/* --------------------------------------------------------------------------- Open Asset Import Library (assimp) --------------------------------------------------------------------------- Copyright (c) 2006-2018, assimp team All rights reserved. Redistribution and use of this software in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the assimp team, nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission of the assimp team. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. --------------------------------------------------------------------------- */ /// \file AMFImporter_Material.cpp /// \brief Parsing data from material nodes. /// \date 2016 /// \author smal.root@gmail.com #ifndef ASSIMP_BUILD_NO_AMF_IMPORTER #include "AMFImporter.hpp" #include "AMFImporter_Macro.hpp" namespace Assimp { // , and . // > // // A color definition. // Multi elements - No. // Parent element - , , , , . // // "profile" can be one of "sRGB", "AdobeRGB", "Wide-Gamut-RGB", "CIERGB", "CIELAB", or "CIEXYZ". // Children elements: // , , , // Multi elements - No. // Red, Greed, Blue and Alpha (transparency) component of a color in sRGB space, values ranging from 0 to 1. The // values can be specified as constants, or as a formula depending on the coordinates. void AMFImporter::ParseNode_Color() { std::string profile; CAMFImporter_NodeElement* ne; // Read attributes for node . MACRO_ATTRREAD_LOOPBEG; MACRO_ATTRREAD_CHECK_RET("profile", profile, mReader->getAttributeValue); MACRO_ATTRREAD_LOOPEND; // create new color object. ne = new CAMFImporter_NodeElement_Color(mNodeElement_Cur); CAMFImporter_NodeElement_Color& als = *((CAMFImporter_NodeElement_Color*)ne);// alias for convenience als.Profile = profile; // Check for child nodes if(!mReader->isEmptyElement()) { bool read_flag[4] = { false, false, false, false }; ParseHelper_Node_Enter(ne); MACRO_NODECHECK_LOOPBEGIN("color"); MACRO_NODECHECK_READCOMP_F("r", read_flag[0], als.Color.r); MACRO_NODECHECK_READCOMP_F("g", read_flag[1], als.Color.g); MACRO_NODECHECK_READCOMP_F("b", read_flag[2], als.Color.b); MACRO_NODECHECK_READCOMP_F("a", read_flag[3], als.Color.a); MACRO_NODECHECK_LOOPEND("color"); ParseHelper_Node_Exit(); // check that all components was defined if(!(read_flag[0] && read_flag[1] && read_flag[2])) throw DeadlyImportError("Not all color components are defined."); // check if is absent. Then manually add "a == 1". if(!read_flag[3]) als.Color.a = 1; }// if(!mReader->isEmptyElement()) else { mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element }// if(!mReader->isEmptyElement()) else als.Composed = false; mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph. } // // // An available material. // Multi elements - Yes. // Parent element - . void AMFImporter::ParseNode_Material() { std::string id; CAMFImporter_NodeElement* ne; // Read attributes for node . MACRO_ATTRREAD_LOOPBEG; MACRO_ATTRREAD_CHECK_RET("id", id, mReader->getAttributeValue); MACRO_ATTRREAD_LOOPEND; // create new object. ne = new CAMFImporter_NodeElement_Material(mNodeElement_Cur); // and assign read data ((CAMFImporter_NodeElement_Material*)ne)->ID = id; // Check for child nodes if(!mReader->isEmptyElement()) { bool col_read = false; ParseHelper_Node_Enter(ne); MACRO_NODECHECK_LOOPBEGIN("material"); if(XML_CheckNode_NameEqual("color")) { // Check if data already defined. if(col_read) Throw_MoreThanOnceDefined("color", "Only one color can be defined for ."); // read data and set flag about it ParseNode_Color(); col_read = true; continue; } if(XML_CheckNode_NameEqual("metadata")) { ParseNode_Metadata(); continue; } MACRO_NODECHECK_LOOPEND("material"); ParseHelper_Node_Exit(); }// if(!mReader->isEmptyElement()) else { mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element }// if(!mReader->isEmptyElement()) else mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph. } // // // Specifies an texture data to be used as a map. Lists a sequence of Base64 values specifying values for pixels from left to right then top to bottom, // then layer by layer. // Multi elements - Yes. // Parent element - . void AMFImporter::ParseNode_Texture() { std::string id; uint32_t width = 0; uint32_t height = 0; uint32_t depth = 1; std::string type; bool tiled = false; std::string enc64_data; CAMFImporter_NodeElement* ne; // Read attributes for node . MACRO_ATTRREAD_LOOPBEG; MACRO_ATTRREAD_CHECK_RET("id", id, mReader->getAttributeValue); MACRO_ATTRREAD_CHECK_RET("width", width, XML_ReadNode_GetAttrVal_AsU32); MACRO_ATTRREAD_CHECK_RET("height", height, XML_ReadNode_GetAttrVal_AsU32); MACRO_ATTRREAD_CHECK_RET("depth", depth, XML_ReadNode_GetAttrVal_AsU32); MACRO_ATTRREAD_CHECK_RET("type", type, mReader->getAttributeValue); MACRO_ATTRREAD_CHECK_RET("tiled", tiled, XML_ReadNode_GetAttrVal_AsBool); MACRO_ATTRREAD_LOOPEND; // create new texture object. ne = new CAMFImporter_NodeElement_Texture(mNodeElement_Cur); CAMFImporter_NodeElement_Texture& als = *((CAMFImporter_NodeElement_Texture*)ne);// alias for convenience // Check for child nodes if(!mReader->isEmptyElement()) XML_ReadNode_GetVal_AsString(enc64_data); // check that all components was defined if(id.empty()) throw DeadlyImportError("ID for texture must be defined."); if(width < 1) Throw_IncorrectAttrValue("width"); if(height < 1) Throw_IncorrectAttrValue("height"); if(depth < 1) Throw_IncorrectAttrValue("depth"); if(type != "grayscale") Throw_IncorrectAttrValue("type"); if(enc64_data.empty()) throw DeadlyImportError("Texture data not defined."); // copy data als.ID = id; als.Width = width; als.Height = height; als.Depth = depth; als.Tiled = tiled; ParseHelper_Decode_Base64(enc64_data, als.Data); // check data size if((width * height * depth) != als.Data.size()) throw DeadlyImportError("Texture has incorrect data size."); mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph. } // // , old name: // Specifies texture coordinates for triangle. // Multi elements - No. // Parent element - . // Children elements: // , , , , , . Old name: , , , , , . // Multi elements - No. // Texture coordinates for every vertex of triangle. void AMFImporter::ParseNode_TexMap(const bool pUseOldName) { std::string rtexid, gtexid, btexid, atexid; CAMFImporter_NodeElement* ne; // Read attributes for node . MACRO_ATTRREAD_LOOPBEG; MACRO_ATTRREAD_CHECK_RET("rtexid", rtexid, mReader->getAttributeValue); MACRO_ATTRREAD_CHECK_RET("gtexid", gtexid, mReader->getAttributeValue); MACRO_ATTRREAD_CHECK_RET("btexid", btexid, mReader->getAttributeValue); MACRO_ATTRREAD_CHECK_RET("atexid", atexid, mReader->getAttributeValue); MACRO_ATTRREAD_LOOPEND; // create new texture coordinates object. ne = new CAMFImporter_NodeElement_TexMap(mNodeElement_Cur); CAMFImporter_NodeElement_TexMap& als = *((CAMFImporter_NodeElement_TexMap*)ne);// alias for convenience // check data if(rtexid.empty() && gtexid.empty() && btexid.empty()) throw DeadlyImportError("ParseNode_TexMap. At least one texture ID must be defined."); // Check for children nodes XML_CheckNode_MustHaveChildren(); // read children nodes bool read_flag[6] = { false, false, false, false, false, false }; ParseHelper_Node_Enter(ne); if(!pUseOldName) { MACRO_NODECHECK_LOOPBEGIN("texmap"); MACRO_NODECHECK_READCOMP_F("utex1", read_flag[0], als.TextureCoordinate[0].x); MACRO_NODECHECK_READCOMP_F("utex2", read_flag[1], als.TextureCoordinate[1].x); MACRO_NODECHECK_READCOMP_F("utex3", read_flag[2], als.TextureCoordinate[2].x); MACRO_NODECHECK_READCOMP_F("vtex1", read_flag[3], als.TextureCoordinate[0].y); MACRO_NODECHECK_READCOMP_F("vtex2", read_flag[4], als.TextureCoordinate[1].y); MACRO_NODECHECK_READCOMP_F("vtex3", read_flag[5], als.TextureCoordinate[2].y); MACRO_NODECHECK_LOOPEND("texmap"); } else { MACRO_NODECHECK_LOOPBEGIN("map"); MACRO_NODECHECK_READCOMP_F("u1", read_flag[0], als.TextureCoordinate[0].x); MACRO_NODECHECK_READCOMP_F("u2", read_flag[1], als.TextureCoordinate[1].x); MACRO_NODECHECK_READCOMP_F("u3", read_flag[2], als.TextureCoordinate[2].x); MACRO_NODECHECK_READCOMP_F("v1", read_flag[3], als.TextureCoordinate[0].y); MACRO_NODECHECK_READCOMP_F("v2", read_flag[4], als.TextureCoordinate[1].y); MACRO_NODECHECK_READCOMP_F("v3", read_flag[5], als.TextureCoordinate[2].y); MACRO_NODECHECK_LOOPEND("map"); }// if(!pUseOldName) else ParseHelper_Node_Exit(); // check that all components was defined if(!(read_flag[0] && read_flag[1] && read_flag[2] && read_flag[3] && read_flag[4] && read_flag[5])) throw DeadlyImportError("Not all texture coordinates are defined."); // copy attributes data als.TextureID_R = rtexid; als.TextureID_G = gtexid; als.TextureID_B = btexid; als.TextureID_A = atexid; mNodeElement_List.push_back(ne);// add to node element list because its a new object in graph. } }// namespace Assimp #endif // !ASSIMP_BUILD_NO_AMF_IMPORTER