/* Open Asset Import Library (assimp) ---------------------------------------------------------------------- Copyright (c) 2006-2022, assimp team All rights reserved. Redistribution and use of this software in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the assimp team, nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission of the assimp team. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------- */ #ifndef AI_D3MFLOADER_H_INCLUDED #define AI_D3MFLOADER_H_INCLUDED #ifndef ASSIMP_BUILD_NO_3MF_IMPORTER #include namespace Assimp { // --------------------------------------------------------------------------- /// @brief The 3MF-importer class. /// /// Implements the basic topology import and embedded textures. // --------------------------------------------------------------------------- class D3MFImporter : public BaseImporter { public: /// @brief The default class constructor. D3MFImporter() = default; /// @brief The class destructor. ~D3MFImporter() override = default; /// @brief Performs the data format detection. /// @param pFile The filename to check. /// @param pIOHandler The used IO-System. /// @param checkSig true for signature checking. /// @return true for can be loaded, false for not. bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const override; /// @brief Not used /// @param pImp Not used void SetupProperties(const Importer *pImp) override; /// @brief The importer description getter. /// @return The info const aiImporterDesc *GetInfo() const override; protected: /// @brief Internal read function, performs the file parsing. /// @param pFile The filename /// @param pScene The scene to load in. /// @param pIOHandler The io-system void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) override; }; } // Namespace Assimp #endif // #ifndef ASSIMP_BUILD_NO_3MF_IMPORTER #endif // AI_D3MFLOADER_H_INCLUDED