) throw new ArgumentOutOfRangeException("Capacity"); reserve((uint)value); } } public int Count { get { return (int)size(); } } public bool IsSynchronized { get { return false; } } #if SWIG_DOTNET_1 public void CopyTo(System.Array array) #else public void CopyTo(aiTexture[] array) #endif { CopyTo(0, array, 0, this.Count); } #if SWIG_DOTNET_1 public void CopyTo(System.Array array, int arrayIndex) #else public void CopyTo(aiTexture[] array, int arrayIndex) #endif { CopyTo(0, array, arrayIndex, this.Count); } #if SWIG_DOTNET_1 public void CopyTo(int index, System.Array array, int arrayIndex, int count) #else public void CopyTo(int index, aiTexture[] array, int arrayIndex, int count) #endif { if (array == null) throw new ArgumentNullException("array"); if (index < 0) throw new ArgumentOutOfRangeException("index", "Value is less than zero"); if (arrayIndex < 0) throw new ArgumentOutOfRangeException("arrayIndex", "Value is less than zero"); if (count < 0) throw new ArgumentOutOfRangeException("count", "Value is less than zero"); if (array.Rank > 1) throw new ArgumentException("Multi dimensional array.", "array"); if (index+count > this.Count || arrayIndex+count > array.Length) throw new ArgumentException("Number of elements to copy is too large."); for (int i=0; i System.Collections.Generic.IEnumerable.GetEnumerator() { return new aiTextureVectorEnumerator(this); } #endif System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() { return new aiTextureVectorEnumerator(this); } public aiTextureVectorEnumerator GetEnumerator() { return new aiTextureVectorEnumerator(this); } // Type-safe enumerator /// Note that the IEnumerator documentation requires an InvalidOperationException to be thrown /// whenever the collection is modified. This has been done for changes in the size of the /// collection but not when one of the elements of the collection is modified as it is a bit /// tricky to detect unmanaged code that modifies the collection under our feet. public sealed class aiTextureVectorEnumerator : System.Collections.IEnumerator #if !SWIG_DOTNET_1 , System.Collections.Generic.IEnumerator #endif { private aiTextureVector collectionRef; private int currentIndex; private object currentObject; private int currentSize; public aiTextureVectorEnumerator(aiTextureVector collection) { collectionRef = collection; currentIndex = -1; currentObject = null; currentSize = collectionRef.Count; } // Type-safe iterator Current public aiTexture Current { get { if (currentIndex == -1) throw new InvalidOperationException("Enumeration not started."); if (currentIndex > currentSize - 1) throw new InvalidOperationException("Enumeration finished."); if (currentObject == null) throw new InvalidOperationException("Collection modified."); return (aiTexture)currentObject; } } // Type-unsafe IEnumerator.Current object System.Collections.IEnumerator.Current { get { return Current; } } public bool MoveNext() { int size = collectionRef.Count; bool moveOkay = (currentIndex+1 < size) && (size == currentSize); if (moveOkay) { currentIndex++; currentObject = collectionRef[currentIndex]; } else { currentObject = null; } return moveOkay; } public void Reset() { currentIndex = -1; currentObject = null; if (collectionRef.Count != currentSize) { throw new InvalidOperationException("Collection modified."); } } #if !SWIG_DOTNET_1 public void Dispose() { currentIndex = -1; currentObject = null; } #endif } public void Clear() { AssimpPINVOKE.aiTextureVector_Clear(swigCPtr); } public void Add(aiTexture x) { AssimpPINVOKE.aiTextureVector_Add(swigCPtr, aiTexture.getCPtr(x)); } private uint size() { uint ret = AssimpPINVOKE.aiTextureVector_size(swigCPtr); return ret; } private uint capacity() { uint ret = AssimpPINVOKE.aiTextureVector_capacity(swigCPtr); return ret; } private void reserve(uint n) { AssimpPINVOKE.aiTextureVector_reserve(swigCPtr, n); } public aiTextureVector() : this(AssimpPINVOKE.new_aiTextureVector__SWIG_0(), true) { } public aiTextureVector(aiTextureVector other) : this(AssimpPINVOKE.new_aiTextureVector__SWIG_1(aiTextureVector.getCPtr(other)), true) { if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } public aiTextureVector(int capacity) : this(AssimpPINVOKE.new_aiTextureVector__SWIG_2(capacity), true) { if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } private aiTexture getitemcopy(int index) { IntPtr cPtr = AssimpPINVOKE.aiTextureVector_getitemcopy(swigCPtr, index); aiTexture ret = (cPtr == IntPtr.Zero) ? null : new aiTexture(cPtr, false); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); return ret; } private aiTexture getitem(int index) { IntPtr cPtr = AssimpPINVOKE.aiTextureVector_getitem(swigCPtr, index); aiTexture ret = (cPtr == IntPtr.Zero) ? null : new aiTexture(cPtr, false); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); return ret; } private void setitem(int index, aiTexture val) { AssimpPINVOKE.aiTextureVector_setitem(swigCPtr, index, aiTexture.getCPtr(val)); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } public void AddRange(aiTextureVector values) { AssimpPINVOKE.aiTextureVector_AddRange(swigCPtr, aiTextureVector.getCPtr(values)); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } public aiTextureVector GetRange(int index, int count) { IntPtr cPtr = AssimpPINVOKE.aiTextureVector_GetRange(swigCPtr, index, count); aiTextureVector ret = (cPtr == IntPtr.Zero) ? null : new aiTextureVector(cPtr, true); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); return ret; } public void Insert(int index, aiTexture x) { AssimpPINVOKE.aiTextureVector_Insert(swigCPtr, index, aiTexture.getCPtr(x)); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } public void InsertRange(int index, aiTextureVector values) { AssimpPINVOKE.aiTextureVector_InsertRange(swigCPtr, index, aiTextureVector.getCPtr(values)); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } public void RemoveAt(int index) { AssimpPINVOKE.aiTextureVector_RemoveAt(swigCPtr, index); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } public void RemoveRange(int index, int count) { AssimpPINVOKE.aiTextureVector_RemoveRange(swigCPtr, index, count); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } public static aiTextureVector Repeat(aiTexture value, int count) { IntPtr cPtr = AssimpPINVOKE.aiTextureVector_Repeat(aiTexture.getCPtr(value), count); aiTextureVector ret = (cPtr == IntPtr.Zero) ? null : new aiTextureVector(cPtr, true); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); return ret; } public void Reverse() { AssimpPINVOKE.aiTextureVector_Reverse__SWIG_0(swigCPtr); } public void Reverse(int index, int count) { AssimpPINVOKE.aiTextureVector_Reverse__SWIG_1(swigCPtr, index, count); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } public void SetRange(int index, aiTextureVector values) { AssimpPINVOKE.aiTextureVector_SetRange(swigCPtr, index, aiTextureVector.getCPtr(values)); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } public bool Contains(aiTexture value) { bool ret = AssimpPINVOKE.aiTextureVector_Contains(swigCPtr, aiTexture.getCPtr(value)); return ret; } public int IndexOf(aiTexture value) { int ret = AssimpPINVOKE.aiTextureVector_IndexOf(swigCPtr, aiTexture.getCPtr(value)); return ret; } public int LastIndexOf(aiTexture value) { int ret = AssimpPINVOKE.aiTextureVector_LastIndexOf(swigCPtr, aiTexture.getCPtr(value)); return ret; } public bool Remove(aiTexture value) { bool ret = AssimpPINVOKE.aiTextureVector_Remove(swigCPtr, aiTexture.getCPtr(value)); return ret; } }