set(PROJECT_VERSION "") project(assimp_qt_viewer) cmake_minimum_required(VERSION 2.6) find_package(Qt5Widgets REQUIRED) find_package(DevIL REQUIRED) find_package(OpenGL REQUIRED) include_directories( ${Qt5Widgets_INCLUDES} ${Assimp_SOURCE_DIR}/include ${Assimp_SOURCE_DIR}/code ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_SOURCE_DIR} ${OPENGL_INCLUDE_DIR} ${IL_INCLUDE_DIR} ) link_directories(${Assimp_BINARY_DIR}) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -pedantic -Wall") set(assimp_qt_viewer_SRCS main.cpp loggerview.cpp glview.cpp mainwindow.cpp) qt5_wrap_ui(UISrcs mainwindow.ui) qt5_wrap_cpp(MOCrcs mainwindow.hpp glview.hpp) add_executable(${PROJECT_NAME} ${assimp_qt_viewer_SRCS} ${UISrcs} ${MOCrcs}) target_link_libraries(${PROJECT_NAME} ${QT_LIBRARIES} ${QT_QTCORE_LIBRARY} ${QT_QTGUI_LIBRARY} ${QT_QTOPENGL_LIBRARY} ${IL_LIBRARIES} ${OPENGL_LIBRARIES} assimp) qt5_use_modules(${PROJECT_NAME} Widgets OpenGL) if(WIN32) # Check if we are on Windows if(MSVC) # Check if we are using the Visual Studio compiler #set_target_properties(TestProject PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS") elseif(CMAKE_COMPILER_IS_GNUCXX) # SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mwindows") # Not tested else() message(SEND_ERROR "You are using an unsupported Windows compiler! (Not MSVC or GCC)") endif() elseif(UNIX) # Nothing special required else() message(SEND_ERROR "You are on an unsupported platform! (Not Win32 or Unix)") endif() set_property(TARGET ${PROJECT_NAME} PROPERTY DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX})