*3DSMAX_ASCIIEXPORT	200
*COMMENT "AsciiExport Version  2,00 - Sat Nov 08 17:59:18 2008"
*SCENE {
	*SCENE_FILENAME "CameraRollAnimWithChildObject.max"
	*SCENE_FIRSTFRAME 0
	*SCENE_LASTFRAME 300
	*SCENE_FRAMESPEED 30
	*SCENE_TICKSPERFRAME 160
	*SCENE_BACKGROUND_STATIC 0.0000	0.0000	0.0000
	*SCENE_AMBIENT_STATIC 0.0000	0.0000	0.0000
}
*MATERIAL_LIST {
	*MATERIAL_COUNT 0
}
*GEOMOBJECT {
	*NODE_NAME "Box01"
	*NODE_TM {
		*NODE_NAME "Box01"
		*INHERIT_POS 0 0 0
		*INHERIT_ROT 0 0 0
		*INHERIT_SCL 0 0 0
		*TM_ROW0 1.0000	0.0000	0.0000
		*TM_ROW1 0.0000	1.0000	0.0000
		*TM_ROW2 0.0000	0.0000	1.0000
		*TM_ROW3 10.5413	-0.8547	0.0000
		*TM_POS 10.5413	-0.8547	0.0000
		*TM_ROTAXIS 0.0000	0.0000	0.0000
		*TM_ROTANGLE 0.0000
		*TM_SCALE 1.0000	1.0000	1.0000
		*TM_SCALEAXIS 0.0000	0.0000	0.0000
		*TM_SCALEAXISANG 0.0000
	}
	*MESH {
		*TIMEVALUE 0
		*MESH_NUMVERTEX 8
		*MESH_NUMFACES 12
		*MESH_VERTEX_LIST {
			*MESH_VERTEX    0	-24.7863	-24.7863	0.0000
			*MESH_VERTEX    1	45.8689	-24.7863	0.0000
			*MESH_VERTEX    2	-24.7863	23.0769	0.0000
			*MESH_VERTEX    3	45.8689	23.0769	0.0000
			*MESH_VERTEX    4	-24.7863	-24.7863	38.7464
			*MESH_VERTEX    5	45.8689	-24.7863	38.7464
			*MESH_VERTEX    6	-24.7863	23.0769	38.7464
			*MESH_VERTEX    7	45.8689	23.0769	38.7464
		}
		*MESH_FACE_LIST {
			*MESH_FACE    0:    A:    0 B:    2 C:    3 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 2 	*MESH_MTLID 1
			*MESH_FACE    1:    A:    3 B:    1 C:    0 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 2 	*MESH_MTLID 1
			*MESH_FACE    2:    A:    4 B:    5 C:    7 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 3 	*MESH_MTLID 0
			*MESH_FACE    3:    A:    7 B:    6 C:    4 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 3 	*MESH_MTLID 0
			*MESH_FACE    4:    A:    0 B:    1 C:    5 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 4 	*MESH_MTLID 4
			*MESH_FACE    5:    A:    5 B:    4 C:    0 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 4 	*MESH_MTLID 4
			*MESH_FACE    6:    A:    1 B:    3 C:    7 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 5 	*MESH_MTLID 3
			*MESH_FACE    7:    A:    7 B:    5 C:    1 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 5 	*MESH_MTLID 3
			*MESH_FACE    8:    A:    3 B:    2 C:    6 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 6 	*MESH_MTLID 5
			*MESH_FACE    9:    A:    6 B:    7 C:    3 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 6 	*MESH_MTLID 5
			*MESH_FACE   10:    A:    2 B:    0 C:    4 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 7 	*MESH_MTLID 2
			*MESH_FACE   11:    A:    4 B:    6 C:    2 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 7 	*MESH_MTLID 2
		}
		*MESH_NUMTVERTEX 12
		*MESH_TVERTLIST {
			*MESH_TVERT 0	0.0000	0.0000	0.0000
			*MESH_TVERT 1	1.0000	0.0000	0.0000
			*MESH_TVERT 2	0.0000	1.0000	0.0000
			*MESH_TVERT 3	1.0000	1.0000	0.0000
			*MESH_TVERT 4	0.0000	0.0000	0.0000
			*MESH_TVERT 5	1.0000	0.0000	0.0000
			*MESH_TVERT 6	0.0000	1.0000	0.0000
			*MESH_TVERT 7	1.0000	1.0000	0.0000
			*MESH_TVERT 8	0.0000	0.0000	0.0000
			*MESH_TVERT 9	1.0000	0.0000	0.0000
			*MESH_TVERT 10	0.0000	1.0000	0.0000
			*MESH_TVERT 11	1.0000	1.0000	0.0000
		}
		*MESH_NUMTVFACES 12
		*MESH_TFACELIST {
			*MESH_TFACE 0	9	11	10
			*MESH_TFACE 1	10	8	9
			*MESH_TFACE 2	8	9	11
			*MESH_TFACE 3	11	10	8
			*MESH_TFACE 4	4	5	7
			*MESH_TFACE 5	7	6	4
			*MESH_TFACE 6	0	1	3
			*MESH_TFACE 7	3	2	0
			*MESH_TFACE 8	4	5	7
			*MESH_TFACE 9	7	6	4
			*MESH_TFACE 10	0	1	3
			*MESH_TFACE 11	3	2	0
		}
		*MESH_NUMCVERTEX 0
		*MESH_NORMALS {
			*MESH_FACENORMAL 0	0.0000	0.0000	-1.0000
				*MESH_VERTEXNORMAL 0	0.0000	0.0000	-1.0000
				*MESH_VERTEXNORMAL 2	0.0000	0.0000	-1.0000
				*MESH_VERTEXNORMAL 3	0.0000	0.0000	-1.0000
			*MESH_FACENORMAL 1	0.0000	0.0000	-1.0000
				*MESH_VERTEXNORMAL 3	0.0000	0.0000	-1.0000
				*MESH_VERTEXNORMAL 1	0.0000	0.0000	-1.0000
				*MESH_VERTEXNORMAL 0	0.0000	0.0000	-1.0000
			*MESH_FACENORMAL 2	0.0000	-0.0000	1.0000
				*MESH_VERTEXNORMAL 4	0.0000	0.0000	1.0000
				*MESH_VERTEXNORMAL 5	0.0000	-0.0000	1.0000
				*MESH_VERTEXNORMAL 7	0.0000	0.0000	1.0000
			*MESH_FACENORMAL 3	-0.0000	0.0000	1.0000
				*MESH_VERTEXNORMAL 7	0.0000	0.0000	1.0000
				*MESH_VERTEXNORMAL 6	-0.0000	0.0000	1.0000
				*MESH_VERTEXNORMAL 4	0.0000	0.0000	1.0000
			*MESH_FACENORMAL 4	0.0000	-1.0000	0.0000
				*MESH_VERTEXNORMAL 0	0.0000	-1.0000	0.0000
				*MESH_VERTEXNORMAL 1	0.0000	-1.0000	0.0000
				*MESH_VERTEXNORMAL 5	0.0000	-1.0000	0.0000
			*MESH_FACENORMAL 5	0.0000	-1.0000	0.0000
				*MESH_VERTEXNORMAL 5	0.0000	-1.0000	0.0000
				*MESH_VERTEXNORMAL 4	0.0000	-1.0000	0.0000
				*MESH_VERTEXNORMAL 0	0.0000	-1.0000	0.0000
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				*MESH_VERTEXNORMAL 1	1.0000	0.0000	0.0000
				*MESH_VERTEXNORMAL 3	1.0000	0.0000	-0.0000
				*MESH_VERTEXNORMAL 7	1.0000	0.0000	0.0000
			*MESH_FACENORMAL 7	1.0000	-0.0000	0.0000
				*MESH_VERTEXNORMAL 7	1.0000	0.0000	0.0000
				*MESH_VERTEXNORMAL 5	1.0000	-0.0000	0.0000
				*MESH_VERTEXNORMAL 1	1.0000	0.0000	0.0000
			*MESH_FACENORMAL 8	0.0000	1.0000	0.0000
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				*MESH_VERTEXNORMAL 2	0.0000	1.0000	0.0000
				*MESH_VERTEXNORMAL 6	0.0000	1.0000	0.0000
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				*MESH_VERTEXNORMAL 6	0.0000	1.0000	0.0000
				*MESH_VERTEXNORMAL 7	0.0000	1.0000	0.0000
				*MESH_VERTEXNORMAL 3	0.0000	1.0000	0.0000
			*MESH_FACENORMAL 10	-1.0000	0.0000	0.0000
				*MESH_VERTEXNORMAL 2	-1.0000	0.0000	0.0000
				*MESH_VERTEXNORMAL 0	-1.0000	0.0000	0.0000
				*MESH_VERTEXNORMAL 4	-1.0000	0.0000	0.0000
			*MESH_FACENORMAL 11	-1.0000	-0.0000	-0.0000
				*MESH_VERTEXNORMAL 4	-1.0000	0.0000	0.0000
				*MESH_VERTEXNORMAL 6	-1.0000	-0.0000	-0.0000
				*MESH_VERTEXNORMAL 2	-1.0000	0.0000	0.0000
		}
	}
	*PROP_MOTIONBLUR 0
	*PROP_CASTSHADOW 1
	*PROP_RECVSHADOW 1
	*WIREFRAME_COLOR 0.6941	0.3451	0.1059
}
*CAMERAOBJECT {
	*NODE_NAME "Camera01"
	*CAMERA_TYPE Target
	*NODE_TM {
		*NODE_NAME "Camera01"
		*INHERIT_POS 0 0 0
		*INHERIT_ROT 0 0 0
		*INHERIT_SCL 1 1 1
		*TM_ROW0 -0.0301	-0.9995	-0.0000
		*TM_ROW1 -0.0194	0.0006	0.9998
		*TM_ROW2 -0.9994	0.0301	-0.0194
		*TM_ROW3 -152.3626	3.2505	22.7915
		*TM_POS -152.3626	3.2505	22.7915
		*TM_ROTAXIS 0.5694	-0.5869	-0.5756
		*TM_ROTANGLE 4.1603
		*TM_SCALE 1.0000	1.0000	1.0000
		*TM_SCALEAXIS 0.2700	-0.9628	-0.0060
		*TM_SCALEAXISANG 0.0243
	}
	*NODE_TM {
		*NODE_NAME "Camera01.Target"
		*INHERIT_POS 0 0 0
		*INHERIT_ROT 0 0 0
		*INHERIT_SCL 0 0 0
		*TM_ROW0 1.0000	0.0000	0.0000
		*TM_ROW1 0.0000	1.0000	0.0000
		*TM_ROW2 0.0000	0.0000	1.0000
		*TM_ROW3 -36.5134	-0.2420	25.0386
		*TM_POS -36.5134	-0.2420	25.0386
		*TM_ROTAXIS 0.0000	0.0000	0.0000
		*TM_ROTANGLE 0.0000
		*TM_SCALE 1.0000	1.0000	1.0000
		*TM_SCALEAXIS 0.0000	0.0000	0.0000
		*TM_SCALEAXISANG 0.0000
	}
	*CAMERA_SETTINGS {
		*TIMEVALUE 0
		*CAMERA_NEAR 0.0000
		*CAMERA_FAR 1000.0000
		*CAMERA_FOV 0.7854
		*CAMERA_TDIST 115.9236
	}
	*TM_ANIMATION {
		*NODE_NAME "Camera01"
		*CONTROL_ROT_TRACK {
			*CONTROL_ROT_SAMPLE 0	0.5694	-0.5869	-0.5756	4.1603
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			*CONTROL_ROT_SAMPLE 320	0.9869	0.1602	0.0193	0.0008
			*CONTROL_ROT_SAMPLE 480	0.9869	0.1599	0.0194	0.0014
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			*CONTROL_ROT_SAMPLE 960	0.9871	0.1588	0.0206	0.0030
			*CONTROL_ROT_SAMPLE 1120	0.9871	0.1585	0.0212	0.0035
			*CONTROL_ROT_SAMPLE 1280	0.9872	0.1582	0.0219	0.0040
			*CONTROL_ROT_SAMPLE 1440	0.9872	0.1578	0.0227	0.0045
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			*CONTROL_ROT_SAMPLE 1760	0.9873	0.1571	0.0245	0.0055
			*CONTROL_ROT_SAMPLE 1920	0.9873	0.1567	0.0256	0.0059
			*CONTROL_ROT_SAMPLE 2080	0.9873	0.1563	0.0267	0.0064
			*CONTROL_ROT_SAMPLE 2240	0.9874	0.1559	0.0279	0.0068
			*CONTROL_ROT_SAMPLE 2400	0.9874	0.1555	0.0292	0.0073
			*CONTROL_ROT_SAMPLE 2560	-0.9874	-0.1551	-0.0306	6.2755
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			*CONTROL_ROT_SAMPLE 3360	0.9875	0.1528	0.0385	0.0097
			*CONTROL_ROT_SAMPLE 3520	0.9875	0.1524	0.0403	0.0101
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			*CONTROL_ROT_SAMPLE 6240	0.9868	0.1422	0.0780	0.0149
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			*CONTROL_ROT_SAMPLE 6560	0.9866	0.1407	0.0831	0.0153
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			*CONTROL_ROT_SAMPLE 8160	0.9852	0.1319	0.1094	0.0166
			*CONTROL_ROT_SAMPLE 8320	0.9850	0.1309	0.1121	0.0167
			*CONTROL_ROT_SAMPLE 8480	0.9849	0.1299	0.1147	0.0168
			*CONTROL_ROT_SAMPLE 8640	0.9847	0.1288	0.1174	0.0169
			*CONTROL_ROT_SAMPLE 8800	0.9845	0.1277	0.1200	0.0169
			*CONTROL_ROT_SAMPLE 8960	0.9844	0.1265	0.1226	0.0170
			*CONTROL_ROT_SAMPLE 9120	0.9842	0.1254	0.1252	0.0170
			*CONTROL_ROT_SAMPLE 9280	0.9840	0.1242	0.1278	0.0170
			*CONTROL_ROT_SAMPLE 9440	0.9838	0.1229	0.1304	0.0170
			*CONTROL_ROT_SAMPLE 9600	0.9836	0.1216	0.1330	0.0170
			*CONTROL_ROT_SAMPLE 9760	0.9834	0.1203	0.1355	0.0170
			*CONTROL_ROT_SAMPLE 9920	0.9833	0.1189	0.1380	0.0170
			*CONTROL_ROT_SAMPLE 10080	0.9831	0.1175	0.1405	0.0170
			*CONTROL_ROT_SAMPLE 10240	0.9829	0.1161	0.1430	0.0170
			*CONTROL_ROT_SAMPLE 10400	0.9827	0.1146	0.1454	0.0169
			*CONTROL_ROT_SAMPLE 10560	0.9825	0.1130	0.1478	0.0169
			*CONTROL_ROT_SAMPLE 10720	0.9824	0.1114	0.1502	0.0168
			*CONTROL_ROT_SAMPLE 10880	0.9822	0.1097	0.1525	0.0168
			*CONTROL_ROT_SAMPLE 11040	0.9820	0.1080	0.1548	0.0167
			*CONTROL_ROT_SAMPLE 11200	0.9819	0.1062	0.1571	0.0166
			*CONTROL_ROT_SAMPLE 11360	0.9817	0.1043	0.1593	0.0165
			*CONTROL_ROT_SAMPLE 11520	0.9815	0.1024	0.1615	0.0164
			*CONTROL_ROT_SAMPLE 11680	0.9814	0.1004	0.1636	0.0163
			*CONTROL_ROT_SAMPLE 11840	0.9813	0.0983	0.1657	0.0161
			*CONTROL_ROT_SAMPLE 12000	0.9811	0.0962	0.1678	0.0160
			*CONTROL_ROT_SAMPLE 12160	0.9810	0.0939	0.1697	0.0158
			*CONTROL_ROT_SAMPLE 12320	0.9809	0.0915	0.1717	0.0157
			*CONTROL_ROT_SAMPLE 12480	0.9808	0.0891	0.1736	0.0155
			*CONTROL_ROT_SAMPLE 12640	0.9807	0.0865	0.1754	0.0154
			*CONTROL_ROT_SAMPLE 12800	0.9806	0.0838	0.1771	0.0152
			*CONTROL_ROT_SAMPLE 12960	0.9805	0.0810	0.1789	0.0150
			*CONTROL_ROT_SAMPLE 13120	0.9805	0.0780	0.1805	0.0148
			*CONTROL_ROT_SAMPLE 13280	0.9804	0.0749	0.1821	0.0146
			*CONTROL_ROT_SAMPLE 13440	0.9804	0.0716	0.1836	0.0143
			*CONTROL_ROT_SAMPLE 13600	0.9804	0.0681	0.1850	0.0141
			*CONTROL_ROT_SAMPLE 13760	0.9804	0.0644	0.1864	0.0139
			*CONTROL_ROT_SAMPLE 13920	0.9804	0.0606	0.1877	0.0136
			*CONTROL_ROT_SAMPLE 14080	0.9804	0.0564	0.1890	0.0134
			*CONTROL_ROT_SAMPLE 14240	0.9804	0.0521	0.1901	0.0131
			*CONTROL_ROT_SAMPLE 14400	0.9804	0.0474	0.1912	0.0128
			*CONTROL_ROT_SAMPLE 14560	0.9804	0.0424	0.1922	0.0125
			*CONTROL_ROT_SAMPLE 14720	0.9805	0.0371	0.1931	0.0122
			*CONTROL_ROT_SAMPLE 14880	0.9805	0.0314	0.1939	0.0119
			*CONTROL_ROT_SAMPLE 15040	0.9805	0.0253	0.1946	0.0116
			*CONTROL_ROT_SAMPLE 15200	0.9806	0.0187	0.1953	0.0113
			*CONTROL_ROT_SAMPLE 15360	0.9806	0.0115	0.1958	0.0110
			*CONTROL_ROT_SAMPLE 15520	0.9805	0.0038	0.1963	0.0106
			*CONTROL_ROT_SAMPLE 15680	0.9805	-0.0047	0.1966	0.0103
			*CONTROL_ROT_SAMPLE 15840	0.9803	-0.0140	0.1969	0.0099
			*CONTROL_ROT_SAMPLE 16000	0.9801	-0.0241	0.1970	0.0095
			*CONTROL_ROT_SAMPLE 16160	0.9800	-0.0295	0.1970	0.0092
			*CONTROL_ROT_SAMPLE 16320	0.9800	-0.0295	0.1970	0.0088
			*CONTROL_ROT_SAMPLE 16480	0.9800	-0.0296	0.1970	0.0084
			*CONTROL_ROT_SAMPLE 16640	0.9800	-0.0295	0.1970	0.0080
			*CONTROL_ROT_SAMPLE 16800	0.9800	-0.0295	0.1970	0.0076
			*CONTROL_ROT_SAMPLE 16960	0.9800	-0.0296	0.1970	0.0072
			*CONTROL_ROT_SAMPLE 17120	0.9800	-0.0295	0.1970	0.0067
			*CONTROL_ROT_SAMPLE 17280	0.9800	-0.0295	0.1970	0.0063
			*CONTROL_ROT_SAMPLE 17440	0.9800	-0.0296	0.1970	0.0058
			*CONTROL_ROT_SAMPLE 17600	0.9800	-0.0295	0.1970	0.0054
			*CONTROL_ROT_SAMPLE 17760	0.9800	-0.0295	0.1970	0.0049
			*CONTROL_ROT_SAMPLE 17920	0.9800	-0.0296	0.1970	0.0044
			*CONTROL_ROT_SAMPLE 18080	0.9800	-0.0295	0.1970	0.0039
			*CONTROL_ROT_SAMPLE 18240	0.9800	-0.0295	0.1970	0.0035
			*CONTROL_ROT_SAMPLE 18400	0.9800	-0.0295	0.1970	0.0029
			*CONTROL_ROT_SAMPLE 18560	0.9800	-0.0295	0.1970	0.0024
			*CONTROL_ROT_SAMPLE 18720	0.9800	-0.0295	0.1970	0.0019
			*CONTROL_ROT_SAMPLE 18880	0.9800	-0.0296	0.1970	0.0014
			*CONTROL_ROT_SAMPLE 19040	0.9799	-0.0295	0.1971	0.0008
			*CONTROL_ROT_SAMPLE 19200	0.9800	-0.0297	0.1970	0.0003
		}
	}
	*TM_ANIMATION {
		*NODE_NAME "Camera01.Target"
		*CONTROL_POS_TRACK {
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	*NODE_PARENT "Camera01"
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		*INHERIT_ROT 0 0 0
		*INHERIT_SCL 0 0 0
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		*MESH_NUMFACES 12
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			*MESH_FACE    3:    A:    7 B:    6 C:    4 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 3 	*MESH_MTLID 0
			*MESH_FACE    4:    A:    0 B:    1 C:    5 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 4 	*MESH_MTLID 4
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			*MESH_FACE    7:    A:    7 B:    5 C:    1 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 5 	*MESH_MTLID 3
			*MESH_FACE    8:    A:    3 B:    2 C:    6 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 6 	*MESH_MTLID 5
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		*MESH_NUMCVERTEX 0
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	*PROP_CASTSHADOW 1
	*PROP_RECVSHADOW 1
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			*CONTROL_POS_SAMPLE 10080	60.5157	2.4225	-139.6807
			*CONTROL_POS_SAMPLE 10240	60.3149	2.8934	-139.6975
			*CONTROL_POS_SAMPLE 10400	60.1178	3.3554	-139.7141
			*CONTROL_POS_SAMPLE 10560	59.9247	3.8082	-139.7303
			*CONTROL_POS_SAMPLE 10720	59.7358	4.2512	-139.7462
			*CONTROL_POS_SAMPLE 10880	59.5513	4.6839	-139.7617
			*CONTROL_POS_SAMPLE 11040	59.3714	5.1057	-139.7768
			*CONTROL_POS_SAMPLE 11200	59.1964	5.5163	-139.7915
			*CONTROL_POS_SAMPLE 11360	59.0263	5.9150	-139.8058
			*CONTROL_POS_SAMPLE 11520	58.8616	6.3014	-139.8196
			*CONTROL_POS_SAMPLE 11680	58.7022	6.6750	-139.8330
			*CONTROL_POS_SAMPLE 11840	58.5486	7.0353	-139.8459
			*CONTROL_POS_SAMPLE 12000	58.4009	7.3817	-139.8583
			*CONTROL_POS_SAMPLE 12160	58.2592	7.7138	-139.8703
			*CONTROL_POS_SAMPLE 12320	58.1239	8.0311	-139.8816
			*CONTROL_POS_SAMPLE 12480	57.9952	8.3331	-139.8925
			*CONTROL_POS_SAMPLE 12640	57.8732	8.6192	-139.9027
			*CONTROL_POS_SAMPLE 12800	57.7581	8.8889	-139.9124
			*CONTROL_POS_SAMPLE 12960	57.6503	9.1419	-139.9214
			*CONTROL_POS_SAMPLE 13120	57.5498	9.3775	-139.9299
			*CONTROL_POS_SAMPLE 13280	57.4570	9.5952	-139.9377
			*CONTROL_POS_SAMPLE 13440	57.3719	9.7946	-139.9448
			*CONTROL_POS_SAMPLE 13600	57.2949	9.9751	-139.9513
			*CONTROL_POS_SAMPLE 13760	57.2262	10.1363	-139.9570
			*CONTROL_POS_SAMPLE 13920	57.1659	10.2776	-139.9621
			*CONTROL_POS_SAMPLE 14080	57.1144	10.3986	-139.9665
			*CONTROL_POS_SAMPLE 14240	57.0717	10.4987	-139.9700
			*CONTROL_POS_SAMPLE 14400	57.0381	10.5774	-139.9729
			*CONTROL_POS_SAMPLE 14560	57.0139	10.6342	-139.9749
			*CONTROL_POS_SAMPLE 14720	56.9991	10.6687	-139.9761
			*CONTROL_POS_SAMPLE 14880	56.9942	10.6803	-139.9766
		}
	}
	*WIREFRAME_COLOR 0.0235	0.5294	0.0235
}