# Open Asset Import Library (assimp) # ---------------------------------------------------------------------- # # Copyright (c) 2006-2016, assimp team # All rights reserved. # # Redistribution and use of this software in source and binary forms, # with or without modification, are permitted provided that the # following conditions are met: # # * Redistributions of source code must retain the above # copyright notice, this list of conditions and the # following disclaimer. # # * Redistributions in binary form must reproduce the above # copyright notice, this list of conditions and the # following disclaimer in the documentation and/or other # materials provided with the distribution. # # * Neither the name of the assimp team, nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior # written permission of the assimp team. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR # A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT # OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, # SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT # LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, # DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY # THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # #---------------------------------------------------------------------- cmake_minimum_required( VERSION 2.6 ) #INCLUDE( AddGTest ) INCLUDE_DIRECTORIES( ../contrib/gtest/include ../contrib/gtest/ ${Assimp_SOURCE_DIR}/include ${Assimp_SOURCE_DIR}/code ) # Add the temporary output directories to the library path to make sure the # Assimp library can be found, even if it is not installed system-wide yet. LINK_DIRECTORIES( ${Assimp_BINARY_DIR} ${AssetImporter_BINARY_DIR}/lib ) SOURCE_GROUP( unit FILES unit/CCompilerTest.c ) SET( TEST_SRCS unit/AbstractImportExportBase.cpp unit/TestIOSystem.h unit/TestModelFactory.h unit/ut3DImportExport.cpp unit/ut3DSImportExport.cpp unit/utACImportExport.cpp unit/utAMFImportExport.cpp unit/utAnim.cpp unit/AssimpAPITest.cpp unit/utBatchLoader.cpp unit/utBlenderIntermediate.cpp unit/utBlendImportAreaLight.cpp unit/utBlenderImportExport.cpp unit/utBlendImportMaterials.cpp unit/utColladaExportCamera.cpp unit/utColladaExportLight.cpp unit/utDefaultIOStream.cpp unit/utDXFImporterExporter.cpp unit/utFastAtof.cpp unit/utFBXImporterExporter.cpp unit/utFindDegenerates.cpp unit/utFindInvalidData.cpp unit/utFixInfacingNormals.cpp unit/utGenNormals.cpp unit/utImporter.cpp unit/utImproveCacheLocality.cpp unit/utIOSystem.cpp unit/utIOStreamBuffer.cpp unit/utIssues.cpp unit/utJoinVertices.cpp unit/utLimitBoneWeights.cpp unit/utMaterialSystem.cpp unit/utMatrix3x3.cpp unit/utMatrix4x4.cpp unit/utMetadata.cpp unit/SceneDiffer.h unit/SceneDiffer.cpp unit/utSIBImporter.cpp unit/utObjImportExport.cpp unit/utPretransformVertices.cpp unit/utRemoveComments.cpp unit/utRemoveComponent.cpp unit/utRemoveRedundantMaterials.cpp unit/utScenePreprocessor.cpp unit/utSharedPPData.cpp unit/utStringUtils.cpp unit/utSMDImportExport.cpp unit/utSortByPType.cpp unit/utSplitLargeMeshes.cpp unit/utTargetAnimation.cpp unit/utTextureTransform.cpp unit/utTriangulate.cpp unit/utTypes.cpp unit/utVertexTriangleAdjacency.cpp unit/utVersion.cpp unit/utXImporterExporter.cpp ) SOURCE_GROUP( tests FILES ${TEST_SRCS} ) add_executable( unit ../contrib/gtest/src/gtest-all.cc unit/CCompilerTest.c unit/Main.cpp ../code/Version.cpp ${TEST_SRCS} ) add_definitions(-DASSIMP_TEST_MODELS_DIR="${CMAKE_CURRENT_LIST_DIR}/models") SET_PROPERTY( TARGET assimp PROPERTY DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX} ) IF( WIN32 ) SET( platform_libs ) ELSE( WIN32 ) SET( platform_libs pthread ) ENDIF( WIN32 ) IF(MSVC) add_definitions(-D_CRT_SECURE_NO_WARNINGS) ENDIF(MSVC) target_link_libraries( unit assimp ${platform_libs} ) add_subdirectory(headercheck) #if (ASSIMP_COVERALLS) # include(Coveralls) # # set(COVERAGE_SRCS ${assimp_src} ${TEST_SRCS} ) # # # Create the coveralls target. # coveralls_setup( # "${COVERAGE_SRCS}" # The source files. # ON # If we should upload. # "${PROJECT_SOURCE_DIR}/cmake-modules/") # (Optional) Alternate project cmake module path. #endif()