RichardTea
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ee19ce6021
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3DS Export: Add support for aiShadingMode_PBR_BRDF
Export as Phong.
If no Diffuse texture, export the PBR base color instead,
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2021-11-08 11:06:15 +00:00 |
Kim Kulling
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18531e3677
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Next iteration for c++11 features.
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2021-09-13 22:38:20 +02:00 |
Krishty
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758116b083
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removed trailing spaces and tabs from source and text
This commit ignores the “contrib” folder in order to prevent merge conflicts in dependencies, should these be updated via git.
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2021-07-29 13:28:51 +02:00 |
Malcolm Tyrrell
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4ec01cfdcd
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Improve use of logging
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2021-05-13 12:05:31 +01:00 |
kkulling
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55fd820ed7
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use const chars
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2021-05-04 10:57:30 +02:00 |
Bernold Kraft
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348c34811f
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Fixing CHUNK_TRMATRIX translation sub chunk
and therefore omitting the transform aggregation in the CHUNK_VERTLIST.
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2021-03-26 22:21:45 +01:00 |
Kim Kulling
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9e8dbd0ca5
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Update copyrights to 2021.
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2021-02-28 12:17:54 +01:00 |
Kim Kulling
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1f348c5fc0
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Remove redundant float f
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2020-08-04 20:55:29 +02:00 |
Kim Kulling
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aabf12827b
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fix typo
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2020-08-04 17:52:43 +02:00 |
Kim Kulling
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855b47452e
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Export opacity is 3DS
closes https://github.com/assimp/assimp/issues/3291
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2020-08-04 17:41:28 +02:00 |
Kim Kulling
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6205af4efb
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replace NULL and avoid ai_assert with more than 2 tests.
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2020-06-23 21:05:42 +02:00 |
Kim Kulling
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f8e6512a63
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Move format importer and exporter into its won folder.
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2020-05-02 15:14:38 +02:00 |