#ifndef TESTLBW_H #define TESTLBW_H #include <cppunit/TestFixture.h> #include <cppunit/extensions/HelperMacros.h> #include <aiScene.h> #include <PretransformVertices.h> using namespace std; using namespace Assimp; class PretransformVerticesTest : public CPPUNIT_NS :: TestFixture { CPPUNIT_TEST_SUITE (PretransformVerticesTest); CPPUNIT_TEST (testProcess_CollapseHierarchy); CPPUNIT_TEST (testProcess_KeepHierarchy); CPPUNIT_TEST_SUITE_END (); public: void setUp (void); void tearDown (void); protected: void testProcess_CollapseHierarchy (void); void testProcess_KeepHierarchy (void); private: aiScene* scene; PretransformVertices* process; }; #endif