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kimkulling
Author | SHA1 | Date |
---|---|---|
Kim Kulling | 21888c5596 | |
Kim Kulling | 1d125affb4 |
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@ -86,10 +86,6 @@ IRRImporter::IRRImporter() :
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// empty
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}
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// ------------------------------------------------------------------------------------------------
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// Destructor, private as well
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IRRImporter::~IRRImporter() = default;
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// ------------------------------------------------------------------------------------------------
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// Returns whether the class can handle the format of the given file.
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bool IRRImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
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@ -837,12 +833,107 @@ void IRRImporter::GenerateGraph(Node *root, aiNode *rootOut, aiScene *scene,
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}
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// ------------------------------------------------------------------------------------------------
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// Imports the given file into the given scene structure.
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void IRRImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
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std::unique_ptr<IOStream> file(pIOHandler->Open(pFile));
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void setupXmlTree(const std::string &filename, IOSystem *pIOHandler, XmlParser &xmlParser, pugi::xml_node &rootElement) {
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std::unique_ptr<IOStream> file(pIOHandler->Open(filename));
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// Check whether we can read from the file
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if (file == nullptr) {
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throw DeadlyImportError("Failed to open IRR file ", filename);
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}
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// Construct the irrXML parser
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if (!xmlParser.parse(file.get())) {
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throw DeadlyImportError("XML parse error while loading IRR file ", filename);
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}
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rootElement = xmlParser.getRootNode().child("irr_scene");
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}
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void IRRImporter::parseIrrNode(pugi::xml_node &node) {
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// ***********************************************************************
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/* What we're going to do with the node depends
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* on its type:
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*
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* "mesh" - Load a mesh from an external file
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* "cube" - Generate a cube
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* "skybox" - Generate a skybox
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* "light" - A light source
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* "sphere" - Generate a sphere mesh
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* "animatedMesh" - Load an animated mesh from an external file
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* and join its animation channels with ours.
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* "empty" - A dummy node
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* "camera" - A camera
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* "terrain" - a terrain node (data comes from a heightmap)
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* "billboard", ""
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*
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* Each of these nodes can be animated and all can have multiple
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* materials assigned (except lights, cameras and dummies, of course).
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*/
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// ***********************************************************************
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pugi::xml_attribute attrib = node.attribute("type");
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Node *nd;
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if (!ASSIMP_stricmp(attrib.value(), "mesh") || !ASSIMP_stricmp(attrib.value(), "octTree")) {
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// OctTree's and meshes are treated equally
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nd = new Node(Node::MESH);
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} else if (!ASSIMP_stricmp(attrib.value(), "cube")) {
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nd = new Node(Node::CUBE);
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++guessedMeshCnt;
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} else if (!ASSIMP_stricmp(attrib.value(), "skybox")) {
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nd = new Node(Node::SKYBOX);
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guessedMeshCnt += 6;
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} else if (!ASSIMP_stricmp(attrib.value(), "camera")) {
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nd = new Node(Node::CAMERA);
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// Setup a temporary name for the camera
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aiCamera *cam = new aiCamera();
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cam->mName.Set(nd->name);
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cameras.push_back(cam);
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} else if (!ASSIMP_stricmp(attrib.value(), "light")) {
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nd = new Node(Node::LIGHT);
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// Setup a temporary name for the light
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aiLight *cam = new aiLight();
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cam->mName.Set(nd->name);
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lights.push_back(cam);
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} else if (!ASSIMP_stricmp(attrib.value(), "sphere")) {
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nd = new Node(Node::SPHERE);
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++guessedMeshCnt;
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} else if (!ASSIMP_stricmp(attrib.value(), "animatedMesh")) {
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nd = new Node(Node::ANIMMESH);
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} else if (!ASSIMP_stricmp(attrib.value(), "empty")) {
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nd = new Node(Node::DUMMY);
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} else if (!ASSIMP_stricmp(attrib.value(), "terrain")) {
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nd = new Node(Node::TERRAIN);
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} else if (!ASSIMP_stricmp(attrib.value(), "billBoard")) {
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// We don't support billboards, so ignore them
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ASSIMP_LOG_ERROR("IRR: Billboards are not supported by Assimp");
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nd = new Node(Node::DUMMY);
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} else {
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ASSIMP_LOG_WARN("IRR: Found unknown node: ", attrib.value());
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/* We skip the contents of nodes we don't know.
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* We parse the transformation and all animators
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* and skip the rest.
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*/
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nd = new Node(Node::DUMMY);
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}
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/* Attach the newly created node to the scene-graph
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*/
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curNode = nd;
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nd->parent = curParent;
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curParent->children.push_back(nd);
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}
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// ------------------------------------------------------------------------------------------------
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// Imports the given file into the given scene structure.
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void IRRImporter::InternReadFile(const std::string &filename, aiScene *pScene, IOSystem *pIOHandler) {
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pugi::xml_node rootElement;
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XmlParser xmlParser;
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setupXmlTree(filename, pIOHandler, xmlParser, rootElement);
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//std::unique_ptr<IOStream> file(pIOHandler->Open(pFile));
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// Check whether we can read from the file
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/* if (file == nullptr) {
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throw DeadlyImportError("Failed to open IRR file ", pFile);
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}
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@ -851,7 +942,7 @@ void IRRImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
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if (!st.parse( file.get() )) {
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throw DeadlyImportError("XML parse error while loading IRR file ", pFile);
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}
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pugi::xml_node rootElement = st.getRootNode();
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pugi::xml_node rootElement = st.getRootNode().child("irr_scene");*/
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// The root node of the scene
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Node *root = new Node(Node::DUMMY);
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@ -872,7 +963,6 @@ void IRRImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
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// Batch loader used to load external models
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BatchLoader batch(pIOHandler);
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//batch.SetBasePath(pFile);
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cameras.reserve(5);
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lights.reserve(5);
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@ -881,9 +971,7 @@ void IRRImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
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unsigned int guessedAnimCnt = 0, guessedMeshCnt = 0, guessedMatCnt = 0;
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// Parse the XML file
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//while (reader->read()) {
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for (pugi::xml_node child : rootElement.children())
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for (const pugi::xml_node &child : rootElement.children())
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switch (child.type()) {
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case pugi::node_element:
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if (!ASSIMP_stricmp(child.name(), "node")) {
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@ -907,47 +995,46 @@ void IRRImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
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* materials assigned (except lights, cameras and dummies, of course).
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*/
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// ***********************************************************************
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//const char *sz = reader->getAttributeValueSafe("type");
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pugi::xml_attribute attrib = child.attribute("type");
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Node *nd;
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if (!ASSIMP_stricmp(attrib.name(), "mesh") || !ASSIMP_stricmp(attrib.name(), "octTree")) {
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if (!ASSIMP_stricmp(attrib.value(), "mesh") || !ASSIMP_stricmp(attrib.value(), "octTree")) {
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// OctTree's and meshes are treated equally
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nd = new Node(Node::MESH);
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} else if (!ASSIMP_stricmp(attrib.name(), "cube")) {
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} else if (!ASSIMP_stricmp(attrib.value(), "cube")) {
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nd = new Node(Node::CUBE);
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++guessedMeshCnt;
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} else if (!ASSIMP_stricmp(attrib.name(), "skybox")) {
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} else if (!ASSIMP_stricmp(attrib.value(), "skybox")) {
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nd = new Node(Node::SKYBOX);
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guessedMeshCnt += 6;
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} else if (!ASSIMP_stricmp(attrib.name(), "camera")) {
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} else if (!ASSIMP_stricmp(attrib.value(), "camera")) {
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nd = new Node(Node::CAMERA);
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// Setup a temporary name for the camera
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aiCamera *cam = new aiCamera();
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cam->mName.Set(nd->name);
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cameras.push_back(cam);
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} else if (!ASSIMP_stricmp(attrib.name(), "light")) {
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} else if (!ASSIMP_stricmp(attrib.value(), "light")) {
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nd = new Node(Node::LIGHT);
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// Setup a temporary name for the light
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aiLight *cam = new aiLight();
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cam->mName.Set(nd->name);
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lights.push_back(cam);
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} else if (!ASSIMP_stricmp(attrib.name(), "sphere")) {
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} else if (!ASSIMP_stricmp(attrib.value(), "sphere")) {
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nd = new Node(Node::SPHERE);
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++guessedMeshCnt;
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} else if (!ASSIMP_stricmp(attrib.name(), "animatedMesh")) {
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} else if (!ASSIMP_stricmp(attrib.value(), "animatedMesh")) {
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nd = new Node(Node::ANIMMESH);
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} else if (!ASSIMP_stricmp(attrib.name(), "empty")) {
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} else if (!ASSIMP_stricmp(attrib.value(), "empty")) {
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nd = new Node(Node::DUMMY);
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} else if (!ASSIMP_stricmp(attrib.name(), "terrain")) {
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} else if (!ASSIMP_stricmp(attrib.value(), "terrain")) {
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nd = new Node(Node::TERRAIN);
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} else if (!ASSIMP_stricmp(attrib.name(), "billBoard")) {
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} else if (!ASSIMP_stricmp(attrib.value(), "billBoard")) {
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// We don't support billboards, so ignore them
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ASSIMP_LOG_ERROR("IRR: Billboards are not supported by Assimp");
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nd = new Node(Node::DUMMY);
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} else {
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ASSIMP_LOG_WARN("IRR: Found unknown node: ", attrib.name());
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ASSIMP_LOG_WARN("IRR: Found unknown node: ", attrib.value());
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/* We skip the contents of nodes we don't know.
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* We parse the transformation and all animators
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@ -992,10 +1079,7 @@ void IRRImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
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++guessedAnimCnt;
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}
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/* Parse all elements in the attributes block
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* and process them.
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*/
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// while (reader->read()) {
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// Parse all elements in the attributes block and process them.
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for (pugi::xml_node attrib : child.children()) {
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if (attrib.type() == pugi::node_element) {
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//if (reader->getNodeType() == EXN_ELEMENT) {
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@ -1083,10 +1167,9 @@ void IRRImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
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if (prop.name == "FramesPerSecond" && Node::ANIMMESH == curNode->type) {
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curNode->framesPerSecond = prop.value;
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} else if (Node::CAMERA == curNode->type) {
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/* This is the vertical, not the horizontal FOV.
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* We need to compute the right FOV from the
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* screen aspect which we don't know yet.
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*/
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// This is the vertical, not the horizontal FOV.
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// We need to compute the right FOV from the
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// screen aspect which we don't know yet.
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if (prop.name == "Fovy") {
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cameras.back()->mHorizontalFOV = prop.value;
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} else if (prop.name == "Aspect") {
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@ -1097,8 +1180,7 @@ void IRRImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
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cameras.back()->mClipPlaneFar = prop.value;
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}
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} else if (Node::LIGHT == curNode->type) {
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/* Additional light information
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*/
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// Additional light information
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if (prop.name == "Attenuation") {
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lights.back()->mAttenuationLinear = prop.value;
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} else if (prop.name == "OuterCone") {
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@ -65,7 +65,7 @@ namespace Assimp {
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class IRRImporter : public BaseImporter, public IrrlichtBase {
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public:
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IRRImporter();
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~IRRImporter() override;
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~IRRImporter() override = default;
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// -------------------------------------------------------------------
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/** Returns whether the class can handle the format of the given file.
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@ -78,6 +78,7 @@ protected:
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const aiImporterDesc* GetInfo () const override;
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void InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler) override;
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void SetupProperties(const Importer* pImp) override;
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void parseIrrNode();
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private:
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/** Data structure for a scene-graph node animator
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@ -69,14 +69,6 @@ static const aiImporterDesc desc = {
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"xml irrmesh"
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};
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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IRRMeshImporter::IRRMeshImporter() = default;
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// ------------------------------------------------------------------------------------------------
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// Destructor, private as well
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IRRMeshImporter::~IRRMeshImporter() = default;
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// ------------------------------------------------------------------------------------------------
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// Returns whether the class can handle the format of the given file.
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bool IRRMeshImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
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@ -62,8 +62,8 @@ namespace Assimp {
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*/
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class IRRMeshImporter : public BaseImporter, public IrrlichtBase {
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public:
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IRRMeshImporter();
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~IRRMeshImporter() override;
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IRRMeshImporter() = default;
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~IRRMeshImporter() override = default;
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// -------------------------------------------------------------------
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/** Returns whether the class can handle the format of the given file.
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@ -55,7 +55,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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using namespace Assimp;
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// Transformation matrix to convert from Assimp to IRR space
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const aiMatrix4x4 Assimp::AI_TO_IRR_MATRIX = aiMatrix4x4 (
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const aiMatrix4x4 Assimp::AI_TO_IRR_MATRIX = aiMatrix4x4(
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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@ -64,7 +64,7 @@ const aiMatrix4x4 Assimp::AI_TO_IRR_MATRIX = aiMatrix4x4 (
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// ------------------------------------------------------------------------------------------------
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// read a property in hexadecimal format (i.e. ffffffff)
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void IrrlichtBase::ReadHexProperty(HexProperty &out ) {
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for (pugi::xml_attribute attrib : mNode->attributes()) {
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for (const pugi::xml_attribute &attrib : mNode->attributes()) {
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if (!ASSIMP_stricmp(attrib.name(), "name")) {
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out.name = std::string( attrib.value() );
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} else if (!ASSIMP_stricmp(attrib.name(),"value")) {
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@ -77,7 +77,7 @@ void IrrlichtBase::ReadHexProperty(HexProperty &out ) {
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// ------------------------------------------------------------------------------------------------
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// read a decimal property
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void IrrlichtBase::ReadIntProperty(IntProperty & out) {
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for (pugi::xml_attribute attrib : mNode->attributes()) {
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for (const pugi::xml_attribute &attrib : mNode->attributes()) {
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if (!ASSIMP_stricmp(attrib.name(), "name")) {
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out.name = std::string(attrib.value());
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} else if (!ASSIMP_stricmp(attrib.value(),"value")) {
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@ -90,7 +90,7 @@ void IrrlichtBase::ReadIntProperty(IntProperty & out) {
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// ------------------------------------------------------------------------------------------------
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// read a string property
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void IrrlichtBase::ReadStringProperty( StringProperty& out) {
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for (pugi::xml_attribute attrib : mNode->attributes()) {
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for (const pugi::xml_attribute &attrib : mNode->attributes()) {
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if (!ASSIMP_stricmp(attrib.name(), "name")) {
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out.name = std::string(attrib.value());
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} else if (!ASSIMP_stricmp(attrib.name(), "value")) {
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@ -103,7 +103,7 @@ void IrrlichtBase::ReadStringProperty( StringProperty& out) {
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// ------------------------------------------------------------------------------------------------
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// read a boolean property
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void IrrlichtBase::ReadBoolProperty(BoolProperty &out) {
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for (pugi::xml_attribute attrib : mNode->attributes()) {
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for (const pugi::xml_attribute &attrib : mNode->attributes()) {
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if (!ASSIMP_stricmp(attrib.name(), "name")){
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out.name = std::string(attrib.value());
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} else if (!ASSIMP_stricmp(attrib.name(), "value")) {
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@ -116,7 +116,7 @@ void IrrlichtBase::ReadBoolProperty(BoolProperty &out) {
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// ------------------------------------------------------------------------------------------------
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// read a float property
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void IrrlichtBase::ReadFloatProperty(FloatProperty &out) {
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for (pugi::xml_attribute attrib : mNode->attributes()) {
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for (const pugi::xml_attribute &attrib : mNode->attributes()) {
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if (!ASSIMP_stricmp(attrib.name(), "name")) {
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out.name = std::string(attrib.value());
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} else if (!ASSIMP_stricmp(attrib.name(), "value")) {
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@ -129,7 +129,7 @@ void IrrlichtBase::ReadFloatProperty(FloatProperty &out) {
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// ------------------------------------------------------------------------------------------------
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// read a vector property
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void IrrlichtBase::ReadVectorProperty( VectorProperty &out ) {
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for (pugi::xml_attribute attrib : mNode->attributes()) {
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for (const pugi::xml_attribute &attrib : mNode->attributes()) {
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if (!ASSIMP_stricmp(attrib.name(), "name")) {
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out.name = std::string(attrib.value());
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} else if (!ASSIMP_stricmp(attrib.name(), "value")) {
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@ -179,7 +179,7 @@ aiMaterial* IrrlichtBase::ParseMaterial(unsigned int& matFlags) {
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int cnt = 0; // number of used texture channels
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unsigned int nd = 0;
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for (pugi::xml_node child : mNode->children()) {
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for (const pugi::xml_node &child : mNode->children()) {
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if (!ASSIMP_stricmp(child.name(), "color")) { // Hex properties
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HexProperty prop;
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ReadHexProperty(prop);
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@ -389,9 +389,18 @@ void BaseImporter::ConvertToUTF8(std::vector<char> &data) {
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// UTF 16 LE with BOM
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if (*((uint16_t *)&data.front()) == 0xFEFF) {
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ASSIMP_LOG_DEBUG("Found UTF-16 BOM ...");
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std::vector<unsigned char> output;
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utf8::utf16to8(data.begin(), data.end(), back_inserter(output));
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const size_t size = data.size();
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const uint16_t *sourceStart = (uint16_t *)data.data();
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const size_t targetSize = size * 3; // enough to encode
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char *targetStart = new char[targetSize];
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std::memset(targetStart, 0, targetSize * sizeof(char));
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utf8::utf16to8(sourceStart, sourceStart + size / 2, targetStart);
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std::string result(targetStart);
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data.clear();
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for (size_t i = 0; i < result.size(); ++i) {
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data.push_back(result[i]);
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}
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delete[] targetStart;
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return;
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}
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||||
}
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
#define HEADER_PUGICONFIG_HPP
|
||||
|
||||
// Uncomment this to enable wchar_t mode
|
||||
// #define PUGIXML_WCHAR_MODE
|
||||
//#define PUGIXML_WCHAR_MODE
|
||||
|
||||
// Uncomment this to enable compact mode
|
||||
// #define PUGIXML_COMPACT
|
||||
|
|
|
@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_BASE64_HPP_INC
|
||||
#define AI_BASE64_HPP_INC
|
||||
|
||||
#include <stdint.h>
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
|
|
|
@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/IOStream.hpp>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
|
||||
#include <cstdint>
|
||||
#include <set>
|
||||
#include <vector>
|
||||
|
@ -62,7 +63,9 @@ namespace Assimp {
|
|||
class BlobIOSystem;
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
/** Redirect IOStream to a blob */
|
||||
/**
|
||||
* @brief Redirect IOStream to a blob
|
||||
*/
|
||||
// --------------------------------------------------------------------------------------------
|
||||
class BlobIOStream : public IOStream {
|
||||
public:
|
||||
|
@ -84,7 +87,6 @@ public:
|
|||
/// @brief The class destructor.
|
||||
~BlobIOStream() override;
|
||||
|
||||
public:
|
||||
// -------------------------------------------------------------------
|
||||
aiExportDataBlob *GetBlob() {
|
||||
aiExportDataBlob *blob = new aiExportDataBlob();
|
||||
|
@ -194,15 +196,14 @@ private:
|
|||
/** Redirect IOSystem to a blob */
|
||||
// --------------------------------------------------------------------------------------------
|
||||
class BlobIOSystem : public IOSystem {
|
||||
|
||||
friend class BlobIOStream;
|
||||
typedef std::pair<std::string, aiExportDataBlob *> BlobEntry;
|
||||
|
||||
|
||||
public:
|
||||
/// @brief The default class constructor.
|
||||
BlobIOSystem() :
|
||||
baseName{AI_BLOBIO_MAGIC} {
|
||||
//
|
||||
}
|
||||
|
||||
/// @brief The class constructor with the base name.
|
||||
|
@ -218,7 +219,6 @@ public:
|
|||
}
|
||||
}
|
||||
|
||||
public:
|
||||
// -------------------------------------------------------------------
|
||||
const char *GetMagicFileName() const {
|
||||
return baseName.c_str();
|
||||
|
@ -269,7 +269,6 @@ public:
|
|||
return master;
|
||||
}
|
||||
|
||||
public:
|
||||
// -------------------------------------------------------------------
|
||||
bool Exists(const char *pFile) const override {
|
||||
return created.find(std::string(pFile)) != created.end();
|
||||
|
|
|
@ -44,13 +44,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include <assimp/ai_assert.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/BaseImporter.h>
|
||||
|
||||
#include "BaseImporter.h"
|
||||
#include "IOStream.hpp"
|
||||
|
||||
#include <pugixml.hpp>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include <cinttypes>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
|
@ -127,6 +128,8 @@ public:
|
|||
/// @return true, if the parsing was successful, false if not.
|
||||
bool parse(IOStream *stream);
|
||||
|
||||
bool parseFromBuffer(std::vector<char> &buffer);
|
||||
|
||||
/// @brief Will return true if a root node is there.
|
||||
/// @return true in case of an existing root.
|
||||
bool hasRoot() const;
|
||||
|
@ -287,22 +290,34 @@ bool TXmlParser<TNodeType>::hasNode(const std::string &name) {
|
|||
|
||||
template <class TNodeType>
|
||||
bool TXmlParser<TNodeType>::parse(IOStream *stream) {
|
||||
if (hasRoot()) {
|
||||
clear();
|
||||
}
|
||||
|
||||
if (nullptr == stream) {
|
||||
ASSIMP_LOG_DEBUG("Stream is nullptr.");
|
||||
return false;
|
||||
}
|
||||
|
||||
const size_t len = stream->FileSize();
|
||||
if (len == 0) {
|
||||
ASSIMP_LOG_DEBUG("The xml file is empty.");
|
||||
return false;
|
||||
}
|
||||
|
||||
mData.resize(len + 1);
|
||||
memset(&mData[0], '\0', len + 1);
|
||||
stream->Read(&mData[0], 1, len);
|
||||
|
||||
return parseFromBuffer(mData);
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
bool TXmlParser<TNodeType>::parseFromBuffer(std::vector<char> &buffer) {
|
||||
if (hasRoot()) {
|
||||
clear();
|
||||
}
|
||||
|
||||
BaseImporter::ConvertToUTF8(mData);
|
||||
|
||||
mDoc = new pugi::xml_document();
|
||||
pugi::xml_parse_result parse_result = mDoc->load_string(&mData[0], pugi::parse_full);
|
||||
pugi::xml_parse_result parse_result = mDoc->load_string(&buffer[0], pugi::parse_full);
|
||||
if (parse_result.status == pugi::status_ok) {
|
||||
return true;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue