Commit Graph

14 Commits (f9f2d617a219b9d51c953bb5a8ede7b50d59e8d9)

Author SHA1 Message Date
Kim Kulling 0357333c81 fix all unittests. 2020-03-15 10:17:54 +01:00
Hui.Du b62bd38c71 Fix: GLTF animation works on RTS not matrix; fix matrix related bug. 2020-02-14 02:11:12 +00:00
Marc-Antoine Lortie 4e7e47bd43 Updated copyright dates.
Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, assimp team".

Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, ASSIMP Development Team".

Changed copyright end year to 2020 in LICENCE.rtf.

Changed copyright end year in CMakeFiles.txt files and any other places referencing Assimp with a copyright start and end year.
2020-01-20 08:53:12 -05:00
Malcolm Tyrrell 3b7e2bc3fa Fix typos 2019-12-18 16:13:23 +00:00
Cory Fabre 7c0f84f484
Merge branch 'master' into fix_gltf_accessor_overflow 2019-12-01 19:31:44 -06:00
Paul Arden 97b71dd03b Add reading of extensionsRequired and explicit check to throw an error if Draco compression is required. Fixes issue #2791. 2019-11-28 09:01:01 +10:00
Cory Fabre 36ca37f9ac
Merge branch 'master' into fix_gltf_accessor_overflow 2019-11-22 00:14:11 -06:00
Cory Fabre 91e6d3abeb Fix glTF Accessor min and max values 2019-11-21 23:46:14 -06:00
Kim Kulling 2eed8b1820 TextureTransform: set material transform only when the extension is provided. 2019-11-16 08:08:57 +01:00
Kim Kulling 04db5cd5ea closes https://github.com/assimp/assimp/issues/2119: initial version. 2019-11-14 21:11:53 +01:00
kimkulling 7ff7a5d64e glTF: Try to remove duplicate code. 2019-09-11 17:00:39 +02:00
petrmohelnik 9330cca1cd glTF 2.0 Lights import
Importing of lights according to glTF 2.0 extension KHR_lights_punctual https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual

Since glTF lights are based on PBR they use different attenuation model than conventional lights supported by assimp. It is possible to use attenuation factors in assimp to describe inverse square law fallof. But the light structure does not provide means to save range property. Therefore I resorted to use of metadata. When range parameter is present, I put it into 'PBR_LightRange' metadata of light's node. Please, see comment in glTF2Importer file.
2019-08-03 20:51:00 +02:00
Kim Kulling 2da3a38d60 Fix the compile pass, still unresolved symbols. 2019-06-10 23:26:00 +02:00
Kim Kulling 57c46db042 Reorg of code. 2019-06-06 14:45:43 +02:00