// Copyright (C) 2002-2005 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __IRR_TYPES_H_INCLUDED__ #define __IRR_TYPES_H_INCLUDED__ namespace irr { //! 8 bit unsigned variable. /** This is a typedef for unsigned char, it ensures portability of the engine. */ typedef unsigned char u8; //! 8 bit signed variable. /** This is a typedef for signed char, it ensures portability of the engine. */ typedef signed char s8; //! 8 bit character variable. /** This is a typedef for char, it ensures portability of the engine. */ typedef char c8; //! 16 bit unsigned variable. /** This is a typedef for unsigned short, it ensures portability of the engine. */ typedef unsigned short u16; //! 16 bit signed variable. /** This is a typedef for signed short, it ensures portability of the engine. */ typedef signed short s16; //! 32 bit unsigned variable. /** This is a typedef for unsigned int, it ensures portability of the engine. */ typedef unsigned int u32; //! 32 bit signed variable. /** This is a typedef for signed int, it ensures portability of the engine. */ typedef signed int s32; // 64 bit signed variable. // This is a typedef for __int64, it ensures portability of the engine. // This type is currently not used by the engine and not supported by compilers // other than Microsoft Compilers, so it is outcommented. //typedef __int64 s64; //! 32 bit floating point variable. /** This is a typedef for float, it ensures portability of the engine. */ typedef float f32; //! 64 bit floating point variable. /** This is a typedef for double, it ensures portability of the engine. */ typedef double f64; } // end namespace // define the wchar_t type if not already built in. #ifdef _MSC_VER #ifndef _WCHAR_T_DEFINED //! A 16 bit wide character type. /** Defines the wchar_t-type. In VS6, its not possible to tell the standard compiler to treat wchar_t as a built-in type, and sometimes we just don't want to include the huge stdlib.h or wchar.h, so we'll use this. */ typedef unsigned short wchar_t; #define _WCHAR_T_DEFINED #endif // wchar is not defined #endif // microsoft compiler //! define a break macro for debugging only in Win32 mode. // WORKAROUND (assimp): remove __asm #if defined(WIN32) && defined(_MSC_VER) && defined(_DEBUG) #if defined(_M_IX86) #define _IRR_DEBUG_BREAK_IF( _CONDITION_ ) /*if (_CONDITION_) {_asm int 3}*/ #else #define _IRR_DEBUG_BREAK_IF( _CONDITION_ ) #endif #else #define _IRR_DEBUG_BREAK_IF( _CONDITION_ ) #endif //! Defines a small statement to work around a microsoft compiler bug. /** The microsft compiler 7.0 - 7.1 has a bug: When you call unmanaged code that returns a bool type value of false from managed code, the return value may appear as true. See http://support.microsoft.com/default.aspx?kbid=823071 for details. Compiler version defines: VC6.0 : 1200, VC7.0 : 1300, VC7.1 : 1310, VC8.0 : 1400*/ // WORKAROUND (assimp): remove __asm #if defined(WIN32) && defined(_MSC_VER) && (_MSC_VER > 1299) && (_MSC_VER < 1400) #define _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX /*__asm mov eax,100*/ #else #define _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX #endif // _IRR_MANAGED_MARSHALLING_BUGFIX #endif // __IRR_TYPES_H_INCLUDED__