/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 2.0.0 * * Do not make changes to this file unless you know what you are doing--modify * the SWIG interface file instead. * ----------------------------------------------------------------------------- */ using System; using System.Runtime.InteropServices; public class aiAnimation : IDisposable { private HandleRef swigCPtr; protected bool swigCMemOwn; internal aiAnimation(IntPtr cPtr, bool cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = new HandleRef(this, cPtr); } internal static HandleRef getCPtr(aiAnimation obj) { return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr; } ~aiAnimation() { Dispose(); } public virtual void Dispose() { lock(this) { if (swigCPtr.Handle != IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; AssimpPINVOKE.delete_aiAnimation(swigCPtr); } swigCPtr = new HandleRef(null, IntPtr.Zero); } GC.SuppressFinalize(this); } } public aiNodeAnimVector mChannels { get { return GetmChannels(); } } public aiMeshAnimVector mMeshChannels { get { return GetmMeshChannels(); } } public aiString mName { set { AssimpPINVOKE.aiAnimation_mName_set(swigCPtr, aiString.getCPtr(value)); } get { IntPtr cPtr = AssimpPINVOKE.aiAnimation_mName_get(swigCPtr); aiString ret = (cPtr == IntPtr.Zero) ? null : new aiString(cPtr, false); return ret; } } public double mDuration { set { AssimpPINVOKE.aiAnimation_mDuration_set(swigCPtr, value); } get { double ret = AssimpPINVOKE.aiAnimation_mDuration_get(swigCPtr); return ret; } } public double mTicksPerSecond { set { AssimpPINVOKE.aiAnimation_mTicksPerSecond_set(swigCPtr, value); } get { double ret = AssimpPINVOKE.aiAnimation_mTicksPerSecond_get(swigCPtr); return ret; } } public uint mNumChannels { set { AssimpPINVOKE.aiAnimation_mNumChannels_set(swigCPtr, value); } get { uint ret = AssimpPINVOKE.aiAnimation_mNumChannels_get(swigCPtr); return ret; } } public uint mNumMeshChannels { set { AssimpPINVOKE.aiAnimation_mNumMeshChannels_set(swigCPtr, value); } get { uint ret = AssimpPINVOKE.aiAnimation_mNumMeshChannels_get(swigCPtr); return ret; } } public aiAnimation() : this(AssimpPINVOKE.new_aiAnimation(), true) { } private aiNodeAnimVector GetmChannels() { IntPtr cPtr = AssimpPINVOKE.aiAnimation_GetmChannels(swigCPtr); aiNodeAnimVector ret = (cPtr == IntPtr.Zero) ? null : new aiNodeAnimVector(cPtr, true); return ret; } private aiMeshAnimVector GetmMeshChannels() { IntPtr cPtr = AssimpPINVOKE.aiAnimation_GetmMeshChannels(swigCPtr); aiMeshAnimVector ret = (cPtr == IntPtr.Zero) ? null : new aiMeshAnimVector(cPtr, true); return ret; } }