//------------------------------------------------------------------------------- /** * This program is distributed under the terms of the GNU Lesser General * Public License (LGPL). * * ASSIMP Viewer Utility * */ //------------------------------------------------------------------------------- #if (!defined AV_SHADERS_H_INCLUDED) #define AV_SHADERS_H_INCLUDED // Shader used for rendering a skybox background extern std::string g_szSkyboxShader; // Shader used for visualizing normal vectors extern std::string g_szNormalsShader; // Default shader extern std::string g_szDefaultShader; // Material shader extern std::string g_szMaterialShader; // Shader used to draw the yellow circle on top of everything extern std::string g_szPassThroughShader; // Shader used to draw the checker pattern background for the texture view extern std::string g_szCheckerBackgroundShader; #endif // !! AV_SHADERS_H_INCLUDED