Commit Graph

15 Commits (f8bdb77de1e3d260b037c9bcda3cd7095ec9be81)

Author SHA1 Message Date
Kim Kulling 2edcf82f5a add missing include. 2019-09-17 21:58:46 +02:00
Kim Kulling 8b95479bb0 closes https://github.com/assimp/assimp/issues/2598: introduce getEpsilon 2019-09-15 19:25:37 +02:00
RevoluPowered ddc26e1c46 Added maya stingray support for textures 2019-09-08 19:15:27 +01:00
RevoluPowered da97f1be79 Implemented basic PBR materials into assimp.
This adds the following texture types:
- BASE_COLOR
- NORMAL_CAMERA
- EMISSION_COLOR
- METALNESS
- DIFFUSE_ROUGHNESS

This is the first small change required.
We only support maya right now.
2019-09-08 19:15:27 +01:00
Gordon MacPherson 43cb76653b Removed depreciated FBX Unit and scaling code 2019-08-27 15:54:27 +01:00
Malcolm Tyrrell 3c7a608956 Add an include. 2019-08-09 16:26:59 +01:00
Malcolm Tyrrell 181d3dd84f Fix node chain bug. 2019-08-09 15:28:14 +01:00
Gordon MacPherson 74d2eb842b Fixed armature being marked as 'limbnode'
This also fixes issue with root bone overwritten - which should not happen as it is a hack.

Before the behaviour would create an additional bone which would end up breaking animations completely on import.

Additionally this fixes required bones being removed.

Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2019-08-08 01:02:30 +01:00
Frooxius bcdb173e09 - Fixed anim meshes generated from blendshapes not being copied to output for multi-material meshes
- Fixed first vertex of each blendshape on a multi-material mesh having all unmapped vertice offsets being added to it
- Fixed blendshapes not importing for multi-material FBX meshes with no bones
2019-07-13 22:20:47 +02:00
Kim Kulling da33262bcc
Update FBXConverter.cpp
Fix merge conflicts
2019-07-11 19:17:41 +02:00
kkulling b463ddd399 closes https://github.com/assimp/assimp/issues/340: start integrating assimp2json. 2019-07-11 17:37:31 +02:00
Kim Kulling 0ec5eb752c
Update FBXConverter.cpp
Removing dead and unused code.
2019-07-03 12:50:01 +02:00
Kim Kulling 1fc232effa closes https://github.com/assimp/assimp/issues/2368: just fix it 2019-07-02 21:46:52 +02:00
Mike Samsonov 6d07473550 all textures use relative path except embedded, this is fix for it 2019-06-27 17:59:55 +01:00
Kim Kulling 57c46db042 Reorg of code. 2019-06-06 14:45:43 +02:00