/** @file Definition of the base class for all importer worker classes. */ #ifndef AI_BASEIMPORTER_H_INC #define AI_BASEIMPORTER_H_INC #include struct aiScene; namespace Assimp { class IOSystem; // --------------------------------------------------------------------------- /** Simple exception class to be thrown if an error occurs while importing. */ class ImportErrorException { public: /** Constructor with arguments */ ImportErrorException( const std::string& pErrorText) { mErrorText = pErrorText; } /** Returns the error text provided when throwing the exception */ const std::string& GetErrorText() const { return mErrorText; } private: std::string mErrorText; }; // --------------------------------------------------------------------------- /** The BaseImporter defines a common interface for all importer worker * classes. * * The interface defines two functions: CanRead() is used to check if the * importer can handle the format of the given file. If an implementation of * this function returns true, the importer then calls ReadFile() which * imports the given file. ReadFile is not overridable, it just calls InternReadFile() * and catches any ImportErrorException that might occur. */ class BaseImporter { friend class Importer; protected: /** Constructor to be privately used by Importer */ BaseImporter(); /** Destructor, private as well */ virtual ~BaseImporter(); public: // ------------------------------------------------------------------- /** Returns whether the class can handle the format of the given file. * @param pFile Path and file name of the file to be examined. * @param pIOHandler The IO handler to use for accessing any file. * @return true if the class can read this file, false if not. */ virtual bool CanRead( const std::string& pFile, IOSystem* pIOHandler) const = 0; // ------------------------------------------------------------------- /** Imports the given file and returns the imported data. * If the import succeeds, ownership of the data is transferred to the caller. * If the import failes, NULL is returned. The function takes care that any * partially constructed data is destroyed beforehand. * * @param pFile Path of the file to be imported. * @param pIOHandler IO-Handler used to open this and possible other files. * @return The imported data or NULL if failed. If it failed a human-readable * error description can be retrieved by calling GetErrorText() * * @note This function is not intended to be overridden. Implement InternReadFile() * to do the import. If an exception is thrown somewhere in InternReadFile(), * this function will catch it and transform it into a suitable response to the caller. */ aiScene* ReadFile( const std::string& pFile, IOSystem* pIOHandler); // ------------------------------------------------------------------- /** Returns the error description of the last error that occured. * @return A description of the last error that occured. An empty string if no error. */ const std::string& GetErrorText() const { return mErrorText; } protected: // ------------------------------------------------------------------- /** Imports the given file into the given scene structure. The function is * expected to throw an ImportErrorException if there is an error. If it * terminates normally, the data in aiScene is expected to be correct. * Override this function to implement the actual importing. * * @param pFile Path of the file to be imported. * @param pScene The scene object to hold the imported data. * @param pIOHandler The IO handler to use for any file access. */ virtual void InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler) = 0; protected: /** Error description in case there was one. */ std::string mErrorText; }; } // end of namespace Assimp #endif // AI_BASEIMPORTER_H_INC