/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 2.0.0 * * Do not make changes to this file unless you know what you are doing--modify * the SWIG interface file instead. * ----------------------------------------------------------------------------- */ using System; using System.Runtime.InteropServices; public class Assimp { public static uint MAXLEN { get { uint ret = AssimpPINVOKE.MAXLEN_get(); return ret; } } public static string aiGetLegalString() { string ret = AssimpPINVOKE.aiGetLegalString(); return ret; } public static uint aiGetVersionMinor() { uint ret = AssimpPINVOKE.aiGetVersionMinor(); return ret; } public static uint aiGetVersionMajor() { uint ret = AssimpPINVOKE.aiGetVersionMajor(); return ret; } public static uint aiGetVersionRevision() { uint ret = AssimpPINVOKE.aiGetVersionRevision(); return ret; } public static uint aiGetCompileFlags() { uint ret = AssimpPINVOKE.aiGetCompileFlags(); return ret; } public static aiVector2D __add__(aiVector2D v1, aiVector2D v2) { aiVector2D ret = new aiVector2D(AssimpPINVOKE.__add__(aiVector2D.getCPtr(v1), aiVector2D.getCPtr(v2)), true); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); return ret; } public static aiVector2D __sub__(aiVector2D v1, aiVector2D v2) { aiVector2D ret = new aiVector2D(AssimpPINVOKE.__sub____SWIG_0(aiVector2D.getCPtr(v1), aiVector2D.getCPtr(v2)), true); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); return ret; } public static float __mul__(aiVector2D v1, aiVector2D v2) { float ret = AssimpPINVOKE.__mul____SWIG_0(aiVector2D.getCPtr(v1), aiVector2D.getCPtr(v2)); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); return ret; } public static aiVector2D __mul__(float f, aiVector2D v) { aiVector2D ret = new aiVector2D(AssimpPINVOKE.__mul____SWIG_1(f, aiVector2D.getCPtr(v)), true); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); return ret; } public static aiVector2D __mul__(aiVector2D v, float f) { aiVector2D ret = new aiVector2D(AssimpPINVOKE.__mul____SWIG_2(aiVector2D.getCPtr(v), f), true); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); return ret; } public static aiVector2D __div__(aiVector2D v, float f) { aiVector2D ret = new aiVector2D(AssimpPINVOKE.__div____SWIG_0(aiVector2D.getCPtr(v), f), true); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); return ret; } public static aiVector2D __div__(aiVector2D v, aiVector2D v2) { aiVector2D ret = new aiVector2D(AssimpPINVOKE.__div____SWIG_1(aiVector2D.getCPtr(v), aiVector2D.getCPtr(v2)), true); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); return ret; } public static aiVector2D __sub__(aiVector2D v) { aiVector2D ret = new aiVector2D(AssimpPINVOKE.__sub____SWIG_1(aiVector2D.getCPtr(v)), true); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); return ret; } public static aiScene aiImportFileFromMemory(string arg0, uint arg1, uint arg2, string arg3) { IntPtr cPtr = AssimpPINVOKE.aiImportFileFromMemory(arg0, arg1, arg2, arg3); aiScene ret = (cPtr == IntPtr.Zero) ? null : new aiScene(cPtr, false); return ret; } public static readonly double AI_MATH_PI = AssimpPINVOKE.AI_MATH_PI_get(); public static readonly double AI_MATH_TWO_PI = AssimpPINVOKE.AI_MATH_TWO_PI_get(); public static readonly double AI_MATH_HALF_PI = AssimpPINVOKE.AI_MATH_HALF_PI_get(); public static readonly double AI_MATH_PI_F = AssimpPINVOKE.AI_MATH_PI_F_get(); public static readonly double AI_MATH_TWO_PI_F = AssimpPINVOKE.AI_MATH_TWO_PI_F_get(); public static readonly double AI_MATH_HALF_PI_F = AssimpPINVOKE.AI_MATH_HALF_PI_F_get(); public static readonly string AI_CONFIG_GLOB_MEASURE_TIME = AssimpPINVOKE.AI_CONFIG_GLOB_MEASURE_TIME_get(); public static readonly string AI_CONFIG_PP_CT_MAX_SMOOTHING_ANGLE = AssimpPINVOKE.AI_CONFIG_PP_CT_MAX_SMOOTHING_ANGLE_get(); public static readonly string AI_CONFIG_PP_GSN_MAX_SMOOTHING_ANGLE = AssimpPINVOKE.AI_CONFIG_PP_GSN_MAX_SMOOTHING_ANGLE_get(); public static readonly string AI_CONFIG_IMPORT_MDL_COLORMAP = AssimpPINVOKE.AI_CONFIG_IMPORT_MDL_COLORMAP_get(); public static readonly string AI_CONFIG_PP_RRM_EXCLUDE_LIST = AssimpPINVOKE.AI_CONFIG_PP_RRM_EXCLUDE_LIST_get(); public static readonly string AI_CONFIG_PP_PTV_KEEP_HIERARCHY = AssimpPINVOKE.AI_CONFIG_PP_PTV_KEEP_HIERARCHY_get(); public static readonly string AI_CONFIG_PP_PTV_NORMALIZE = AssimpPINVOKE.AI_CONFIG_PP_PTV_NORMALIZE_get(); public static readonly string AI_CONFIG_PP_FD_REMOVE = AssimpPINVOKE.AI_CONFIG_PP_FD_REMOVE_get(); public static readonly string AI_CONFIG_PP_OG_EXCLUDE_LIST = AssimpPINVOKE.AI_CONFIG_PP_OG_EXCLUDE_LIST_get(); public static readonly string AI_CONFIG_PP_SLM_TRIANGLE_LIMIT = AssimpPINVOKE.AI_CONFIG_PP_SLM_TRIANGLE_LIMIT_get(); public static readonly int AI_SLM_DEFAULT_MAX_TRIANGLES = AssimpPINVOKE.AI_SLM_DEFAULT_MAX_TRIANGLES_get(); public static readonly string AI_CONFIG_PP_SLM_VERTEX_LIMIT = AssimpPINVOKE.AI_CONFIG_PP_SLM_VERTEX_LIMIT_get(); public static readonly int AI_SLM_DEFAULT_MAX_VERTICES = AssimpPINVOKE.AI_SLM_DEFAULT_MAX_VERTICES_get(); public static readonly string AI_CONFIG_PP_LBW_MAX_WEIGHTS = AssimpPINVOKE.AI_CONFIG_PP_LBW_MAX_WEIGHTS_get(); public static readonly int AI_LMW_MAX_WEIGHTS = AssimpPINVOKE.AI_LMW_MAX_WEIGHTS_get(); public static readonly int PP_ICL_PTCACHE_SIZE = AssimpPINVOKE.PP_ICL_PTCACHE_SIZE_get(); public static readonly string AI_CONFIG_PP_ICL_PTCACHE_SIZE = AssimpPINVOKE.AI_CONFIG_PP_ICL_PTCACHE_SIZE_get(); public static readonly string AI_CONFIG_PP_RVC_FLAGS = AssimpPINVOKE.AI_CONFIG_PP_RVC_FLAGS_get(); public static readonly string AI_CONFIG_PP_SBP_REMOVE = AssimpPINVOKE.AI_CONFIG_PP_SBP_REMOVE_get(); public static readonly string AI_CONFIG_PP_FID_ANIM_ACCURACY = AssimpPINVOKE.AI_CONFIG_PP_FID_ANIM_ACCURACY_get(); public static readonly int AI_UVTRAFO_SCALING = AssimpPINVOKE.AI_UVTRAFO_SCALING_get(); public static readonly int AI_UVTRAFO_ROTATION = AssimpPINVOKE.AI_UVTRAFO_ROTATION_get(); public static readonly int AI_UVTRAFO_TRANSLATION = AssimpPINVOKE.AI_UVTRAFO_TRANSLATION_get(); public static readonly int AI_UVTRAFO_ALL = AssimpPINVOKE.AI_UVTRAFO_ALL_get(); public static readonly string AI_CONFIG_PP_TUV_EVALUATE = AssimpPINVOKE.AI_CONFIG_PP_TUV_EVALUATE_get(); public static readonly string AI_CONFIG_FAVOUR_SPEED = AssimpPINVOKE.AI_CONFIG_FAVOUR_SPEED_get(); public static readonly string AI_CONFIG_IMPORT_GLOBAL_KEYFRAME = AssimpPINVOKE.AI_CONFIG_IMPORT_GLOBAL_KEYFRAME_get(); public static readonly string AI_CONFIG_IMPORT_MD3_KEYFRAME = AssimpPINVOKE.AI_CONFIG_IMPORT_MD3_KEYFRAME_get(); public static readonly string AI_CONFIG_IMPORT_MD2_KEYFRAME = AssimpPINVOKE.AI_CONFIG_IMPORT_MD2_KEYFRAME_get(); public static readonly string AI_CONFIG_IMPORT_MDL_KEYFRAME = AssimpPINVOKE.AI_CONFIG_IMPORT_MDL_KEYFRAME_get(); public static readonly string AI_CONFIG_IMPORT_MDC_KEYFRAME = AssimpPINVOKE.AI_CONFIG_IMPORT_MDC_KEYFRAME_get(); public static readonly string AI_CONFIG_IMPORT_SMD_KEYFRAME = AssimpPINVOKE.AI_CONFIG_IMPORT_SMD_KEYFRAME_get(); public static readonly string AI_CONFIG_IMPORT_UNREAL_KEYFRAME = AssimpPINVOKE.AI_CONFIG_IMPORT_UNREAL_KEYFRAME_get(); public static readonly string AI_CONFIG_IMPORT_AC_SEPARATE_BFCULL = AssimpPINVOKE.AI_CONFIG_IMPORT_AC_SEPARATE_BFCULL_get(); public static readonly string AI_CONFIG_IMPORT_AC_EVAL_SUBDIVISION = AssimpPINVOKE.AI_CONFIG_IMPORT_AC_EVAL_SUBDIVISION_get(); public static readonly string AI_CONFIG_IMPORT_UNREAL_HANDLE_FLAGS = AssimpPINVOKE.AI_CONFIG_IMPORT_UNREAL_HANDLE_FLAGS_get(); public static readonly string AI_CONFIG_IMPORT_TER_MAKE_UVS = AssimpPINVOKE.AI_CONFIG_IMPORT_TER_MAKE_UVS_get(); public static readonly string AI_CONFIG_IMPORT_ASE_RECONSTRUCT_NORMALS = AssimpPINVOKE.AI_CONFIG_IMPORT_ASE_RECONSTRUCT_NORMALS_get(); public static readonly string AI_CONFIG_IMPORT_MD3_HANDLE_MULTIPART = AssimpPINVOKE.AI_CONFIG_IMPORT_MD3_HANDLE_MULTIPART_get(); public static readonly string AI_CONFIG_IMPORT_MD3_SKIN_NAME = AssimpPINVOKE.AI_CONFIG_IMPORT_MD3_SKIN_NAME_get(); public static readonly string AI_CONFIG_IMPORT_MD3_SHADER_SRC = AssimpPINVOKE.AI_CONFIG_IMPORT_MD3_SHADER_SRC_get(); public static readonly string AI_CONFIG_IMPORT_LWO_ONE_LAYER_ONLY = AssimpPINVOKE.AI_CONFIG_IMPORT_LWO_ONE_LAYER_ONLY_get(); public static readonly string AI_CONFIG_IMPORT_MD5_NO_ANIM_AUTOLOAD = AssimpPINVOKE.AI_CONFIG_IMPORT_MD5_NO_ANIM_AUTOLOAD_get(); public static readonly string AI_CONFIG_IMPORT_LWS_ANIM_START = AssimpPINVOKE.AI_CONFIG_IMPORT_LWS_ANIM_START_get(); public static readonly string AI_CONFIG_IMPORT_LWS_ANIM_END = AssimpPINVOKE.AI_CONFIG_IMPORT_LWS_ANIM_END_get(); public static readonly string AI_CONFIG_IMPORT_IRR_ANIM_FPS = AssimpPINVOKE.AI_CONFIG_IMPORT_IRR_ANIM_FPS_get(); public static readonly string AI_CONFIG_IMPORT_OGRE_MATERIAL_FILE = AssimpPINVOKE.AI_CONFIG_IMPORT_OGRE_MATERIAL_FILE_get(); public static readonly int ASSIMP_CFLAGS_SHARED = AssimpPINVOKE.ASSIMP_CFLAGS_SHARED_get(); public static readonly int ASSIMP_CFLAGS_STLPORT = AssimpPINVOKE.ASSIMP_CFLAGS_STLPORT_get(); public static readonly int ASSIMP_CFLAGS_DEBUG = AssimpPINVOKE.ASSIMP_CFLAGS_DEBUG_get(); public static readonly int ASSIMP_CFLAGS_NOBOOST = AssimpPINVOKE.ASSIMP_CFLAGS_NOBOOST_get(); public static readonly int ASSIMP_CFLAGS_SINGLETHREADED = AssimpPINVOKE.ASSIMP_CFLAGS_SINGLETHREADED_get(); public static readonly int AI_MAX_FACE_INDICES = AssimpPINVOKE.AI_MAX_FACE_INDICES_get(); public static readonly int AI_MAX_BONE_WEIGHTS = AssimpPINVOKE.AI_MAX_BONE_WEIGHTS_get(); public static readonly int AI_MAX_VERTICES = AssimpPINVOKE.AI_MAX_VERTICES_get(); public static readonly int AI_MAX_FACES = AssimpPINVOKE.AI_MAX_FACES_get(); public static readonly int AI_MAX_NUMBER_OF_COLOR_SETS = AssimpPINVOKE.AI_MAX_NUMBER_OF_COLOR_SETS_get(); public static readonly int AI_MAX_NUMBER_OF_TEXTURECOORDS = AssimpPINVOKE.AI_MAX_NUMBER_OF_TEXTURECOORDS_get(); public static readonly string AI_DEFAULT_MATERIAL_NAME = AssimpPINVOKE.AI_DEFAULT_MATERIAL_NAME_get(); public static readonly string AI_DEFAULT_TEXTURED_MATERIAL_NAME = AssimpPINVOKE.AI_DEFAULT_TEXTURED_MATERIAL_NAME_get(); public static readonly string _AI_MATKEY_TEXTURE_BASE = AssimpPINVOKE._AI_MATKEY_TEXTURE_BASE_get(); public static readonly string _AI_MATKEY_UVWSRC_BASE = AssimpPINVOKE._AI_MATKEY_UVWSRC_BASE_get(); public static readonly string _AI_MATKEY_TEXOP_BASE = AssimpPINVOKE._AI_MATKEY_TEXOP_BASE_get(); public static readonly string _AI_MATKEY_MAPPING_BASE = AssimpPINVOKE._AI_MATKEY_MAPPING_BASE_get(); public static readonly string _AI_MATKEY_TEXBLEND_BASE = AssimpPINVOKE._AI_MATKEY_TEXBLEND_BASE_get(); public static readonly string _AI_MATKEY_MAPPINGMODE_U_BASE = AssimpPINVOKE._AI_MATKEY_MAPPINGMODE_U_BASE_get(); public static readonly string _AI_MATKEY_MAPPINGMODE_V_BASE = AssimpPINVOKE._AI_MATKEY_MAPPINGMODE_V_BASE_get(); public static readonly string _AI_MATKEY_TEXMAP_AXIS_BASE = AssimpPINVOKE._AI_MATKEY_TEXMAP_AXIS_BASE_get(); public static readonly string _AI_MATKEY_UVTRANSFORM_BASE = AssimpPINVOKE._AI_MATKEY_UVTRANSFORM_BASE_get(); public static readonly string _AI_MATKEY_TEXFLAGS_BASE = AssimpPINVOKE._AI_MATKEY_TEXFLAGS_BASE_get(); public static readonly int AI_SCENE_FLAGS_INCOMPLETE = AssimpPINVOKE.AI_SCENE_FLAGS_INCOMPLETE_get(); public static readonly int AI_SCENE_FLAGS_VALIDATED = AssimpPINVOKE.AI_SCENE_FLAGS_VALIDATED_get(); public static readonly int AI_SCENE_FLAGS_VALIDATION_WARNING = AssimpPINVOKE.AI_SCENE_FLAGS_VALIDATION_WARNING_get(); public static readonly int AI_SCENE_FLAGS_NON_VERBOSE_FORMAT = AssimpPINVOKE.AI_SCENE_FLAGS_NON_VERBOSE_FORMAT_get(); public static readonly int AI_SCENE_FLAGS_TERRAIN = AssimpPINVOKE.AI_SCENE_FLAGS_TERRAIN_get(); public static readonly int AI_PROPERTY_WAS_NOT_EXISTING = AssimpPINVOKE.AI_PROPERTY_WAS_NOT_EXISTING_get(); }