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copy ..\..\bin\assimp_debug-dll_Win32\Assimp32d.dll ..\bin
" /> </Configuration> <Configuration Name="Release|Win32" OutputDirectory="$(ConfigurationName)" IntermediateDirectory="$(ConfigurationName)" ConfigurationType="1" CharacterSet="1" WholeProgramOptimization="1" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="..\glut;..\..\include" PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" RuntimeLibrary="2" UsePrecompiledHeader="0" WarningLevel="3" Detect64BitPortabilityProblems="true" DebugInformationFormat="3" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" AdditionalDependencies="glut32.lib assimp.lib" LinkIncremental="1" AdditionalLibraryDirectories="..\glut;"..\..\lib\assimp_release-dll_win32"" GenerateDebugInformation="true" SubSystem="1" OptimizeReferences="2" EnableCOMDATFolding="2" RandomizedBaseAddress="1" DataExecutionPrevention="0" TargetMachine="1" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCPostBuildEventTool" CommandLine="copy "$(ConfigurationName)\$(TargetFileName)" ..\bin
copy ..\..\bin\assimp_release-dll_Win32\Assimp32.dll ..\bin
" /> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="res" Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx" UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}" > </Filter> <Filter Name="source" Filter="h;hpp;hxx;hm;inl;inc;xsd" UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}" > <File RelativePath="Sample_SimpleOpenGL.c" > </File> </Filter> </Files> <Globals> </Globals> </VisualStudioProject>