%{ #include "aiMaterial.h" %} %include "aiMaterial.h" %include %apply int &OUTPUT { int &pOut }; %apply float &OUTPUT { float &pOut }; %template(GetInteger) aiMaterial::Get; %template(GetFloat) aiMaterial::Get; %template(GetColor4D) aiMaterial::Get; %template(GetColor3D) aiMaterial::Get; %template(GetString) aiMaterial::Get; %clear int &pOut; %clear float &pOut;