#ifndef AI_WIN32DEBUGLOGSTREAM_H_INC
#define AI_WIN32DEBUGLOGSTREAM_H_INC

#ifdef WIN32

#include "../include/assimp/LogStream.hpp"
#include "windows.h"

namespace Assimp	{

// ---------------------------------------------------------------------------
/**	@class	Win32DebugLogStream
 *	@brief	Logs into the debug stream from win32.
 */
class Win32DebugLogStream :
	public LogStream
{
public:
	/**	@brief	Default constructor	*/
	Win32DebugLogStream();

	/**	@brief	Destructor	*/
	~Win32DebugLogStream();
	
	/**	@brief	Writer	*/
	void write(const char* messgae);
};

// ---------------------------------------------------------------------------
//	Default constructor
inline Win32DebugLogStream::Win32DebugLogStream()
{}

// ---------------------------------------------------------------------------
//	Default constructor
inline Win32DebugLogStream::~Win32DebugLogStream()
{}

// ---------------------------------------------------------------------------
//	Write method
inline void Win32DebugLogStream::write(const char* message)
{
	OutputDebugStringA( message);
}

// ---------------------------------------------------------------------------
}	// Namespace Assimp

#endif // ! WIN32
#endif // guard