/* Open Asset Import Library (assimp) ---------------------------------------------------------------------- Copyright (c) 2006-2019, assimp team All rights reserved. Redistribution and use of this software in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the assimp team, nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission of the assimp team. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------- */ /** @file FBXUtil.cpp * @brief Implementation of internal FBX utility functions */ #include "FBXUtil.h" #include "FBXTokenizer.h" #include #include #include #ifndef ASSIMP_BUILD_NO_FBX_IMPORTER namespace Assimp { namespace FBX { namespace Util { // ------------------------------------------------------------------------------------------------ const char* TokenTypeString(TokenType t) { switch(t) { case TokenType_OPEN_BRACKET: return "TOK_OPEN_BRACKET"; case TokenType_CLOSE_BRACKET: return "TOK_CLOSE_BRACKET"; case TokenType_DATA: return "TOK_DATA"; case TokenType_COMMA: return "TOK_COMMA"; case TokenType_KEY: return "TOK_KEY"; case TokenType_BINARY_DATA: return "TOK_BINARY_DATA"; } ai_assert(false); return ""; } // ------------------------------------------------------------------------------------------------ std::string AddOffset(const std::string& prefix, const std::string& text, size_t offset) { return static_cast( (Formatter::format() << prefix << " (offset 0x" << std::hex << offset << ") " << text) ); } // ------------------------------------------------------------------------------------------------ std::string AddLineAndColumn(const std::string& prefix, const std::string& text, unsigned int line, unsigned int column) { return static_cast( (Formatter::format() << prefix << " (line " << line << " << col " << column << ") " << text) ); } // ------------------------------------------------------------------------------------------------ std::string AddTokenText(const std::string& prefix, const std::string& text, const Token* tok) { if(tok->IsBinary()) { return static_cast( (Formatter::format() << prefix << " (" << TokenTypeString(tok->Type()) << ", offset 0x" << std::hex << tok->Offset() << ") " << text) ); } return static_cast( (Formatter::format() << prefix << " (" << TokenTypeString(tok->Type()) << ", line " << tok->Line() << ", col " << tok->Column() << ") " << text) ); } static const uint8_t base64DecodeTable[128] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 0, 0, 63, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 0, 0, 0, 64, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 0, 0, 0, 0, 0, 0, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 0, 0, 0, 0, 0 }; uint8_t DecodeBase64(char ch) { return base64DecodeTable[size_t(ch)]; } size_t DecodeBase64(const char* in, size_t inLength, uint8_t*& out) { if (inLength < 4) { out = 0; return 0; } const size_t outLength = (inLength * 3) / 4; out = new uint8_t[outLength]; memset(out, 0, outLength); size_t i = 0; size_t j = 0; for (i = 0; i < inLength - 4; i += 4) { uint8_t b0 = Util::DecodeBase64(in[i]); uint8_t b1 = Util::DecodeBase64(in[i + 1]); uint8_t b2 = Util::DecodeBase64(in[i + 2]); uint8_t b3 = Util::DecodeBase64(in[i + 3]); out[j++] = (uint8_t)((b0 << 2) | (b1 >> 4)); out[j++] = (uint8_t)((b1 << 4) | (b2 >> 2)); out[j++] = (uint8_t)((b2 << 6) | b3); } return outLength; } static const char to_base64_string[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; char EncodeBase64(char byte) { return to_base64_string[(size_t)byte]; } /** Encodes a block of 4 bytes to base64 encoding * * @param bytes Bytes to encode. * @param out_string String to write encoded values to. * @param string_pos Position in out_string.*/ void EncodeByteBlock(const char* bytes, std::string& out_string, size_t string_pos) { char b0 = (bytes[0] & 0xFC) >> 2; char b1 = (bytes[0] & 0x03) << 4 | ((bytes[1] & 0xF0) >> 4); char b2 = (bytes[1] & 0x0F) << 2 | ((bytes[2] & 0xC0) >> 6); char b3 = (bytes[2] & 0x3F); out_string[string_pos + 0] = EncodeBase64(b0); out_string[string_pos + 1] = EncodeBase64(b1); out_string[string_pos + 2] = EncodeBase64(b2); out_string[string_pos + 3] = EncodeBase64(b3); } std::string EncodeBase64(const char* data, size_t length) { // calculate extra bytes needed to get a multiple of 3 size_t extraBytes = 3 - length % 3; // number of base64 bytes size_t encodedBytes = 4 * (length + extraBytes) / 3; std::string encoded_string(encodedBytes, '='); // read blocks of 3 bytes for (size_t ib3 = 0; ib3 < length / 3; ib3++) { const size_t iByte = ib3 * 3; const size_t iEncodedByte = ib3 * 4; const char* currData = &data[iByte]; EncodeByteBlock(currData, encoded_string, iEncodedByte); } // if size of data is not a multiple of 3, also encode the final bytes (and add zeros where needed) if (extraBytes > 0) { char finalBytes[4] = { 0,0,0,0 }; memcpy(&finalBytes[0], &data[length - length % 3], length % 3); const size_t iEncodedByte = encodedBytes - 4; EncodeByteBlock(&finalBytes[0], encoded_string, iEncodedByte); // add '=' at the end for (size_t i = 0; i < 4 * extraBytes / 3; i++) encoded_string[encodedBytes - i - 1] = '='; } return encoded_string; } } // !Util } // !FBX } // !Assimp #endif