Commit Graph

69 Commits (f2e6f2f67f04a8c28bc9d025321ae8ac1460995c)

Author SHA1 Message Date
roshan.c 27f81884f9 adding support to store all the layered textures 2016-08-15 09:58:53 -07:00
Kim Kulling 7207e5117c Use new include bracktes. 2016-06-06 22:04:29 +02:00
mensinda 5dacda0a08 replaced boost smart pointers with c++11 smart pointers 2016-04-05 23:23:53 +02:00
Kim Kulling 2b09199f4a FBXImporter: move MeshGeometry declaration into its own header 2016-03-03 15:19:38 +01:00
Kim Kulling 28d327b7ea FBXImporter: fix build. 2016-02-28 20:27:31 +01:00
Kim Kulling 2496e8a0a3 Lib: reduce number of header files included. 2016-02-28 17:30:11 +01:00
Kim Kulling 1191d03405 Update license info. 2016-01-01 21:07:24 +01:00
Otger c876dce82b Fixed crashes for Video with no content 2015-11-23 21:46:55 +01:00
Otger f94bc8d66e Initial support for FBX embedded textures 2015-11-23 19:49:54 +01:00
Richard 83de707587 Refactor: Expand tabs to 4 spaces 2015-06-28 16:04:15 -06:00
Richard a96a595a7a Refactor: Trim trailing whitespace 2015-06-28 16:01:32 -06:00
Kim Kulling 2bfc353fde License info: update year info. 2015-06-28 21:48:25 +02:00
abma 8c45a4dc3b Merge remote-tracking branch 'origin'
Conflicts:
	code/C4DImporter.cpp
	code/OgreImporter.h
2015-04-16 01:03:00 +02:00
abma 470ad98281 fix "headercheck":
part of https://github.com/assimp/assimp/issues/534
2015-04-15 21:22:26 +02:00
George Papadopoulos 08ba782bd5 [FBX] add support for multiple animations (by using LocalStart/LocalStop in takes)
+ change key type from uint to int (fixes bugs from negative int_t becoming a junk uint_t value )
+ detect and ignore channels with no keys in the specified take start/stop window
+ add test model with multiple animations
2015-03-26 23:23:38 +02:00
Turo Lamminen dfd171be6d Remove unnecessary semicolons after FBXDocument property declarations 2015-02-27 23:09:12 +02:00
abma 6c5f9ecb06 fix most warnings with -pendantic 2014-08-18 02:09:06 +02:00
attila-barsi ed9204ab1b Initial version for FBX layered textures.
Fixed assert during parsing UDP3DSMAX.
2014-03-24 11:46:36 +01:00
Alexander Gessler a1713052e5 - fbx: support reading LimbNode attachments, less Property70 warnings. 2012-08-26 18:53:15 +02:00
Alexander Gessler 5bc573edb8 - fbx: pre-filter animated property we don't support as early as possible. 2012-08-26 18:40:04 +02:00
Alexander Gessler cdb7caffbd - fbx: add special output node name tag to mark fbx null nodes. 2012-08-25 22:24:08 +02:00
Alexander Gessler eed3cebc18 - fbx: add support for reading Null node attributes. 2012-08-25 20:12:53 +02:00
Alexander Gessler 4921114c7d - fbx: better error reporting reading property tables. 2012-08-25 19:53:46 +02:00
Alexander Gessler 375c4b4242 - fbx: read framerate and output it in aiAnimation::mTicksPerSecond. 2012-08-25 17:31:15 +02:00
Alexander Gessler d881bb9cdc - fbx: add support for reading GlobalSettings. 2012-08-25 16:23:37 +02:00
Alexander Gessler 391a69e68b - fbx: extend DOM to include the declarations for FBX' rotation order and inheritance enums. 2012-08-11 01:57:32 +02:00
Alexander Gessler 1a5bf26e91 - fbx: light & camera conversion was missing in assimp, somehow. 2012-08-11 01:51:04 +02:00
Alexander Gessler bc0e465f91 - fbx: declare more dynamic properties of Model. 2012-08-10 23:40:02 +02:00
Alexander Gessler ffbac847ef - fbx: add DOM classes for light and camera node attachments. Devise a new macro-based system to easily define dynamic fbx properties. 2012-08-10 22:58:54 +02:00
Alexander Gessler c126cfa1ff - fbx: rework material reading to support negative indices (these will be assigned a default material).
- fbx: fix uninitialized variable.
2012-08-10 22:33:57 +02:00
Alexander Gessler 729e98fef0 + fbx: Parser::IsBinary(), Document::IsBinary() 2012-08-10 21:39:47 +02:00
Alexander Gessler 916947327f - fbx: fix weight conversion for multi-mesh geometry. 2012-07-27 00:50:58 +02:00
Alexander Gessler f230ac2f60 - fbx: further work and bugfixes on deformer conversion. 2012-07-26 23:45:07 +02:00
Alexander Gessler 3e3eb6fb7c - fbx: permit empty deformers. 2012-07-26 22:57:52 +02:00
Alexander Gessler 666f2776d7 - fbx: convert fbx deformers to assimp bones. 2012-07-26 22:53:31 +02:00
Alexander Gessler 05ec3c2e90 - fbx: read Geometry -> Skin and Model -> Cluster connections. Improve logging, some refactoring. 2012-07-26 19:13:19 +02:00
Alexander Gessler 06acead438 - fbx: read deformers (Skin and Cluster). 2012-07-26 18:05:24 +02:00
Alexander Gessler d5c05c7d84 - fbx: NodeAttribute can now be target for AnimCurveNode.
- fbx: rename Camera -> CameraSwitcher.
2012-07-26 03:58:42 +02:00
Alexander Gessler cab713b4c5 - fbx: attach node attachments to their nodes. 2012-07-26 03:45:37 +02:00
Alexander Gessler b66dfc85e1 - fbx: read NodeAttribute and Camera. 2012-07-26 03:42:02 +02:00
Alexander Gessler e4305149be - fbx: bugfix animation interpolation code, fix various quirks. 2012-07-21 21:28:02 +02:00
Alexander Gessler 09aaaba7b8 - fbx: improved DOM object construction and dependency resolution. 2012-07-21 20:02:00 +02:00
Alexander Gessler 5db5634494 - fbx: add utility functions to filter connections to other objects by their type. 2012-07-21 18:02:10 +02:00
Alexander Gessler 378bc93593 - fbx: resolve target node for node animations. 2012-07-21 17:12:04 +02:00
Alexander Gessler 382f4619ad - fbx: animation conversion from fbx's representation to assimp's. This involves evaluating animation layers etc. 2012-07-21 04:15:10 +02:00
Alexander Gessler 67c55990cd - fbx: initial code to read animations plus the accompanying DOM classes. 2012-07-21 00:45:37 +02:00
Alexander Gessler 1a9790ae9a - fbx: read first set of header properties (format version, timestamp etc). 2012-07-06 22:46:19 +02:00
Alexander Gessler d6e929b670 - fbx: accidentially passed a wrong predicate for sorting Connections to std::sort. 2012-07-05 17:18:54 +02:00
Alexander Gessler bf79c83bf2 - fbx: read node hierarchy and assign model material indices. Cache already converted materials and meshes to make FBX instancing work as intended. 2012-07-04 16:33:21 +02:00
Alexander Gessler 17629f1ff1 - fbx: work on resolving material links. 2012-07-04 15:07:57 +02:00