// Copyright (C) 2002-2005 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine" and the "irrXML" project. // For conditions of distribution and use, see copyright notice in irrlicht.h and irrXML.h #ifndef __FAST_A_TO_F_H_INCLUDED__ #define __FAST_A_TO_F_H_INCLUDED__ #include #include namespace irr { namespace core { const float fast_atof_table[] = { 0.f, 0.1f, 0.01f, 0.001f, 0.0001f, 0.00001f, 0.000001f, 0.0000001f, 0.00000001f, 0.000000001f, 0.0000000001f, 0.00000000001f, 0.000000000001f, 0.0000000000001f, 0.00000000000001f, 0.000000000000001f }; //! Provides a fast function for converting a string into a float, //! about 6 times faster than atof in win32. // If you find any bugs, please send them to me, niko (at) irrlicht3d.org. inline char* fast_atof_move(char* c, float& out) { bool inv = false; char *t; float f; if (*c=='-') { c++; inv = true; } f = (float)strtol(c, &t, 10); c = t; if (*c == '.') { c++; float pl = (float)strtol(c, &t, 10); pl *= fast_atof_table[t-c]; f += pl; c = t; if (*c == 'e') { ++c; float exp = (float)strtol(c, &t, 10); f *= (float)pow(10.0f, exp); c = t; } } if (inv) f *= -1.0f; out = f; return c; } //! Provides a fast function for converting a string into a float, //! about 6 times faster than atof in win32. // If you find any bugs, please send them to me, niko (at) irrlicht3d.org. inline const char* fast_atof_move_const(const char* c, float& out) { bool inv = false; char *t; float f; if (*c=='-') { c++; inv = true; } f = (float)strtol(c, &t, 10); c = t; if (*c == '.') { c++; float pl = (float)strtol(c, &t, 10); pl *= fast_atof_table[t-c]; f += pl; c = t; if (*c == 'e') { ++c; f32 exp = (f32)strtol(c, &t, 10); f *= (f32)powf(10.0f, exp); c = t; } } if (inv) f *= -1.0f; out = f; return c; } inline float fast_atof(const char* c) { float ret; fast_atof_move_const(c, ret); return ret; } } // end namespace core }// end namespace irr #endif