// Microsoft Visual C++ generated resource script. // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #define APSTUDIO_HIDDEN_SYMBOLS #include "windows.h" #undef APSTUDIO_HIDDEN_SYMBOLS ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // Deutsch (Deutschland) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_DEU) #ifdef _WIN32 LANGUAGE LANG_GERMAN, SUBLANG_GERMAN #pragma code_page(1252) #endif //_WIN32 ///////////////////////////////////////////////////////////////////////////// // // Icon // // Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. IDI_ASSIMP_VIEW ICON "../shared/assimp_tools_icon.ico" ///////////////////////////////////////////////////////////////////////////// // // Dialog // IDD_ABOUTBOX DIALOGEX 22, 17, 283, 149 STYLE DS_SETFONT | DS_MODALFRAME | DS_CENTER | WS_CAPTION | WS_SYSMENU CAPTION "About Open Asset Import Library" FONT 9, "Courier New", 400, 0, 0x0 BEGIN LTEXT "Open Asset Import Library (Assimp)",IDC_STATIC,30,14,144,9 LTEXT "A free C/C++ library to read various well-known 3D model formats into a straightforward in-memory format for easy processing by applications. Licensed under a 3-clause BSD license and totally awesome.",IDC_STATIC,31,34,204,24 LTEXT "(c) 2008-2009. Assimp Development Team. See the CREDITS file for a list of all contributors.",IDC_STATIC,30,65,204,23 CONTROL "",IDC_STATIC,"Static",SS_ETCHEDHORZ,0,27,282,1 LTEXT "http://assimp.sourceforge.net http://www.zfx.info",IDC_STATIC,31,101,127,22 DEFPUSHBUTTON "Love this library",IDOK,186,110,84,14 CONTROL "",IDC_STATIC,"Static",SS_ETCHEDHORZ,0,148,283,1 CONTROL 130,IDC_STATIC,"Static",SS_BITMAP,0,129,514,20 CONTROL "",IDC_STATIC,"Static",SS_ETCHEDHORZ,0,10,281,1 END IDD_DIALOGMAIN DIALOGEX 0, 0, 615, 484 STYLE DS_SETFONT | DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU EXSTYLE WS_EX_ACCEPTFILES | WS_EX_WINDOWEDGE CAPTION "Open Asset Import Library - ModelViewer " MENU IDR_MENU1 FONT 8, "Microsoft Sans Serif", 400, 0, 0x0 BEGIN CONTROL "Multisampling",IDC_TOGGLEMS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,9,394,56,12 CONTROL "Wireframe",IDC_TOGGLEWIRE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,9,404,57,12 CONTROL "No materials",IDC_TOGGLEMAT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,9,415,64,12 LTEXT "Verts:",IDC_NUMVERTS,220,400,31,9 LTEXT "Faces:\t",IDC_NUMFACES,295,400,26,9 LTEXT "Mats:",IDC_NUMMATS,295,413,23,9 LTEXT "FPS:",IDC_FPS,295,442,23,9 CONTROL "Display normals",IDC_TOGGLENORMALS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,9,425,62,12 CONTROL "Toggle AutoRotate",IDC_AUTOROTATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,109,394,87,12 EDITTEXT IDC_EVERT,253,396,37,14,ES_AUTOHSCROLL | ES_READONLY EDITTEXT IDC_EFACE,322,396,34,14,ES_AUTOHSCROLL | ES_READONLY EDITTEXT IDC_EMAT,322,411,34,14,ES_AUTOHSCROLL | ES_READONLY EDITTEXT IDC_EFPS,322,441,34,14,ES_AUTOHSCROLL | ES_READONLY CONTROL "Rotate light sources",IDC_LIGHTROTATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,109,416,87,12 CONTROL "Two lights",IDC_3LIGHTS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,109,427,56,12 LTEXT "Time:",IDC_LOADTIME,220,442,34,9 EDITTEXT IDC_ELOAD,253,441,37,14,ES_AUTOHSCROLL | ES_READONLY CONTROL "Zoom/Rotate",IDC_ZOOM,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,109,405,68,12 CONTROL "Low quality",IDC_LOWQUALITY,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,9,435,48,12 CONTROL "No specular ",IDC_NOSPECULAR,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,9,446,50,12 LTEXT "Shd:",IDC_NUMSHADERS,221,430,27,9 EDITTEXT IDC_ESHADER,253,426,37,14,ES_AUTOHSCROLL | ES_READONLY LTEXT "[M]",IDC_STATIC,84,394,13,9 LTEXT "[W]",IDC_STATIC,84,404,13,9 LTEXT "[D]",IDC_STATIC,84,470,13,9 LTEXT "[N]",IDC_STATIC,84,415,13,9 LTEXT "[L]",IDC_STATIC,194,428,13,9 LTEXT "[P]",IDC_STATIC,84,425,13,9 LTEXT "[S]",IDC_STATIC,84,437,13,9 LTEXT "[A]",IDC_STATIC,194,395,13,9 LTEXT "[Z]",IDC_STATIC,194,406,13,9 LTEXT "[R]",IDC_STATIC,194,417,13,9 COMBOBOX IDC_COMBO1,317,373,112,30,CBS_DROPDOWN | WS_VSCROLL | WS_TABSTOP LTEXT "Nodes:",IDC_NUMNODES,221,413,28,9 EDITTEXT IDC_ENODEWND,253,411,37,14,ES_AUTOHSCROLL | ES_READONLY CONTROL "",IDC_TREE1,"SysTreeView32",TVS_HASBUTTONS | TVS_HASLINES | TVS_SHOWSELALWAYS | WS_BORDER | WS_TABSTOP,474,0,141,484 LTEXT "Mesh:",IDC_NUMMESHES,295,428,23,9 EDITTEXT IDC_EMESH,322,426,34,14,ES_AUTOHSCROLL | ES_READONLY CONTROL "",IDC_STATIC,"Static",SS_ETCHEDVERT,100,392,1,87 CONTROL "Button1",IDC_LCOLOR1,"Button",BS_OWNERDRAW | WS_TABSTOP,408,396,59,20 CONTROL "Button1",IDC_LCOLOR2,"Button",BS_OWNERDRAW | WS_TABSTOP,408,419,59,20 CONTROL "Button1",IDC_LCOLOR3,"Button",BS_OWNERDRAW | WS_TABSTOP,408,442,59,20 PUSHBUTTON "Reset",IDC_LRESET,434,464,33,13,BS_BOTTOM EDITTEXT IDC_VIEWMATRIX,220,411,71,44,ES_MULTILINE | ES_AUTOHSCROLL | ES_READONLY | NOT WS_VISIBLE CONTROL "Show skeleton",IDC_SHOWSKELETON,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,9,457,58,12 LTEXT "[K]",IDC_STATIC,84,447,13,9 CONTROL "<<",IDC_BLUBB,"Button",BS_AUTOCHECKBOX | BS_PUSHLIKE | WS_TABSTOP,431,372,36,14 LTEXT "[C]",IDC_STATIC,84,459,13,9 CONTROL "",IDC_SLIDERANIM,"msctls_trackbar32",TBS_AUTOTICKS | TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,0,371,290,16 PUSHBUTTON "Play",IDC_PLAY,291,372,25,14 CONTROL "Backface culling",IDC_BFCULL,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,9,468,65,12 CONTROL "",IDC_STATIC,"Static",SS_ETCHEDVERT,209,392,1,70 CONTROL "",IDC_RT,"Static",SS_OWNERDRAW,0,0,471,366 CONTROL "",IDC_STATIC,"Static",SS_ETCHEDHORZ,0,390,471,1 CONTROL "",IDC_STATIC,"Static",SS_ETCHEDVERT,472,0,1,484 CONTROL "",IDC_STATIC,"Static",SS_ETCHEDVERT,365,392,1,70 CONTROL "",IDC_STATIC,"Static",SS_ETCHEDHORZ,1,367,471,1 END IDD_LOADDIALOG DIALOGEX 0, 0, 143, 60 STYLE DS_SETFONT | DS_CENTER | WS_POPUP | WS_BORDER | WS_SYSMENU FONT 12, "Tahoma", 400, 0, 0x0 BEGIN DEFPUSHBUTTON "Cancel",IDOK,104,41,33,13 CONTROL "",IDC_PROGRESS,"msctls_progress32",WS_BORDER,6,30,130,8 LTEXT "Loading ...\nMay the force be with you ...",IDC_STATIC,8,9,123,16 END IDD_AVHELP DIALOGEX 0, 0, 481, 346 STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "ASSIMP Viewer: Help" FONT 8, "MS Shell Dlg", 400, 0, 0x1 BEGIN DEFPUSHBUTTON "OK",IDOK,420,324,50,14 CONTROL "",IDC_RICHEDIT21,"RichEdit20A",ES_MULTILINE | ES_AUTOVSCROLL | ES_READONLY | WS_VSCROLL | WS_TABSTOP,19,18,462,294 CONTROL "",IDC_STATIC,"Static",SS_ETCHEDHORZ,0,312,490,1 CONTROL "",IDC_STATIC,"Static",SS_ETCHEDHORZ,0,16,490,1 END IDD_LOGVIEW DIALOGEX 0, 0, 365, 182 STYLE DS_SETFONT | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME EXSTYLE WS_EX_TOPMOST | WS_EX_WINDOWEDGE CAPTION "AssimpView Log Output" FONT 8, "Courier New", 400, 0, 0x0 BEGIN CONTROL "",IDC_EDIT1,"RichEdit20A",ES_MULTILINE | ES_AUTOVSCROLL | ES_READONLY | ES_NUMBER | WS_VSCROLL | WS_TABSTOP,3,4,358,174,WS_EX_STATICEDGE END IDD_DIALOGSMOOTH DIALOGEX 0, 0, 278, 141 STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Set smooth limit " FONT 8, "MS Shell Dlg", 400, 0, 0x1 BEGIN DEFPUSHBUTTON "OK",IDOK,213,94,50,14 PUSHBUTTON "Cancel",IDCANCEL,161,94,50,14 EDITTEXT IDC_EDITSM,99,7,175,14,ES_AUTOHSCROLL | ES_NUMBER LTEXT "Angle limit (in degrees):",IDC_STATIC,13,10,76,8 LTEXT "The angle limit defines the maximum angle that may be between two adjacent face normals that they're smoothed together.",IDC_STATIC,13,31,253,19 CONTROL "",IDC_STATIC,"Static",SS_ETCHEDHORZ,0,113,278,1 LTEXT "This setting is also used during import, but it can be overriden by single model importers to match the original look of a model as closely as possible. Examples include 3DS, ASE and LWO, all of them relying on smoothing groups and their own angle limits. ",IDC_STATIC,13,51,254,33 LTEXT "NOTE: New settings don't take effect immediately, use 'Smooth Normals' or 'Reload' to update the model.",IDC_STATIC,14,118,254,22 CONTROL "",IDC_STATIC,"Static",SS_ETCHEDHORZ,0,90,277,1 END #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE BEGIN "resource.h\0" END 2 TEXTINCLUDE BEGIN "#define APSTUDIO_HIDDEN_SYMBOLS\r\n" "#include ""windows.h""\r\n" "#undef APSTUDIO_HIDDEN_SYMBOLS\r\n" "\0" END 3 TEXTINCLUDE BEGIN "\r\n" "\0" END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Version // VS_VERSION_INFO VERSIONINFO FILEVERSION 1,1,700,0 PRODUCTVERSION 1,1,700,1 FILEFLAGSMASK 0x17L #ifdef _DEBUG FILEFLAGS 0x1L #else FILEFLAGS 0x0L #endif FILEOS 0x4L FILETYPE 0x0L FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040704b0" BEGIN VALUE "CompanyName", "ASSIMP Development Team" VALUE "FileDescription", "ASSIMP Viewer Application" VALUE "FileVersion", "1, 1, SVNRevision, 0" VALUE "InternalName", "assimp_view" VALUE "LegalCopyright", "Licensed under the LGPL" VALUE "OriginalFilename", "assimpview32.exe" VALUE "ProductName", "ASSIMP Viewer Application" VALUE "ProductVersion", "1, 1, SVNRevision, 0" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x407, 1200 END END ///////////////////////////////////////////////////////////////////////////// // // DESIGNINFO // #ifdef APSTUDIO_INVOKED GUIDELINES DESIGNINFO BEGIN IDD_ABOUTBOX, DIALOG BEGIN TOPMARGIN, 1 BOTTOMMARGIN, 138 END IDD_LOADDIALOG, DIALOG BEGIN LEFTMARGIN, 7 TOPMARGIN, 7 END IDD_AVHELP, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 474 TOPMARGIN, 7 BOTTOMMARGIN, 339 END IDD_LOGVIEW, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 358 TOPMARGIN, 14 BOTTOMMARGIN, 175 END IDD_DIALOGSMOOTH, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 271 TOPMARGIN, 7 BOTTOMMARGIN, 134 END END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Bitmap // IDB_BITMAP1 BITMAP "banner.bmp" IDB_BANIM BITMAP "base_anim.bmp" IDB_BDISPLAY BITMAP "base_display.bmp" IDB_BINTER BITMAP "base_inter.bmp" IDB_BRENDERING BITMAP "base_rendering.bmp" IDB_BSTATS BITMAP "base_stats.bmp" IDB_BTX BITMAP "tx.bmp" IDB_BFX BITMAP "fx.bmp" IDB_BNODE BITMAP "n.bmp" IDB_BROOT BITMAP "root.bmp" IDB_BTXI BITMAP "txi.bmp" ///////////////////////////////////////////////////////////////////////////// // // Menu // IDR_MENU1 MENU BEGIN POPUP "Viewer" BEGIN MENUITEM "Open Asset", ID_VIEWER_OPEN MENUITEM "Close Asset", ID_VIEWER_CLOSEASSET MENUITEM "Reload", ID_VIEWER_RELOAD POPUP "Import settings" BEGIN MENUITEM "Calculate Tangent Space", ID_VIEWER_PP_CTS MENUITEM "Compute Indexed Meshes", ID_VIEWER_PP_JIV MENUITEM "Optimize Materials", ID_VIEWER_PP_RRM2 MENUITEM "Optimize Meshes", ID_VIEWER_PP_OM MENUITEM "Optimize Scenegraph", ID_VIEWER_PP_OG MENUITEM "Find Instanced Meshes", ID_VIEWER_PP_FIM MENUITEM "Run Full Validation", ID_VIEWER_PP_VDS MENUITEM "Pretransform Vertices", ID_VIEWER_PP_PTV MENUITEM "VCache Optimization", ID_VIEWER_PP_ICL MENUITEM "Fix Infacing Normals", ID_VIEWER_PP_FIN MENUITEM "Find Degenerates", ID_VIEWER_PP_FD MENUITEM "Find Invalid Data", ID_VIEWER_PP_FID MENUITEM "Generate UV Coords", ID_VIEWER_PP_GUV MENUITEM "Transform UV Coords", ID_VIEWER_PP_TUV MENUITEM "Remove Lines and Points", ID_VIEWER_PP_RLINE_PNT, GRAYED MENUITEM SEPARATOR MENUITEM "(required) Triangulate", ID_VIEWER_PP_JIV, GRAYED MENUITEM "(required) Limit Bone Weights", ID_VIEWER_PP_JIV, GRAYED MENUITEM "(required) Split Large Meshes", ID_VIEWER_PP_JIV, GRAYED MENUITEM "(required) Sort by primitive type", ID_VIEWER_PP_JIV, GRAYED MENUITEM "(required) Convert to Left-Handed", ID_VIEWER_PP_JIV, GRAYED MENUITEM SEPARATOR MENUITEM "Reset to default", ID_IMPORTSETTINGS_RESETTODEFAULT MENUITEM "Open Post-Process Short Reference", ID_IMPORTSETTINGS_OPENPOST END MENUITEM SEPARATOR MENUITEM "Save Screenshot", ID_VIEWER_SAVESCREENSHOTTOFILE MENUITEM "Reset view", ID_VIEWER_RESETVIEW MENUITEM "Memory consumption", ID_VIEWER_MEMORYCONSUMATION MENUITEM SEPARATOR MENUITEM "Setup file associations", ID_VIEWER_H MENUITEM SEPARATOR MENUITEM "Recent files ", ID_VIEWER_RECENTFILES MENUITEM "Clear history", ID_VIEWER_CLEARHISTORY MENUITEM SEPARATOR MENUITEM "Quit", ID_VIEWER_QUIT END POPUP "Tools" BEGIN MENUITEM "Log window", ID_TOOLS_LOGWINDOW MENUITEM "Save log to file", ID_TOOLS_SAVELOGTOFILE MENUITEM "Clear log", ID_TOOLS_CLEARLOG MENUITEM SEPARATOR MENUITEM "Original normals", ID_TOOLS_ORIGINALNORMALS, CHECKED MENUITEM "Hard normals", ID_TOOLS_HARDNORMALS MENUITEM "Smooth normals", ID_TOOLS_SMOOTHNORMALS MENUITEM SEPARATOR MENUITEM "Set angle limit ...", ID_TOOLS_SETANGLELIMIT MENUITEM "Flip normals", ID_TOOLS_FLIPNORMALS MENUITEM SEPARATOR MENUITEM "Stereo view", ID_TOOLS_STEREOVIEW END POPUP "Background" BEGIN MENUITEM "Set color", ID_BACKGROUND_SETCOLOR MENUITEM "Load skybox", ID_BACKGROUND_LOADSKYBOX MENUITEM "Load texture", ID_BACKGROUND_LOADTEXTURE MENUITEM SEPARATOR MENUITEM "Clear", ID_BACKGROUND_CLEAR END POPUP "?" BEGIN POPUP "Feedback" BEGIN MENUITEM "Report bug", ID_REPORTBUG MENUITEM "Feature request/discuss", ID_FR END MENUITEM "Help", ID__HELP MENUITEM SEPARATOR MENUITEM "About", ID__ABOUT MENUITEM SEPARATOR MENUITEM "Website", ID__WEBSITE MENUITEM "SF.net Project Page", ID__WEBSITESF END END IDR_TXPOPUP MENU BEGIN POPUP "Hey" BEGIN MENUITEM "Replace texture", ID_HEY_REPLACE MENUITEM "Export texture", ID_HEY_EXPORT MENUITEM "Remove texture", ID_HEY_REMOVE MENUITEM SEPARATOR MENUITEM "Reset texture", ID_HEY_RESETTEXTURE END MENUITEM "This is not an easter egg", 0 END IDR_MATPOPUP MENU BEGIN POPUP "So long" BEGIN MENUITEM "Add diffuse texture", ID_SOLONG_ADDDIFFUSETEXTURE MENUITEM "Add specular texture", ID_SOLONG_ADDSPECULARTEXTURE MENUITEM "Add ambient texture", ID_SOLONG_ADDAMBIENTTEXTURE MENUITEM "Add emissive texture", ID_SOLONG_ADDEMISSIVETEXTURE MENUITEM "Add opacity texture", ID_SOLONG_ADDOPACITYTEXTURE MENUITEM "Add normal/height texture", ID_SOLONG_ADDNORMAL MENUITEM "Add shininess texture", ID_SOLONG_ADDSHININESSTEXTURE MENUITEM SEPARATOR MENUITEM "Set diffuse color", ID_SOLONG_CLEARDIFFUSECOLOR MENUITEM "Set specular color", ID_SOLONG_CLEARSPECULARCOLOR MENUITEM "Set ambient color", ID_SOLONG_CLEARAMBIENTCOLOR MENUITEM "Set emissive color", ID_SOLONG_CLEAREMISSIVECOLOR MENUITEM "Set transparency", ID_SOLONG_CLEARTRANSPARENCY MENUITEM SEPARATOR MENUITEM "Make default material", ID_SOLONG_MAKEDEFAULTMATERIAL POPUP "Set shading mode" BEGIN MENUITEM "Gouraud", ID_SETSHADINGMODE_GOURAUD MENUITEM "Phong (specular)", ID_SETSHADINGMODE_PHONG END END MENUITEM "and thanks for all the fish", 0 END ///////////////////////////////////////////////////////////////////////////// // // TEXT // IDR_TEXT1 TEXT "text1.bin" ///////////////////////////////////////////////////////////////////////////// // // RCDATA // IDR_HUD RCDATA "HUD.png" IDR_HUDMASK RCDATA "HUDMask.png" #endif // Deutsch (Deutschland) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED