/* --------------------------------------------------------------------------- Open Asset Import Library (assimp) --------------------------------------------------------------------------- Copyright (c) 2006-2015, assimp team All rights reserved. Redistribution and use of this software in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the assimp team, nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission of the assimp team. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. --------------------------------------------------------------------------- */ /** @file BaseImporter.cpp * @brief Implementation of BaseImporter */ #include "BaseImporter.h" #include "FileSystemFilter.h" #include "Importer.h" #include "ByteSwapper.h" #include "../include/assimp/scene.h" #include "../include/assimp/Importer.hpp" #include "../include/assimp/postprocess.h" #include #include #include #include #include #include using namespace Assimp; // ------------------------------------------------------------------------------------------------ // Constructor to be privately used by Importer BaseImporter::BaseImporter() : m_progress() { // nothing to do here } // ------------------------------------------------------------------------------------------------ // Destructor, private as well BaseImporter::~BaseImporter() { // nothing to do here } // ------------------------------------------------------------------------------------------------ // Imports the given file and returns the imported data. aiScene* BaseImporter::ReadFile(const Importer* pImp, const std::string& pFile, IOSystem* pIOHandler) { m_progress = pImp->GetProgressHandler(); ai_assert(m_progress); // Gather configuration properties for this run SetupProperties( pImp ); // Construct a file system filter to improve our success ratio at reading external files FileSystemFilter filter(pFile,pIOHandler); // create a scene object to hold the data ScopeGuard sc(new aiScene()); // dispatch importing try { InternReadFile( pFile, sc, &filter); } catch( const std::exception& err ) { // extract error description m_ErrorText = err.what(); DefaultLogger::get()->error(m_ErrorText); return NULL; } // return what we gathered from the import. sc.dismiss(); return sc; } // ------------------------------------------------------------------------------------------------ void BaseImporter::SetupProperties(const Importer* /*pImp*/) { // the default implementation does nothing } // ------------------------------------------------------------------------------------------------ void BaseImporter::GetExtensionList(std::set& extensions) { const aiImporterDesc* desc = GetInfo(); ai_assert(desc != NULL); const char* ext = desc->mFileExtensions; ai_assert(ext != NULL); const char* last = ext; do { if (!*ext || *ext == ' ') { extensions.insert(std::string(last,ext-last)); ai_assert(ext-last > 0); last = ext; while(*last == ' ') { ++last; } } } while(*ext++); } // ------------------------------------------------------------------------------------------------ /*static*/ bool BaseImporter::SearchFileHeaderForToken(IOSystem* pIOHandler, const std::string& pFile, const char** tokens, unsigned int numTokens, unsigned int searchBytes /* = 200 */, bool tokensSol /* false */) { ai_assert(NULL != tokens && 0 != numTokens && 0 != searchBytes); if (!pIOHandler) return false; boost::scoped_ptr pStream (pIOHandler->Open(pFile)); if (pStream.get() ) { // read 200 characters from the file boost::scoped_array _buffer (new char[searchBytes+1 /* for the '\0' */]); char* buffer = _buffer.get(); if( NULL == buffer ) { return false; } const size_t read = pStream->Read(buffer,1,searchBytes); if( !read ) { return false; } for( size_t i = 0; i < read; ++i ) { buffer[ i ] = ::tolower( buffer[ i ] ); } // It is not a proper handling of unicode files here ... // ehm ... but it works in most cases. char* cur = buffer,*cur2 = buffer,*end = &buffer[read]; while (cur != end) { if( *cur ) { *cur2++ = *cur; } ++cur; } *cur2 = '\0'; for (unsigned int i = 0; i < numTokens;++i) { ai_assert(NULL != tokens[i]); const char* r = strstr(buffer,tokens[i]); if( !r ) { continue; } // We got a match, either we don't care where it is, or it happens to // be in the beginning of the file / line if (!tokensSol || r == buffer || r[-1] == '\r' || r[-1] == '\n') { DefaultLogger::get()->debug(std::string("Found positive match for header keyword: ") + tokens[i]); return true; } } } return false; } // ------------------------------------------------------------------------------------------------ // Simple check for file extension /*static*/ bool BaseImporter::SimpleExtensionCheck (const std::string& pFile, const char* ext0, const char* ext1, const char* ext2) { std::string::size_type pos = pFile.find_last_of('.'); // no file extension - can't read if( pos == std::string::npos) return false; const char* ext_real = & pFile[ pos+1 ]; if( !ASSIMP_stricmp(ext_real,ext0) ) return true; // check for other, optional, file extensions if (ext1 && !ASSIMP_stricmp(ext_real,ext1)) return true; if (ext2 && !ASSIMP_stricmp(ext_real,ext2)) return true; return false; } // ------------------------------------------------------------------------------------------------ // Get file extension from path /*static*/ std::string BaseImporter::GetExtension (const std::string& pFile) { std::string::size_type pos = pFile.find_last_of('.'); // no file extension at all if( pos == std::string::npos) return ""; std::string ret = pFile.substr(pos+1); std::transform(ret.begin(),ret.end(),ret.begin(),::tolower); // thanks to Andy Maloney for the hint return ret; } // ------------------------------------------------------------------------------------------------ // Check for magic bytes at the beginning of the file. /* static */ bool BaseImporter::CheckMagicToken(IOSystem* pIOHandler, const std::string& pFile, const void* _magic, unsigned int num, unsigned int offset, unsigned int size) { ai_assert(size <= 16 && _magic); if (!pIOHandler) { return false; } union { const char* magic; const uint16_t* magic_u16; const uint32_t* magic_u32; }; magic = reinterpret_cast(_magic); boost::scoped_ptr pStream (pIOHandler->Open(pFile)); if (pStream.get() ) { // skip to offset pStream->Seek(offset,aiOrigin_SET); // read 'size' characters from the file union { char data[16]; uint16_t data_u16[8]; uint32_t data_u32[4]; }; if(size != pStream->Read(data,1,size)) { return false; } for (unsigned int i = 0; i < num; ++i) { // also check against big endian versions of tokens with size 2,4 // that's just for convenience, the chance that we cause conflicts // is quite low and it can save some lines and prevent nasty bugs if (2 == size) { uint16_t rev = *magic_u16; ByteSwap::Swap(&rev); if (data_u16[0] == *magic_u16 || data_u16[0] == rev) { return true; } } else if (4 == size) { uint32_t rev = *magic_u32; ByteSwap::Swap(&rev); if (data_u32[0] == *magic_u32 || data_u32[0] == rev) { return true; } } else { // any length ... just compare if(!memcmp(magic,data,size)) { return true; } } magic += size; } } return false; } #include "../contrib/ConvertUTF/ConvertUTF.h" // ------------------------------------------------------------------------------------------------ void ReportResult(ConversionResult res) { if(res == sourceExhausted) { DefaultLogger::get()->error("Source ends with incomplete character sequence, transformation to UTF-8 fails"); } else if(res == sourceIllegal) { DefaultLogger::get()->error("Source contains illegal character sequence, transformation to UTF-8 fails"); } } // ------------------------------------------------------------------------------------------------ // Convert to UTF8 data void BaseImporter::ConvertToUTF8(std::vector& data) { ConversionResult result; if(data.size() < 8) { throw DeadlyImportError("File is too small"); } // UTF 8 with BOM if((uint8_t)data[0] == 0xEF && (uint8_t)data[1] == 0xBB && (uint8_t)data[2] == 0xBF) { DefaultLogger::get()->debug("Found UTF-8 BOM ..."); std::copy(data.begin()+3,data.end(),data.begin()); data.resize(data.size()-3); return; } // UTF 32 BE with BOM if(*((uint32_t*)&data.front()) == 0xFFFE0000) { // swap the endianess .. for(uint32_t* p = (uint32_t*)&data.front(), *end = (uint32_t*)&data.back(); p <= end; ++p) { AI_SWAP4P(p); } } // UTF 32 LE with BOM if(*((uint32_t*)&data.front()) == 0x0000FFFE) { DefaultLogger::get()->debug("Found UTF-32 BOM ..."); const uint32_t* sstart = (uint32_t*)&data.front()+1, *send = (uint32_t*)&data.back()+1; char* dstart,*dend; std::vector output; do { output.resize(output.size()?output.size()*3/2:data.size()/2); dstart = &output.front(),dend = &output.back()+1; result = ConvertUTF32toUTF8((const UTF32**)&sstart,(const UTF32*)send,(UTF8**)&dstart,(UTF8*)dend,lenientConversion); } while(result == targetExhausted); ReportResult(result); // copy to output buffer. const size_t outlen = (size_t)(dstart-&output.front()); data.assign(output.begin(),output.begin()+outlen); return; } // UTF 16 BE with BOM if(*((uint16_t*)&data.front()) == 0xFFFE) { // swap the endianess .. for(uint16_t* p = (uint16_t*)&data.front(), *end = (uint16_t*)&data.back(); p <= end; ++p) { ByteSwap::Swap2(p); } } // UTF 16 LE with BOM if(*((uint16_t*)&data.front()) == 0xFEFF) { DefaultLogger::get()->debug("Found UTF-16 BOM ..."); const uint16_t* sstart = (uint16_t*)&data.front()+1, *send = (uint16_t*)(&data.back()+1); char* dstart,*dend; std::vector output; do { output.resize(output.size()?output.size()*3/2:data.size()*3/4); dstart = &output.front(),dend = &output.back()+1; result = ConvertUTF16toUTF8((const UTF16**)&sstart,(const UTF16*)send,(UTF8**)&dstart,(UTF8*)dend,lenientConversion); } while(result == targetExhausted); ReportResult(result); // copy to output buffer. const size_t outlen = (size_t)(dstart-&output.front()); data.assign(output.begin(),output.begin()+outlen); return; } } // ------------------------------------------------------------------------------------------------ // Convert to UTF8 data to ISO-8859-1 void BaseImporter::ConvertUTF8toISO8859_1(std::string& data) { size_t size = data.size(); size_t i = 0, j = 0; while(i < size) { if ((unsigned char) data[i] < (size_t) 0x80) { data[j] = data[i]; } else if(i < size - 1) { if((unsigned char) data[i] == 0xC2) { data[j] = data[++i]; } else if((unsigned char) data[i] == 0xC3) { data[j] = ((unsigned char) data[++i] + 0x40); } else { std::stringstream stream; stream << "UTF8 code " << std::hex << data[i] << data[i + 1] << " can not be converted into ISA-8859-1."; DefaultLogger::get()->error(stream.str()); data[j++] = data[i++]; data[j] = data[i]; } } else { DefaultLogger::get()->error("UTF8 code but only one character remaining"); data[j] = data[i]; } i++; j++; } data.resize(j); } // ------------------------------------------------------------------------------------------------ void BaseImporter::TextFileToBuffer(IOStream* stream, std::vector& data) { ai_assert(NULL != stream); const size_t fileSize = stream->FileSize(); if(!fileSize) { throw DeadlyImportError("File is empty"); } data.reserve(fileSize+1); data.resize(fileSize); if(fileSize != stream->Read( &data[0], 1, fileSize)) { throw DeadlyImportError("File read error"); } ConvertToUTF8(data); // append a binary zero to simplify string parsing data.push_back(0); } // ------------------------------------------------------------------------------------------------ namespace Assimp { // Represents an import request struct LoadRequest { LoadRequest(const std::string& _file, unsigned int _flags,const BatchLoader::PropertyMap* _map, unsigned int _id) : file(_file), flags(_flags), refCnt(1),scene(NULL), loaded(false), id(_id) { if (_map) map = *_map; } const std::string file; unsigned int flags; unsigned int refCnt; aiScene* scene; bool loaded; BatchLoader::PropertyMap map; unsigned int id; bool operator== (const std::string& f) { return file == f; } }; } // ------------------------------------------------------------------------------------------------ // BatchLoader::pimpl data structure struct Assimp::BatchData { BatchData() : pIOSystem() , pImporter() , next_id(0xffff) {} // IO system to be used for all imports IOSystem* pIOSystem; // Importer used to load all meshes Importer* pImporter; // List of all imports std::list requests; // Base path std::string pathBase; // Id for next item unsigned int next_id; }; // ------------------------------------------------------------------------------------------------ BatchLoader::BatchLoader(IOSystem* pIO) { ai_assert(NULL != pIO); data = new BatchData(); data->pIOSystem = pIO; data->pImporter = new Importer(); data->pImporter->SetIOHandler(data->pIOSystem); } // ------------------------------------------------------------------------------------------------ BatchLoader::~BatchLoader() { // delete all scenes wthat have not been polled by the user for (std::list::iterator it = data->requests.begin();it != data->requests.end(); ++it) { delete (*it).scene; } data->pImporter->SetIOHandler(NULL); /* get pointer back into our posession */ delete data->pImporter; delete data; } // ------------------------------------------------------------------------------------------------ unsigned int BatchLoader::AddLoadRequest (const std::string& file, unsigned int steps /*= 0*/, const PropertyMap* map /*= NULL*/) { ai_assert(!file.empty()); // check whether we have this loading request already std::list::iterator it; for (it = data->requests.begin();it != data->requests.end(); ++it) { // Call IOSystem's path comparison function here if (data->pIOSystem->ComparePaths((*it).file,file)) { if (map) { if (!((*it).map == *map)) continue; } else if (!(*it).map.empty()) continue; (*it).refCnt++; return (*it).id; } } // no, we don't have it. So add it to the queue ... data->requests.push_back(LoadRequest(file,steps,map,data->next_id)); return data->next_id++; } // ------------------------------------------------------------------------------------------------ aiScene* BatchLoader::GetImport (unsigned int which) { for (std::list::iterator it = data->requests.begin();it != data->requests.end(); ++it) { if ((*it).id == which && (*it).loaded) { aiScene* sc = (*it).scene; if (!(--(*it).refCnt)) { data->requests.erase(it); } return sc; } } return NULL; } // ------------------------------------------------------------------------------------------------ void BatchLoader::LoadAll() { // no threaded implementation for the moment for (std::list::iterator it = data->requests.begin();it != data->requests.end(); ++it) { // force validation in debug builds unsigned int pp = (*it).flags; #ifdef ASSIMP_BUILD_DEBUG pp |= aiProcess_ValidateDataStructure; #endif // setup config properties if necessary ImporterPimpl* pimpl = data->pImporter->Pimpl(); pimpl->mFloatProperties = (*it).map.floats; pimpl->mIntProperties = (*it).map.ints; pimpl->mStringProperties = (*it).map.strings; pimpl->mMatrixProperties = (*it).map.matrices; if (!DefaultLogger::isNullLogger()) { DefaultLogger::get()->info("%%% BEGIN EXTERNAL FILE %%%"); DefaultLogger::get()->info("File: " + (*it).file); } data->pImporter->ReadFile((*it).file,pp); (*it).scene = data->pImporter->GetOrphanedScene(); (*it).loaded = true; DefaultLogger::get()->info("%%% END EXTERNAL FILE %%%"); } }