/// \file X3DImporter_Geometry2D.cpp /// \brief Parsing data from nodes of "Geometry2D" set of X3D. /// \date 2015-2016 /// \author smal.root@gmail.com #ifndef ASSIMP_BUILD_NO_X3D_IMPORTER #include "X3DImporter.hpp" #include "X3DImporter_Node.hpp" #include "X3DImporter_Macro.hpp" namespace Assimp { // // The Arc2D node specifies a linear circular arc whose center is at (0,0) and whose angles are measured starting at the positive x-axis and sweeping // towards the positive y-axis. The radius field specifies the radius of the circle of which the arc is a portion. The arc extends from the startAngle // counterclockwise to the endAngle. The values of startAngle and endAngle shall be in the range [-2pi, 2pi] radians (or the equivalent if a different // angle base unit has been specified). If startAngle and endAngle have the same value, a circle is specified. void X3DImporter::ParseNode_Geometry2D_Arc2D() { std::string def, use; float endAngle = AI_MATH_HALF_PI_F; float radius = 1; float startAngle = 0; CX3DImporter_NodeElement* ne; MACRO_ATTRREAD_LOOPBEG; MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use); MACRO_ATTRREAD_CHECK_RET("endAngle", endAngle, XML_ReadNode_GetAttrVal_AsFloat); MACRO_ATTRREAD_CHECK_RET("radius", radius, XML_ReadNode_GetAttrVal_AsFloat); MACRO_ATTRREAD_CHECK_RET("startAngle", startAngle, XML_ReadNode_GetAttrVal_AsFloat); MACRO_ATTRREAD_LOOPEND; // if "USE" defined then find already defined element. if(!use.empty()) { MACRO_USE_CHECKANDAPPLY(def, use, ENET_Arc2D, ne); } else { // create and if needed - define new geometry object. ne = new CX3DImporter_NodeElement_Geometry2D(CX3DImporter_NodeElement::ENET_Arc2D, NodeElement_Cur); if(!def.empty()) ne->ID = def; // create point list of geometry object and convert it to line set. std::list tlist; GeometryHelper_Make_Arc2D(startAngle, endAngle, radius, 10, tlist);///TODO: IME - AI_CONFIG for NumSeg GeometryHelper_Extend_PointToLine(tlist, ((CX3DImporter_NodeElement_Geometry2D*)ne)->Vertices); ((CX3DImporter_NodeElement_Geometry2D*)ne)->NumIndices = 2; // check for X3DMetadataObject childs. if(!mReader->isEmptyElement()) ParseNode_Metadata(ne, "Arc2D"); else NodeElement_Cur->Child.push_back(ne);// add made object as child to current element NodeElement_List.push_back(ne);// add element to node element list because its a new object in graph }// if(!use.empty()) else } // // The ArcClose node specifies a portion of a circle whose center is at (0,0) and whose angles are measured starting at the positive x-axis and sweeping // towards the positive y-axis. The end points of the arc specified are connected as defined by the closureType field. The radius field specifies the radius // of the circle of which the arc is a portion. The arc extends from the startAngle counterclockwise to the endAngle. The value of radius shall be greater // than zero. The values of startAngle and endAngle shall be in the range [-2pi, 2pi] radians (or the equivalent if a different default angle base unit has // been specified). If startAngle and endAngle have the same value, a circle is specified and closureType is ignored. If the absolute difference between // startAngle and endAngle is greater than or equal to 2pi, a complete circle is produced with no chord or radial line(s) drawn from the center. // A closureType of "PIE" connects the end point to the start point by defining two straight line segments first from the end point to the center and then // the center to the start point. A closureType of "CHORD" connects the end point to the start point by defining a straight line segment from the end point // to the start point. Textures are applied individually to each face of the ArcClose2D. On the front (+Z) and back (-Z) faces of the ArcClose2D, when // viewed from the +Z-axis, the texture is mapped onto each face with the same orientation as if the image were displayed normally in 2D. void X3DImporter::ParseNode_Geometry2D_ArcClose2D() { std::string def, use; std::string closureType("PIE"); float endAngle = AI_MATH_HALF_PI_F; float radius = 1; bool solid = false; float startAngle = 0; CX3DImporter_NodeElement* ne; MACRO_ATTRREAD_LOOPBEG; MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use); MACRO_ATTRREAD_CHECK_RET("closureType", closureType, mReader->getAttributeValue); MACRO_ATTRREAD_CHECK_RET("endAngle", endAngle, XML_ReadNode_GetAttrVal_AsFloat); MACRO_ATTRREAD_CHECK_RET("radius", radius, XML_ReadNode_GetAttrVal_AsFloat); MACRO_ATTRREAD_CHECK_RET("solid", solid, XML_ReadNode_GetAttrVal_AsBool); MACRO_ATTRREAD_CHECK_RET("startAngle", startAngle, XML_ReadNode_GetAttrVal_AsFloat); MACRO_ATTRREAD_LOOPEND; // if "USE" defined then find already defined element. if(!use.empty()) { MACRO_USE_CHECKANDAPPLY(def, use, ENET_ArcClose2D, ne); } else { // create and if needed - define new geometry object. ne = new CX3DImporter_NodeElement_Geometry2D(CX3DImporter_NodeElement::ENET_ArcClose2D, NodeElement_Cur); if(!def.empty()) ne->ID = def; ((CX3DImporter_NodeElement_Geometry2D*)ne)->Solid = solid; // create point list of geometry object. GeometryHelper_Make_Arc2D(startAngle, endAngle, radius, 10, ((CX3DImporter_NodeElement_Geometry2D*)ne)->Vertices);///TODO: IME - AI_CONFIG for NumSeg // add chord or two radiuses only if not a circle was defined if(!((fabs(endAngle - startAngle) >= AI_MATH_TWO_PI_F) || (endAngle == startAngle))) { std::list& vlist = ((CX3DImporter_NodeElement_Geometry2D*)ne)->Vertices;// just short alias. if((closureType == "PIE") || (closureType == "\"PIE\"")) vlist.push_back(aiVector3D(0, 0, 0));// center point - first radial line else if((closureType != "CHORD") && (closureType != "\"CHORD\"")) Throw_IncorrectAttrValue("closureType"); vlist.push_back(*vlist.begin());// arc first point - chord from first to last point of arc(if CHORD) or second radial line(if PIE). } ((CX3DImporter_NodeElement_Geometry2D*)ne)->NumIndices = ((CX3DImporter_NodeElement_Geometry2D*)ne)->Vertices.size(); // check for X3DMetadataObject childs. if(!mReader->isEmptyElement()) ParseNode_Metadata(ne, "ArcClose2D"); else NodeElement_Cur->Child.push_back(ne);// add made object as child to current element NodeElement_List.push_back(ne);// add element to node element list because its a new object in graph }// if(!use.empty()) else } // void X3DImporter::ParseNode_Geometry2D_Circle2D() { std::string def, use; float radius = 1; CX3DImporter_NodeElement* ne; MACRO_ATTRREAD_LOOPBEG; MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use); MACRO_ATTRREAD_CHECK_RET("radius", radius, XML_ReadNode_GetAttrVal_AsFloat); MACRO_ATTRREAD_LOOPEND; // if "USE" defined then find already defined element. if(!use.empty()) { MACRO_USE_CHECKANDAPPLY(def, use, ENET_Circle2D, ne); } else { // create and if needed - define new geometry object. ne = new CX3DImporter_NodeElement_Geometry2D(CX3DImporter_NodeElement::ENET_Circle2D, NodeElement_Cur); if(!def.empty()) ne->ID = def; // create point list of geometry object and convert it to line set. std::list tlist; GeometryHelper_Make_Arc2D(0, 0, radius, 10, tlist);///TODO: IME - AI_CONFIG for NumSeg GeometryHelper_Extend_PointToLine(tlist, ((CX3DImporter_NodeElement_Geometry2D*)ne)->Vertices); ((CX3DImporter_NodeElement_Geometry2D*)ne)->NumIndices = 2; // check for X3DMetadataObject childs. if(!mReader->isEmptyElement()) ParseNode_Metadata(ne, "Circle2D"); else NodeElement_Cur->Child.push_back(ne);// add made object as child to current element NodeElement_List.push_back(ne);// add element to node element list because its a new object in graph }// if(!use.empty()) else } // // The Disk2D node specifies a circular disk which is centred at (0, 0) in the local coordinate system. The outerRadius field specifies the radius of the // outer dimension of the Disk2D. The innerRadius field specifies the inner dimension of the Disk2D. The value of outerRadius shall be greater than zero. // The value of innerRadius shall be greater than or equal to zero and less than or equal to outerRadius. If innerRadius is zero, the Disk2D is completely // filled. Otherwise, the area within the innerRadius forms a hole in the Disk2D. If innerRadius is equal to outerRadius, a solid circular line shall // be drawn using the current line properties. Textures are applied individually to each face of the Disk2D. On the front (+Z) and back (-Z) faces of // the Disk2D, when viewed from the +Z-axis, the texture is mapped onto each face with the same orientation as if the image were displayed normally in 2D. void X3DImporter::ParseNode_Geometry2D_Disk2D() { std::string def, use; float innerRadius = 0; float outerRadius = 1; bool solid = false; CX3DImporter_NodeElement* ne; MACRO_ATTRREAD_LOOPBEG; MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use); MACRO_ATTRREAD_CHECK_RET("innerRadius", innerRadius, XML_ReadNode_GetAttrVal_AsFloat); MACRO_ATTRREAD_CHECK_RET("outerRadius", outerRadius, XML_ReadNode_GetAttrVal_AsFloat); MACRO_ATTRREAD_CHECK_RET("solid", solid, XML_ReadNode_GetAttrVal_AsBool); MACRO_ATTRREAD_LOOPEND; // if "USE" defined then find already defined element. if(!use.empty()) { MACRO_USE_CHECKANDAPPLY(def, use, ENET_Disk2D, ne); } else { std::list tlist_o, tlist_i; if(innerRadius > outerRadius) Throw_IncorrectAttrValue("innerRadius"); // create and if needed - define new geometry object. ne = new CX3DImporter_NodeElement_Geometry2D(CX3DImporter_NodeElement::ENET_Disk2D, NodeElement_Cur); if(!def.empty()) ne->ID = def; // create point list of geometry object. ///TODO: IME - AI_CONFIG for NumSeg GeometryHelper_Make_Arc2D(0, 0, outerRadius, 10, tlist_o);// outer circle if(innerRadius == 0.0f) {// make filled disk // in tlist_o we already have points of circle. just copy it and sign as polygon. ((CX3DImporter_NodeElement_Geometry2D*)ne)->Vertices = tlist_o; ((CX3DImporter_NodeElement_Geometry2D*)ne)->NumIndices = tlist_o.size(); } else if(innerRadius == outerRadius) {// make circle // in tlist_o we already have points of circle. convert it to line set. GeometryHelper_Extend_PointToLine(tlist_o, ((CX3DImporter_NodeElement_Geometry2D*)ne)->Vertices); ((CX3DImporter_NodeElement_Geometry2D*)ne)->NumIndices = 2; } else {// make disk std::list& vlist = ((CX3DImporter_NodeElement_Geometry2D*)ne)->Vertices;// just short alias. GeometryHelper_Make_Arc2D(0, 0, innerRadius, 10, tlist_i);// inner circle // // create quad list from two point lists // if(tlist_i.size() < 2) throw DeadlyImportError("Disk2D. Not enough points for creating quad list.");// tlist_i and tlist_o has equal size. // add all quads except last for(std::list::iterator it_i = tlist_i.begin(), it_o = tlist_o.begin(); it_i != tlist_i.end();) { // do not forget - CCW direction vlist.push_back(*it_i++);// 1st point vlist.push_back(*it_o++);// 2nd point vlist.push_back(*it_o);// 3rd point vlist.push_back(*it_i);// 4th point } // add last quad vlist.push_back(*tlist_i.end());// 1st point vlist.push_back(*tlist_o.end());// 2nd point vlist.push_back(*tlist_o.begin());// 3rd point vlist.push_back(*tlist_o.begin());// 4th point ((CX3DImporter_NodeElement_Geometry2D*)ne)->NumIndices = 4; } ((CX3DImporter_NodeElement_Geometry2D*)ne)->Solid = solid; // check for X3DMetadataObject childs. if(!mReader->isEmptyElement()) ParseNode_Metadata(ne, "Disk2D"); else NodeElement_Cur->Child.push_back(ne);// add made object as child to current element NodeElement_List.push_back(ne);// add element to node element list because its a new object in graph }// if(!use.empty()) else } // void X3DImporter::ParseNode_Geometry2D_Polyline2D() { std::string def, use; std::list lineSegments; CX3DImporter_NodeElement* ne; MACRO_ATTRREAD_LOOPBEG; MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use); MACRO_ATTRREAD_CHECK_REF("lineSegments", lineSegments, XML_ReadNode_GetAttrVal_AsListVec2f); MACRO_ATTRREAD_LOOPEND; // if "USE" defined then find already defined element. if(!use.empty()) { MACRO_USE_CHECKANDAPPLY(def, use, ENET_Polyline2D, ne); } else { // create and if needed - define new geometry object. ne = new CX3DImporter_NodeElement_Geometry2D(CX3DImporter_NodeElement::ENET_Polyline2D, NodeElement_Cur); if(!def.empty()) ne->ID = def; // // convert read point list of geometry object to line set. // std::list tlist; // convert vec2 to vec3 for(std::list::iterator it2 = lineSegments.begin(); it2 != lineSegments.end(); it2++) tlist.push_back(aiVector3D(it2->x, it2->y, 0)); // convert point set to line set GeometryHelper_Extend_PointToLine(tlist, ((CX3DImporter_NodeElement_Geometry2D*)ne)->Vertices); ((CX3DImporter_NodeElement_Geometry2D*)ne)->NumIndices = 2; // check for X3DMetadataObject childs. if(!mReader->isEmptyElement()) ParseNode_Metadata(ne, "Polyline2D"); else NodeElement_Cur->Child.push_back(ne);// add made object as child to current element NodeElement_List.push_back(ne);// add element to node element list because its a new object in graph }// if(!use.empty()) else } // void X3DImporter::ParseNode_Geometry2D_Polypoint2D() { std::string def, use; std::list point; CX3DImporter_NodeElement* ne; MACRO_ATTRREAD_LOOPBEG; MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use); MACRO_ATTRREAD_CHECK_REF("point", point, XML_ReadNode_GetAttrVal_AsListVec2f); MACRO_ATTRREAD_LOOPEND; // if "USE" defined then find already defined element. if(!use.empty()) { MACRO_USE_CHECKANDAPPLY(def, use, ENET_Polypoint2D, ne); } else { // create and if needed - define new geometry object. ne = new CX3DImporter_NodeElement_Geometry2D(CX3DImporter_NodeElement::ENET_Polypoint2D, NodeElement_Cur); if(!def.empty()) ne->ID = def; // convert vec2 to vec3 for(std::list::iterator it2 = point.begin(); it2 != point.end(); it2++) { ((CX3DImporter_NodeElement_Geometry2D*)ne)->Vertices.push_back(aiVector3D(it2->x, it2->y, 0)); } ((CX3DImporter_NodeElement_Geometry2D*)ne)->NumIndices = 1; // check for X3DMetadataObject childs. if(!mReader->isEmptyElement()) ParseNode_Metadata(ne, "Polypoint2D"); else NodeElement_Cur->Child.push_back(ne);// add made object as child to current element NodeElement_List.push_back(ne);// add element to node element list because its a new object in graph }// if(!use.empty()) else } // void X3DImporter::ParseNode_Geometry2D_Rectangle2D() { std::string def, use; aiVector2D size(2, 2); bool solid = false; CX3DImporter_NodeElement* ne; MACRO_ATTRREAD_LOOPBEG; MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use); MACRO_ATTRREAD_CHECK_REF("size", size, XML_ReadNode_GetAttrVal_AsVec2f); MACRO_ATTRREAD_CHECK_RET("solid", solid, XML_ReadNode_GetAttrVal_AsBool); MACRO_ATTRREAD_LOOPEND; // if "USE" defined then find already defined element. if(!use.empty()) { MACRO_USE_CHECKANDAPPLY(def, use, ENET_Rectangle2D, ne); } else { // create and if needed - define new geometry object. ne = new CX3DImporter_NodeElement_Geometry2D(CX3DImporter_NodeElement::ENET_Rectangle2D, NodeElement_Cur); if(!def.empty()) ne->ID = def; float x1 = -size.x / 2.0f; float x2 = size.x / 2.0f; float y1 = -size.y / 2.0f; float y2 = size.y / 2.0f; std::list& vlist = ((CX3DImporter_NodeElement_Geometry2D*)ne)->Vertices;// just short alias. vlist.push_back(aiVector3D(x2, y1, 0));// 1st point vlist.push_back(aiVector3D(x2, y2, 0));// 2nd point vlist.push_back(aiVector3D(x1, y2, 0));// 3rd point vlist.push_back(aiVector3D(x1, y1, 0));// 4th point ((CX3DImporter_NodeElement_Geometry2D*)ne)->Solid = solid; ((CX3DImporter_NodeElement_Geometry2D*)ne)->NumIndices = 4; // check for X3DMetadataObject childs. if(!mReader->isEmptyElement()) ParseNode_Metadata(ne, "Rectangle2D"); else NodeElement_Cur->Child.push_back(ne);// add made object as child to current element NodeElement_List.push_back(ne);// add element to node element list because its a new object in graph }// if(!use.empty()) else } // void X3DImporter::ParseNode_Geometry2D_TriangleSet2D() { std::string def, use; bool solid = false; std::list vertices; CX3DImporter_NodeElement* ne; MACRO_ATTRREAD_LOOPBEG; MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use); MACRO_ATTRREAD_CHECK_REF("vertices", vertices, XML_ReadNode_GetAttrVal_AsListVec2f); MACRO_ATTRREAD_CHECK_RET("solid", solid, XML_ReadNode_GetAttrVal_AsBool); MACRO_ATTRREAD_LOOPEND; // if "USE" defined then find already defined element. if(!use.empty()) { MACRO_USE_CHECKANDAPPLY(def, use, ENET_TriangleSet2D, ne); } else { if(vertices.size() % 3) throw DeadlyImportError("TriangleSet2D. Not enough points for defining triangle."); // create and if needed - define new geometry object. ne = new CX3DImporter_NodeElement_Geometry2D(CX3DImporter_NodeElement::ENET_TriangleSet2D, NodeElement_Cur); if(!def.empty()) ne->ID = def; // convert vec2 to vec3 for(std::list::iterator it2 = vertices.begin(); it2 != vertices.end(); it2++) { ((CX3DImporter_NodeElement_Geometry2D*)ne)->Vertices.push_back(aiVector3D(it2->x, it2->y, 0)); } ((CX3DImporter_NodeElement_Geometry2D*)ne)->Solid = solid; ((CX3DImporter_NodeElement_Geometry2D*)ne)->NumIndices = 3; // check for X3DMetadataObject childs. if(!mReader->isEmptyElement()) ParseNode_Metadata(ne, "TriangleSet2D"); else NodeElement_Cur->Child.push_back(ne);// add made object as child to current element NodeElement_List.push_back(ne);// add element to node element list because its a new object in graph }// if(!use.empty()) else } }// namespace Assimp #endif // !ASSIMP_BUILD_NO_X3D_IMPORTER