/* --------------------------------------------------------------------------- Open Asset Import Library (assimp) --------------------------------------------------------------------------- Copyright (c) 2006-2022, assimp team All rights reserved. Redistribution and use of this software in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the assimp team, nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission of the assimp team. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. --------------------------------------------------------------------------- */ /** @file BaseImporter.cpp * @brief Implementation of BaseImporter */ #include "FileSystemFilter.h" #include "Importer.h" #include #include #include #include #include #include #include #include #include #include #include #include using namespace Assimp; // ------------------------------------------------------------------------------------------------ // Constructor to be privately used by Importer BaseImporter::BaseImporter() AI_NO_EXCEPT : m_progress() { // empty } // ------------------------------------------------------------------------------------------------ // Destructor, private as well BaseImporter::~BaseImporter() = default; void BaseImporter::UpdateImporterScale(Importer *pImp) { ai_assert(pImp != nullptr); ai_assert(importerScale != 0.0); ai_assert(fileScale != 0.0); double activeScale = importerScale * fileScale; // Set active scaling pImp->SetPropertyFloat(AI_CONFIG_APP_SCALE_KEY, static_cast(activeScale)); ASSIMP_LOG_DEBUG("UpdateImporterScale scale set: ", activeScale); } // ------------------------------------------------------------------------------------------------ // Imports the given file and returns the imported data. aiScene *BaseImporter::ReadFile(Importer *pImp, const std::string &pFile, IOSystem *pIOHandler) { m_progress = pImp->GetProgressHandler(); if (nullptr == m_progress) { return nullptr; } ai_assert(m_progress); // Gather configuration properties for this run SetupProperties(pImp); // Construct a file system filter to improve our success ratio at reading external files FileSystemFilter filter(pFile, pIOHandler); // create a scene object to hold the data std::unique_ptr sc(new aiScene()); // dispatch importing try { InternReadFile(pFile, sc.get(), &filter); // Calculate import scale hook - required because pImp not available anywhere else // passes scale into ScaleProcess UpdateImporterScale(pImp); } catch( const std::exception &err ) { // extract error description m_ErrorText = err.what(); ASSIMP_LOG_ERROR(err.what()); m_Exception = std::current_exception(); return nullptr; } // return what we gathered from the import. return sc.release(); } // ------------------------------------------------------------------------------------------------ void BaseImporter::SetupProperties(const Importer *) { // the default implementation does nothing } // ------------------------------------------------------------------------------------------------ void BaseImporter::GetExtensionList(std::set &extensions) { const aiImporterDesc *desc = GetInfo(); ai_assert(desc != nullptr); const char *ext = desc->mFileExtensions; ai_assert(ext != nullptr); const char *last = ext; do { if (!*ext || *ext == ' ') { extensions.insert(std::string(last, ext - last)); ai_assert(ext - last > 0); last = ext; while (*last == ' ') { ++last; } } } while (*ext++); } // ------------------------------------------------------------------------------------------------ /*static*/ bool BaseImporter::SearchFileHeaderForToken(IOSystem *pIOHandler, const std::string &pFile, const char **tokens, std::size_t numTokens, unsigned int searchBytes /* = 200 */, bool tokensSol /* false */, bool noGraphBeforeTokens /* false */) { ai_assert(nullptr != tokens); ai_assert(0 != numTokens); ai_assert(0 != searchBytes); if (nullptr == pIOHandler) { return false; } std::unique_ptr pStream(pIOHandler->Open(pFile)); if (pStream) { // read 200 characters from the file std::unique_ptr _buffer(new char[searchBytes + 1 /* for the '\0' */]); char *buffer(_buffer.get()); const size_t read(pStream->Read(buffer, 1, searchBytes)); if (0 == read) { return false; } for (size_t i = 0; i < read; ++i) { buffer[i] = static_cast(::tolower((unsigned char)buffer[i])); } // It is not a proper handling of unicode files here ... // ehm ... but it works in most cases. char *cur = buffer, *cur2 = buffer, *end = &buffer[read]; while (cur != end) { if (*cur) { *cur2++ = *cur; } ++cur; } *cur2 = '\0'; std::string token; for (unsigned int i = 0; i < numTokens; ++i) { ai_assert(nullptr != tokens[i]); const size_t len(strlen(tokens[i])); token.clear(); const char *ptr(tokens[i]); for (size_t tokIdx = 0; tokIdx < len; ++tokIdx) { token.push_back(static_cast(tolower(static_cast(*ptr)))); ++ptr; } const char *r = strstr(buffer, token.c_str()); if (!r) { continue; } // We need to make sure that we didn't accidentally identify the end of another token as our token, // e.g. in a previous version the "gltf " present in some gltf files was detected as "f ", or a // Blender-exported glb file containing "Khronos glTF Blender I/O " was detected as "o " if (noGraphBeforeTokens && (r != buffer && isgraph(static_cast(r[-1])))) { continue; } // We got a match, either we don't care where it is, or it happens to // be in the beginning of the file / line if (!tokensSol || r == buffer || r[-1] == '\r' || r[-1] == '\n') { ASSIMP_LOG_DEBUG("Found positive match for header keyword: ", tokens[i]); return true; } } } return false; } // ------------------------------------------------------------------------------------------------ // Simple check for file extension /*static*/ bool BaseImporter::SimpleExtensionCheck(const std::string &pFile, const char *ext0, const char *ext1, const char *ext2) { std::string::size_type pos = pFile.find_last_of('.'); // no file extension - can't read if (pos == std::string::npos) { return false; } const char *ext_real = &pFile[pos + 1]; if (!ASSIMP_stricmp(ext_real, ext0)) { return true; } // check for other, optional, file extensions if (ext1 && !ASSIMP_stricmp(ext_real, ext1)) { return true; } if (ext2 && !ASSIMP_stricmp(ext_real, ext2)) { return true; } return false; } // ------------------------------------------------------------------------------------------------ // Get file extension from path std::string BaseImporter::GetExtension(const std::string &file) { std::string::size_type pos = file.find_last_of('.'); // no file extension at all if (pos == std::string::npos) { return std::string(); } // thanks to Andy Maloney for the hint std::string ret = file.substr(pos + 1); ret = ai_tolower(ret); return ret; } // ------------------------------------------------------------------------------------------------ // Check for magic bytes at the beginning of the file. /* static */ bool BaseImporter::CheckMagicToken(IOSystem *pIOHandler, const std::string &pFile, const void *_magic, std::size_t num, unsigned int offset, unsigned int size) { ai_assert(size <= 16); ai_assert(_magic); if (!pIOHandler) { return false; } union { const char *magic; const uint16_t *magic_u16; const uint32_t *magic_u32; }; magic = reinterpret_cast(_magic); std::unique_ptr pStream(pIOHandler->Open(pFile)); if (pStream) { // skip to offset pStream->Seek(offset, aiOrigin_SET); // read 'size' characters from the file union { char data[16]; uint16_t data_u16[8]; uint32_t data_u32[4]; }; if (size != pStream->Read(data, 1, size)) { return false; } for (unsigned int i = 0; i < num; ++i) { // also check against big endian versions of tokens with size 2,4 // that's just for convenience, the chance that we cause conflicts // is quite low and it can save some lines and prevent nasty bugs if (2 == size) { uint16_t rev = *magic_u16; ByteSwap::Swap(&rev); if (data_u16[0] == *magic_u16 || data_u16[0] == rev) { return true; } } else if (4 == size) { uint32_t rev = *magic_u32; ByteSwap::Swap(&rev); if (data_u32[0] == *magic_u32 || data_u32[0] == rev) { return true; } } else { // any length ... just compare if (!memcmp(magic, data, size)) { return true; } } magic += size; } } return false; } #ifdef ASSIMP_USE_HUNTER #include #else #include "../contrib/utf8cpp/source/utf8.h" #endif // ------------------------------------------------------------------------------------------------ // Convert to UTF8 data void BaseImporter::ConvertToUTF8(std::vector &data) { //ConversionResult result; if (data.size() < 8) { throw DeadlyImportError("File is too small"); } // UTF 8 with BOM if ((uint8_t)data[0] == 0xEF && (uint8_t)data[1] == 0xBB && (uint8_t)data[2] == 0xBF) { ASSIMP_LOG_DEBUG("Found UTF-8 BOM ..."); std::copy(data.begin() + 3, data.end(), data.begin()); data.resize(data.size() - 3); return; } // UTF 32 BE with BOM if (*((uint32_t *)&data.front()) == 0xFFFE0000) { // swap the endianness .. for (uint32_t *p = (uint32_t *)&data.front(), *end = (uint32_t *)&data.back(); p <= end; ++p) { AI_SWAP4P(p); } } // UTF 32 LE with BOM if (*((uint32_t *)&data.front()) == 0x0000FFFE) { ASSIMP_LOG_DEBUG("Found UTF-32 BOM ..."); std::vector output; int *ptr = (int *)&data[0]; int *end = ptr + (data.size() / sizeof(int)) + 1; utf8::utf32to8(ptr, end, back_inserter(output)); return; } // UTF 16 BE with BOM if (*((uint16_t *)&data.front()) == 0xFFFE) { // Check to ensure no overflow can happen if(data.size() % 2 != 0) { return; } // swap the endianness .. for (uint16_t *p = (uint16_t *)&data.front(), *end = (uint16_t *)&data.back(); p <= end; ++p) { ByteSwap::Swap2(p); } } // UTF 16 LE with BOM if (*((uint16_t *)&data.front()) == 0xFEFF) { ASSIMP_LOG_DEBUG("Found UTF-16 BOM ..."); std::vector output; utf8::utf16to8(data.begin(), data.end(), back_inserter(output)); return; } } // ------------------------------------------------------------------------------------------------ // Convert to UTF8 data to ISO-8859-1 void BaseImporter::ConvertUTF8toISO8859_1(std::string &data) { size_t size = data.size(); size_t i = 0, j = 0; while (i < size) { if ((unsigned char)data[i] < (size_t)0x80) { data[j] = data[i]; } else if (i < size - 1) { if ((unsigned char)data[i] == 0xC2) { data[j] = data[++i]; } else if ((unsigned char)data[i] == 0xC3) { data[j] = ((unsigned char)data[++i] + 0x40); } else { std::stringstream stream; stream << "UTF8 code " << std::hex << data[i] << data[i + 1] << " can not be converted into ISA-8859-1."; ASSIMP_LOG_ERROR(stream.str()); data[j++] = data[i++]; data[j] = data[i]; } } else { ASSIMP_LOG_ERROR("UTF8 code but only one character remaining"); data[j] = data[i]; } i++; j++; } data.resize(j); } // ------------------------------------------------------------------------------------------------ void BaseImporter::TextFileToBuffer(IOStream *stream, std::vector &data, TextFileMode mode) { ai_assert(nullptr != stream); const size_t fileSize = stream->FileSize(); if (mode == FORBID_EMPTY) { if (!fileSize) { throw DeadlyImportError("File is empty"); } } data.reserve(fileSize + 1); data.resize(fileSize); if (fileSize > 0) { if (fileSize != stream->Read(&data[0], 1, fileSize)) { throw DeadlyImportError("File read error"); } ConvertToUTF8(data); } // append a binary zero to simplify string parsing data.push_back(0); } // ------------------------------------------------------------------------------------------------ namespace Assimp { // Represents an import request struct LoadRequest { LoadRequest(const std::string &_file, unsigned int _flags, const BatchLoader::PropertyMap *_map, unsigned int _id) : file(_file), flags(_flags), refCnt(1), scene(nullptr), loaded(false), id(_id) { if (_map) { map = *_map; } } bool operator==(const std::string &f) const { return file == f; } const std::string file; unsigned int flags; unsigned int refCnt; aiScene *scene; bool loaded; BatchLoader::PropertyMap map; unsigned int id; }; } // namespace Assimp // ------------------------------------------------------------------------------------------------ // BatchLoader::pimpl data structure struct Assimp::BatchData { BatchData(IOSystem *pIO, bool validate) : pIOSystem(pIO), pImporter(nullptr), next_id(0xffff), validate(validate) { ai_assert(nullptr != pIO); pImporter = new Importer(); pImporter->SetIOHandler(pIO); } ~BatchData() { pImporter->SetIOHandler(nullptr); /* get pointer back into our possession */ delete pImporter; } // IO system to be used for all imports IOSystem *pIOSystem; // Importer used to load all meshes Importer *pImporter; // List of all imports std::list requests; // Base path std::string pathBase; // Id for next item unsigned int next_id; // Validation enabled state bool validate; }; typedef std::list::iterator LoadReqIt; // ------------------------------------------------------------------------------------------------ BatchLoader::BatchLoader(IOSystem *pIO, bool validate) { ai_assert(nullptr != pIO); m_data = new BatchData(pIO, validate); } // ------------------------------------------------------------------------------------------------ BatchLoader::~BatchLoader() { // delete all scenes what have not been polled by the user for (LoadReqIt it = m_data->requests.begin(); it != m_data->requests.end(); ++it) { delete (*it).scene; } delete m_data; } // ------------------------------------------------------------------------------------------------ void BatchLoader::setValidation(bool enabled) { m_data->validate = enabled; } // ------------------------------------------------------------------------------------------------ bool BatchLoader::getValidation() const { return m_data->validate; } // ------------------------------------------------------------------------------------------------ unsigned int BatchLoader::AddLoadRequest(const std::string &file, unsigned int steps /*= 0*/, const PropertyMap *map /*= nullptr*/) { ai_assert(!file.empty()); // check whether we have this loading request already for (LoadReqIt it = m_data->requests.begin(); it != m_data->requests.end(); ++it) { // Call IOSystem's path comparison function here if (m_data->pIOSystem->ComparePaths((*it).file, file)) { if (map) { if (!((*it).map == *map)) { continue; } } else if (!(*it).map.empty()) { continue; } (*it).refCnt++; return (*it).id; } } // no, we don't have it. So add it to the queue ... m_data->requests.emplace_back(file, steps, map, m_data->next_id); return m_data->next_id++; } // ------------------------------------------------------------------------------------------------ aiScene *BatchLoader::GetImport(unsigned int which) { for (LoadReqIt it = m_data->requests.begin(); it != m_data->requests.end(); ++it) { if ((*it).id == which && (*it).loaded) { aiScene *sc = (*it).scene; if (!(--(*it).refCnt)) { m_data->requests.erase(it); } return sc; } } return nullptr; } // ------------------------------------------------------------------------------------------------ void BatchLoader::LoadAll() { // no threaded implementation for the moment for (LoadReqIt it = m_data->requests.begin(); it != m_data->requests.end(); ++it) { // force validation in debug builds unsigned int pp = (*it).flags; if (m_data->validate) { pp |= aiProcess_ValidateDataStructure; } // setup config properties if necessary ImporterPimpl *pimpl = m_data->pImporter->Pimpl(); pimpl->mFloatProperties = (*it).map.floats; pimpl->mIntProperties = (*it).map.ints; pimpl->mStringProperties = (*it).map.strings; pimpl->mMatrixProperties = (*it).map.matrices; if (!DefaultLogger::isNullLogger()) { ASSIMP_LOG_INFO("%%% BEGIN EXTERNAL FILE %%%"); ASSIMP_LOG_INFO("File: ", (*it).file); } m_data->pImporter->ReadFile((*it).file, pp); (*it).scene = m_data->pImporter->GetOrphanedScene(); (*it).loaded = true; ASSIMP_LOG_INFO("%%% END EXTERNAL FILE %%%"); } }