LightObject (type = "infinite") { Param (attrib = "intensity") { float { 3.0 } } Color (attrib = "light") { float[3] { { 0.7, 1.0, 0.1 } } } } LightObject (type = "point") { Param (attrib = "intensity") { float { 0.5 } } } LightObject (type = "spot") { Color (attrib = "light") { float[4] { { 0.1, 0.0, 0.1, 1.0 } } } }