class box expands Actor; #exec MESH IMPORT MESH=box ANIVFILE=MODELS\box_a.3d DATAFILE=MODELS\box_d.3d X=0 Y=0 Z=0 #exec MESH ORIGIN MESH=box X=0 Y=0 Z=0 #exec MESH SEQUENCE MESH=box SEQ=All STARTFRAME=0 NUMFRAMES=30 //#exec MESH SEQUENCE MESH=box SEQ=??? STARTFRAME=0 NUMFRAMES=30 #exec MESHMAP NEW MESHMAP=box MESH=box #exec MESHMAP SCALE MESHMAP=box X=0.1 Y=0.1 Z=0.2 #exec TEXTURE IMPORT NAME=Jtex1 FILE=texture1.pcx GROUP=Skins FLAGS=2 #exec TEXTURE IMPORT NAME=Jtex1 FILE=texture1.pcx GROUP=Skins PALETTE=Jtex1 #exec MESHMAP SETTEXTURE MESHMAP=box NUM=1 TEXTURE=Jtex1 defaultproperties { DrawType=DT_Mesh Mesh=box }