/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 1.3.40 * * Do not make changes to this file unless you know what you are doing--modify * the SWIG interface file instead. * ----------------------------------------------------------------------------- */ using System; using System.Runtime.InteropServices; public class aiMesh : IDisposable { private HandleRef swigCPtr; protected bool swigCMemOwn; internal aiMesh(IntPtr cPtr, bool cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = new HandleRef(this, cPtr); } internal static HandleRef getCPtr(aiMesh obj) { return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr; } ~aiMesh() { Dispose(); } public virtual void Dispose() { lock(this) { if (swigCPtr.Handle != IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; AssimpPINVOKE.delete_aiMesh(swigCPtr); } swigCPtr = new HandleRef(null, IntPtr.Zero); } GC.SuppressFinalize(this); } } public uint mPrimitiveTypes { set { AssimpPINVOKE.aiMesh_mPrimitiveTypes_set(swigCPtr, value); } get { uint ret = AssimpPINVOKE.aiMesh_mPrimitiveTypes_get(swigCPtr); return ret; } } public uint mNumVertices { set { AssimpPINVOKE.aiMesh_mNumVertices_set(swigCPtr, value); } get { uint ret = AssimpPINVOKE.aiMesh_mNumVertices_get(swigCPtr); return ret; } } public uint mNumFaces { set { AssimpPINVOKE.aiMesh_mNumFaces_set(swigCPtr, value); } get { uint ret = AssimpPINVOKE.aiMesh_mNumFaces_get(swigCPtr); return ret; } } public aiVector3D mVertices { set { AssimpPINVOKE.aiMesh_mVertices_set(swigCPtr, aiVector3D.getCPtr(value)); } get { IntPtr cPtr = AssimpPINVOKE.aiMesh_mVertices_get(swigCPtr); aiVector3D ret = (cPtr == IntPtr.Zero) ? null : new aiVector3D(cPtr, false); return ret; } } public aiVector3D mNormals { set { AssimpPINVOKE.aiMesh_mNormals_set(swigCPtr, aiVector3D.getCPtr(value)); } get { IntPtr cPtr = AssimpPINVOKE.aiMesh_mNormals_get(swigCPtr); aiVector3D ret = (cPtr == IntPtr.Zero) ? null : new aiVector3D(cPtr, false); return ret; } } public aiVector3D mTangents { set { AssimpPINVOKE.aiMesh_mTangents_set(swigCPtr, aiVector3D.getCPtr(value)); } get { IntPtr cPtr = AssimpPINVOKE.aiMesh_mTangents_get(swigCPtr); aiVector3D ret = (cPtr == IntPtr.Zero) ? null : new aiVector3D(cPtr, false); return ret; } } public aiVector3D mBitangents { set { AssimpPINVOKE.aiMesh_mBitangents_set(swigCPtr, aiVector3D.getCPtr(value)); } get { IntPtr cPtr = AssimpPINVOKE.aiMesh_mBitangents_get(swigCPtr); aiVector3D ret = (cPtr == IntPtr.Zero) ? null : new aiVector3D(cPtr, false); return ret; } } public SWIGTYPE_p_p_aiColor4D mColors { set { AssimpPINVOKE.aiMesh_mColors_set(swigCPtr, SWIGTYPE_p_p_aiColor4D.getCPtr(value)); } get { IntPtr cPtr = AssimpPINVOKE.aiMesh_mColors_get(swigCPtr); SWIGTYPE_p_p_aiColor4D ret = (cPtr == IntPtr.Zero) ? null : new SWIGTYPE_p_p_aiColor4D(cPtr, false); return ret; } } public SWIGTYPE_p_p_aiVector3D mTextureCoords { set { AssimpPINVOKE.aiMesh_mTextureCoords_set(swigCPtr, SWIGTYPE_p_p_aiVector3D.getCPtr(value)); } get { IntPtr cPtr = AssimpPINVOKE.aiMesh_mTextureCoords_get(swigCPtr); SWIGTYPE_p_p_aiVector3D ret = (cPtr == IntPtr.Zero) ? null : new SWIGTYPE_p_p_aiVector3D(cPtr, false); return ret; } } public SWIGTYPE_p_unsigned_int mNumUVComponents { set { AssimpPINVOKE.aiMesh_mNumUVComponents_set(swigCPtr, SWIGTYPE_p_unsigned_int.getCPtr(value)); } get { IntPtr cPtr = AssimpPINVOKE.aiMesh_mNumUVComponents_get(swigCPtr); SWIGTYPE_p_unsigned_int ret = (cPtr == IntPtr.Zero) ? null : new SWIGTYPE_p_unsigned_int(cPtr, false); return ret; } } public aiFace mFaces { set { AssimpPINVOKE.aiMesh_mFaces_set(swigCPtr, aiFace.getCPtr(value)); } get { IntPtr cPtr = AssimpPINVOKE.aiMesh_mFaces_get(swigCPtr); aiFace ret = (cPtr == IntPtr.Zero) ? null : new aiFace(cPtr, false); return ret; } } public uint mNumBones { set { AssimpPINVOKE.aiMesh_mNumBones_set(swigCPtr, value); } get { uint ret = AssimpPINVOKE.aiMesh_mNumBones_get(swigCPtr); return ret; } } public SWIGTYPE_p_p_aiBone mBones { set { AssimpPINVOKE.aiMesh_mBones_set(swigCPtr, SWIGTYPE_p_p_aiBone.getCPtr(value)); } get { IntPtr cPtr = AssimpPINVOKE.aiMesh_mBones_get(swigCPtr); SWIGTYPE_p_p_aiBone ret = (cPtr == IntPtr.Zero) ? null : new SWIGTYPE_p_p_aiBone(cPtr, false); return ret; } } public uint mMaterialIndex { set { AssimpPINVOKE.aiMesh_mMaterialIndex_set(swigCPtr, value); } get { uint ret = AssimpPINVOKE.aiMesh_mMaterialIndex_get(swigCPtr); return ret; } } public aiMesh() : this(AssimpPINVOKE.new_aiMesh(), true) { } public bool HasPositions() { bool ret = AssimpPINVOKE.aiMesh_HasPositions(swigCPtr); return ret; } public bool HasFaces() { bool ret = AssimpPINVOKE.aiMesh_HasFaces(swigCPtr); return ret; } public bool HasNormals() { bool ret = AssimpPINVOKE.aiMesh_HasNormals(swigCPtr); return ret; } public bool HasTangentsAndBitangents() { bool ret = AssimpPINVOKE.aiMesh_HasTangentsAndBitangents(swigCPtr); return ret; } public bool HasVertexColors(uint pIndex) { bool ret = AssimpPINVOKE.aiMesh_HasVertexColors(swigCPtr, pIndex); return ret; } public bool HasTextureCoords(uint pIndex) { bool ret = AssimpPINVOKE.aiMesh_HasTextureCoords(swigCPtr, pIndex); return ret; } public uint GetNumUVChannels() { uint ret = AssimpPINVOKE.aiMesh_GetNumUVChannels(swigCPtr); return ret; } public uint GetNumColorChannels() { uint ret = AssimpPINVOKE.aiMesh_GetNumColorChannels(swigCPtr); return ret; } public bool HasBones() { bool ret = AssimpPINVOKE.aiMesh_HasBones(swigCPtr); return ret; } }