=============================================================== Open Asset Import Library (Assimp) Developers and Contributors =============================================================== The following is the list of all constributors. Thanks for your help! - Alexander Gessler, 3DS-, ASE-, DXF-, HMP-, MDL-, MD2-, MD3-, MD5-, MDC-, NFF-, PLY-, STL-, RAW-, OFF- and LWO-Loader, Configuration-Interface, AssImp-Viewer (Win32), Website (Admin and Design), admin. -Thomas Schulze, X-, Collada-, BVH-Loader, Postprocessing framework. Data structure & Interface design, documentation. -R.Schmidt, Linux build, eclipse support. - Kim Kulling: Obj-Loader, Logging, Scons-build environment, CMake build enviroment, Linux build. - Matthias Gubisch, Assimp.net Visual Studio 9 support, bugfixes. - Mark Sibly B3D-Loader, Assimp testing - Sebastian Hempel, PyAssimp Compile-Bugfixes for mingw, add enviroment for static library support in make. - Jonathan Pokrass supplied a bugfix concerning the scaling in the md3 loader. - Andrew Galante, submitted patches to make Assimp compile with GCC-4, a makefile and the xcode3 workspace. - Andreas Nagel tested Assimp under Windows Vista 64 Bit. - Marius Schröder allowed us to use many of his models for screenshots and testing. - Christian Schubert supplied various XFiles for testing purposes. - Tizian Wieland searched the web for several thousands of test models for internal use - John Connors supplied patches for linux and SCons. - T. R. The GUY who performed some of the CSM mocaps. - Andy Maloney Contributed fixes for the documentation and the doxygen markup - Zhao Lei Contributed several bugfixes fixing memory leaks and improving float parsing - sueastside Updated PyAssimp to the latest Assimp data structures and provided a script to keep the Python binding up-to-date. - Tobias Rittig Collada testing with Cinema 4D - Brad Grantham Improvements in OpenGL-sample